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Da Club Is In Da House

Conquer Club

Tournaments

 

Community Run Tournaments

Winners of Community Tournaments are awarded Achievement Medals and organizers are awarded Contribution Medals. The tournaments on this page are accepting players. To participate in a tournament, click on the title and follow the instructions in the tournament's topic. To read about starting your own, check out the Conquer Club Tournament Handbook.
Title Type Organizer(s)
Cherish Club Royale Official
Play-Now Tournaments (Needing Reserves) Official
Concretes Kings Court 1 Tournament Qualifier 1 vs 1
DArin's AOR2 Tournament 1 vs 1
Darin's I love Classic Escalating tournament 5 Standard
Duo Survival 2: Multi-Team Dubs Freestyle Triples
Joskos Beat The Double Title Holder Poly(2) Conq Polymorphic
Night n' Day Freestyle FFA Master 2 Standard
Prelude to NFL 2016 Doubles
Three Amigos -- Multi-team Triples Triples

AutoTournaments

AutoTournaments are scheduled and managed by the Conquer Club system. The tournaments on this page are accepting players. Each tournament will start when the required number of players has joined, unless there is a scheduled start time. Click on View for more details about the tournament. Click here to find Active and Completed AutoTournaments. For help on how AutoTournaments function go here.
Basic Info Prizes Description  
Conquer Cup IX
Type: Auto
Entry: All comers
500
62/128 Players Joined
1:
300
1
2:
30
1
3:
30
1
4:
30
1
And More!
13 Rounds - With 128 players, Conquer Cup IX is your best chance ever to win CC's signature mega-tournament! The Conquer Cup has fantastic prizes - the winner scoring a $300 Amazon Gift Card, a precious Red Star, and the exclusive Conquer Cup Gold Achievement!
Round 1: Random Draw, 3 Games, 128 Move On, Games: 4 Players, Standard, Escalating, Classic More +12 Rounds with different rules
Serious Assassin
Type: Auto
Entry: All comers
500
0/16 Players Joined
1:
2500
2:
1000
3:
500
4:
400
And More!
5 Rounds - Serious Assassins Only!
1: Round 1 (3 Points per Game): Random Draw, 6 Games, 16 Move On, Games: 4 Players, Assassin, Escalating, Classic More +4 Rounds with different rules
Freemium Polymorphic
Type: Auto
Entry: Membership=F
3
3
3
1
11/16 Players Joined
1:
4 Rounds - Freemium Players - this is your chance to try Polymorphic Games!
Round 1: Seeded by Score, Games: 2 Players, Poly (2), No Spoils, Classic More +3 Rounds with different rules
Age of Realms Masters
Type: Auto
Entry: Membership=P, Score>1200
5
2
1
22/32 Players Joined
1:
1
50
2:
1
3:
1
4:
1
7 Rounds
Round 1: Random Draw, 5 Games, 32 Move On, Games: 2 Players, Standard, Age Of Realms 1: Might More +6 Rounds with different rules
Elite Standard Escalating
Type: Auto
Entry: Membership=P, Score>=2500
3
3
4/18 Players Joined
1:
1
5
100
2:
5
3:
3
4:
2
And More!
9 Rounds
Round 1: Random Draw, 3 Games, 18 Move On, Games: 6 Players, Standard, Escalating, 16 Maps More +8 Rounds with different rules
Poly Escalating
Type: Auto
Entry: Membership=P
1
2
1
1
29/32 Players Joined
1:
1
200
2:
1
50
3:
1
4:
1
5 Rounds
Round 1: Score Resets, Seeded by Score, Best Of 5, Games: 2 Players, Polymorphic, Escalating, Random Map More +4 Rounds with different rules
High Rankers Classic
Type: Auto
Entry: Score>=2000, Membership=P
1
1
5
6/36 Players Joined
1:
1
50
2:
1
3:
1
4:
1
3 Rounds
Round 1: Random Draw, 5 Games, 18 Move On, Games: 6 Players, Standard, Escalating, Classic More +2 Rounds with different rules
Tournament Of The Newbs
Type: Auto
Entry: Games Finished>=1, Games Finished<=5, Templates:!1329
4/8 Players Joined
1:
1
250
2:
1
100
3:
1
50
4:
1
50
3 Rounds
Random Draw, Games: 2 Players, Standard, Escalating, Classic More
Quest For The Stars - Goal!!!
Type: Auto
Entry: All comers
1
5/8 Players Joined
1:
500
2:
100
3 Rounds - After a long and brutal struggle you reach the top of the mountain to find the most glorious reward...
Round 1: Random Draw, 3 Games, Games: 2 Players, Standard, Escalating, Random Map More +2 Rounds with different rules
Battle of Hanna
Type: Auto
Entry: Membership=P, Templates:!4739
2
5
2/16 Players Joined
1:
1
2
1
2
1
1
10
20
2:
1
2
1
1
5
10
3:
1
1
2
4:
1
4 Rounds - With time running out for the beleaguered garrison at Kut-el-Amara, General Aylmer made a third attempt to rescue Townshend's forces. For a more complete discussion, please visit the Great War thread in the forum.
1: The desperation of Townshend's trapped troops at Kut brings to mind Leonidas' troops at Thermopylae: Random Draw, 3 Games, 8 Move On, Games: 2 Players, Standard, Ancient Greece, Trench More +3 Rounds with different rules