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Da Club Is In Da House

Conquer Club

Tournaments

 

Community Run Tournaments

Winners of Community Tournaments are awarded Achievement Medals and organizers are awarded Contribution Medals. The tournaments on this page are accepting players. To participate in a tournament, click on the title and follow the instructions in the tournament's topic. To read about starting your own, check out the Conquer Club Tournament Handbook.
Title Type Organizer(s)
Play-Now Tournaments (Needing Reserves) Official
Concretes 50th Birthday Bash Standard
CSOP 2018 Sat3 Seou Standard
Doodle Survivor 2 Standard
GYFT Medal 11 Standard
Help Me Learn... 2011 World Cup Doubles
Medal Hunter Get X Unique Kills Mixed
Star Wars Chewie Edition Quadruples

AutoTournaments

AutoTournaments are scheduled and managed by the Conquer Club system. The tournaments on this page are accepting players. Each tournament will start when the required number of players has joined, unless there is a scheduled start time. Click on View for more details about the tournament. Click here to find Active and Completed AutoTournaments. For help on how AutoTournaments function go here.
Basic Info Prizes Description  
Super Elite 1v1
Type: Auto
Entry: Membership=P, Score>=3000
1
13/16 Players Joined
1:
1
100
2:
1
3:
1
4:
1
13 Rounds
Round 1: Random Draw, 5 Games, 16 Move On, Games: 2 Players, Standard, Escalating, Random Map More +12 Rounds with different rules
Tournament Of The Newbs
Type: Auto
Entry: Games Finished>=1, Games Finished<=5, Templates:!1329
1/8 Players Joined
1:
1
250
2:
1
100
3:
1
50
4:
1
50
3 Rounds
Score Resets, Random Draw, Games: 2 Players, Standard, Escalating, Classic More
Tournament Of The Super Newbs
Type: Auto
Entry: Games Finished>=5, Games Finished<=10, Templates:!4317
1/8 Players Joined
1:
1
250
2:
1
100
3:
1
50
4:
1
50
3 Rounds
Round 1: Score Resets, Random Draw, 3 Games, Games: 2 Players, Standard, Escalating, 7 Maps More +2 Rounds with different rules
Colonels' Classic
Type: Auto
Entry: Membership=P, Score>=3000
14/16 Players Joined
1:
3 Rounds -

Thanks to Colonel Krink for bringing the idea - Classic Battle for high rank...Good Luck! YOU MUST MAINTAIN THE MINIMUM POINT UNTIL TOURNAMENT START (above 2900 is acceptable)!!!

Round 1: Random Draw, 5 Games, 8 Move On, Games: 8 Players, Standard, Escalating, Classic More +2 Rounds with different rules
Khadairi Bend
Type: Auto
Entry: Membership=P, Templates:!6459
2
5
4/20 Players Joined
1:
1
2
1
2
3
1
10
20
2:
1
2
2
1
5
10
3:
1
1
2
4:
1
And More!
3 Rounds - On January 9th, General Maude launched an attack on heavily fortified Turkish positions at the Khadairi Bend of the TIgris River. It was a good opportunity for the new commander to get familiar with his troops and vice-versa. One interesting feature of the battle was that Maude's troops dug secret tunnels to within small-arms shooting distance of the Turkish line. Tunneling was by this point very common on the Western Front, but it had not previously been seen in the Mesopotamian Campaign. The battle also featured a very heavy artillery barrage before he main assault, another taste of the Western Front.

The battle raged for three weeks, until the last fort was taken on January 29th.

This tournament is part of the Great War series. For a more complete discussion, please visit the Great War thread in the forum.

1: The British dug secret tunnels toward the Turkish forts: Random Draw, 4 Games, 14 Move On, Games: 5 Players, Standard, Flat Rate, 2 Maps, Trench More +2 Rounds with different rules
USA Supertournament - 26 Montana
Type: Auto
Entry: Membership=P, Templates:!6465
23/24 Players Joined
1:
1
50
2:
1
20
3:
1
15
4:
1
10
And More!
6 Rounds -

This tournament is part of the USA Supertournament.

For more details please click this convenient link to visit the information thread in the forum.

Round 1 (2 Points per Game): Seeded by Score, 3 Games, 24 Move On, Games: 2 Players, Standard, First Nations North America, Incl. Trench More +5 Rounds with different rules
Nahr-al-Kalek
Type: Auto
Entry: Membership=P, Templates:!6475
2
5
3/18 Players Joined
1:
2
1
1
1
1
25
2:
1
1
3
1
10
3:
1
2
1
4:
1
1
And More!
3 Rounds -

HMS Tarantula

Just a few days after the British recaptured Kut from the Ottomans, Captain Henry Graham Sherbrooke was to attack Turkish troops fleeing from the defeat. But Sherbrooke overshot his own army and ended up 30 kilometers down river. His 3 British gunboats soon came under attack near Nahr-al-Kalek. Four gunboats of the Turkish navy fired away, including a British gunboat called the Firefly, which the Turks had captured earlier. Sherbrooke's gunboat the Tarantula, along with the Mantis and the Moth, returned fire. They destroyed the three Turkish boats and recaptured the Firefly. On their way back to Kut, the British flotilla captured 700 Turkish soldiers fleeing along the Tigris river's shoreline. A total British victory!

This tournament is part of the Great War series. For a more complete discussion, please visit the Great War thread in the forum.

1: The Tarantula, the Mantis, and the Moth: Random Draw, 3 Games, 12 Move On, Games: 2 Players, Standard, Escalating, 3 Maps More +2 Rounds with different rules