[Official] Germany Revamp

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Re: [Official] Germany REVAMP - New Update 7/10 Pg. 10 [I, Gp]

Postby pepperonibread on Sat Aug 09, 2008 11:41 pm

Thanks for the topic in the German forum tim. Hopefully we can get some more good discussion going here.

Anyway guys, got a new update here. It's only been like a month:

Large:

Image

Large w/ Army #'s:

Image

Changes:
-Redrew the dead land to better reflect the Netherlands coast.
-Removed the German motto from the top of the coat of arms. I tried to add it in a few other places, but so far I haven't found anything I think works better than leaving it out. If you guys really think the map needs it though, i can probably add it back somewhere.
-Erased the leftmost section of the river bordering the territory Kiel, as it didn't actually block any attacks.
-Added and rearranged mountains to clarify which territories can attack each other. I also experimented with some effects on the mountains; they're now a bit darker and look slightly different.
-Increased the saturation on the yellows in the coat of arms and also in the continent of Baden-Wurttemberg. This helps them stand out a bit more, and also accentuates the difference between the two yellow continents.
-Adjusted the minimap to reflect the other changes.

To-do:
-More discussion on accuracy? Looks like there might still be a ways to go on this front.
-Comments?
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Re: [Official] Germany REVAMP - New Update 8/9 Pg. 12 [I, Gp]

Postby edbeard on Sat Aug 09, 2008 11:54 pm

did you try putting all the darker colours on one side yet?
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Re: [Official] Germany REVAMP - New Update 8/9 Pg. 12 [I, Gp]

Postby pepperonibread on Sun Aug 10, 2008 12:12 am

Here ya go:

A.

Image

B.

Image

Of these two, I think I like B the best, as the saturated continents on the right balance out the strong title, minimap, and sea on the left.
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Re: [Official] Germany REVAMP - New Update 8/9 Pg. 12 [I, Gp]

Postby ZeakCytho on Sun Aug 10, 2008 12:38 am

I like B, with all the strong colors on the right.

Also, I think you need one more mountain between Karlsruhe and Freiburg on the far left of the mountain range.
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Re: [Official] Germany REVAMP- Update/Possible Colors P.12[I,Gp]

Postby edbeard on Sun Aug 10, 2008 1:26 am

b!
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Re: [Official] Germany REVAMP- Update/Possible Colors P.12[I,Gp]

Postby cairnswk on Sun Aug 10, 2008 2:20 am

B for me. Looking good. :)
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Re: [Official] Germany REVAMP- Update/Possible Colors P.12[I,Gp]

Postby sam_levi_11 on Sun Aug 10, 2008 10:20 am

b is the most balanced
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Re: [Official] Germany REVAMP- Update/Possible Colors P.12[I,Gp]

Postby pepperonibread on Wed Aug 13, 2008 1:20 am

And B wins by a landslide. New update:

Large:

Image

Large w/ Army #'s:

Image

Changes:
-Tweaked color scheme so all saturated colors are on one side of the map, to better balance out the image. Adjusted the minimap accordingly.
-Shifted some mountains to make clear that Karlsruhe and Freiburg do not border.

To-do:
-Comments?
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Re: [Official] Germany REVAMP 8/13 Update Pgs. 1&13 [I, Gp]

Postby whitestazn88 on Wed Aug 13, 2008 1:34 am

his looks great
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Re: [Official] Germany REVAMP 8/13 Update Pgs. 1&13 [I, Gp]

Postby Incandenza on Wed Aug 13, 2008 2:01 am

Looking damn good, pep. But (and you knew there was a "but" coming...), there's one thing that kinda bugs me.

Forgive me if this has already been hashed over, but it seems like there's a more elegant way of dealing with the elongation of koblenz. Just seems like an impassable between mainz and trier would be a better, more visually appealing solution. As it stands, the terit looks kinda weird, and koblenz isn't exactly the sort of burgeoning metropolis that on its own would warrant such an acreage.
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Re: [Official] Germany REVAMP - DRAFT of New Borders Pg. 5

Postby pepperonibread on Wed Aug 13, 2008 6:57 pm

Incandenza wrote:Looking damn good, pep. But (and you knew there was a "but" coming...), there's one thing that kinda bugs me.

Forgive me if this has already been hashed over, but it seems like there's a more elegant way of dealing with the elongation of koblenz. Just seems like an impassable between mainz and trier would be a better, more visually appealing solution. As it stands, the terit looks kinda weird, and koblenz isn't exactly the sort of burgeoning metropolis that on its own would warrant such an acreage.


Well, here's the other option:

Image

This is a draft from when there was still a lot of border tweaking to be done. Koblenz (Siegen on this map) was separated from the edge of the country by the Rhine, and Trier and Mainz (Pfalz on this map) are separated from each other by the Moselle River. The reason for using the configuration I have now is simply because I didn't want six or seven bridges spanning the continent. Now, I could just use the Moselle River and leave the Rhine out of it, but it ends slightly below the "Thuringen" on the minimap. So, the river would have no mouth, which is bad for two reasons: first, because it wouldn't look good with my style of rivers, that slowly slim down, and second, because people usually like rivers to be as realistic as possible.
So there's my argument. A few interesting looking territories isn't too bad I think anyway. Any suggestions to fix this though are of course appreciated :)
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Re: [Official] Germany REVAMP 8/13 Update Pgs. 1&13 [I, Gp]

Postby Incandenza on Wed Aug 13, 2008 7:06 pm

You're right to not want a bunch of bridges, and I see your point about how the Moselle wouldn't look great...

I dunno, I don't imagine there's a handy set of hills/mountains in the area.

It's not a huge deal, I guess. I can appreciate the fact that you've clearly done your due diligence.
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Re: [Official] Germany REVAMP 8/13 Update Pgs. 1&13 [I, Gp]

Postby ZeakCytho on Wed Aug 13, 2008 8:53 pm

Have I mentioned that I'm unable to play the Germany map as it is now after seeing the amazing graphics on this revamp? Hurry up and quench!

As for the "problem" with Klobenz, adding a semi-fictional mountain range is out of the question? It seems to me that most of the mountains you have are already somewhat fictionalized, as there are no high alpine peaks in the north of Germany, or, at least as far as I, an American, know of. I think most of the Germans on the site would probably prefer more realistic territory divisions than geographic elements?
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Re: [Official] Germany REVAMP 8/13 Update Pgs. 1&13 [I, Gp]

Postby pepperonibread on Wed Aug 13, 2008 10:11 pm

So I did a bit more research, and lo and behold, look what I found:

Image

The Hunsrück mountains. Not the highest mountains in Germany, but neither are those bordering Munster. So I think this basically solves the problem. I'll rearrange the territ. borders for the next update.
Wow, I hate doing these mountains. Only for you guys ;)
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Re: [Official] Germany REVAMP 8/13 Update Pgs. 1&13 [I, Gp]

Postby cairnswk on Thu Aug 14, 2008 12:07 am

As I think I've asked before.....if you're going to re-arrange something....why can't the Rhine be included in this map to make it more accurate. I think it is sacrilege to leave the Rhine out of a map of Germany, especially when it divides those territories.
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