Conquer Club is a turn-based strategy game. Opponents engage in combat and the last remaining player wins.
The game is played on a map (there is a wide variety of maps to choose from), divided into regions, which are grouped into zones. To start, three troops are placed on each region and they are randomly divided amongst the players. Any of the remaining regions that do not divide equally are made neutral.
Players then take turns deploying troops, assaulting opponents and reinforcing their regions.
Each player always gets 24 hours to take his turn. This means you only need to play once a day, but games progress quicker if players take their turns more often. If a player misses a turn, he forfeits his turn for that round, however he will still get credited with the troops that are due to him.