Moderator: Cartographers
When you say classifications you mean the Map Feature Groupings correct?Coleman wrote:Something I'd like to debate with DiM is how many of these classifications for frequently seen complexities he feels are worth pointing out and labeling in
map info as "not standard". He obviously thinks some of them are
completely pointless classifications, I'd like to find out what his list would be.
Coleman wrote:I like everything WidowMakers showed and am willing to push back trying to
split up maps into easier to manage categories until we get some real
community complaints about how unmanageable it is. I was just hoping to
get ahead of the curve there.
I would like to know if everything in WidowMaker's peripherals is to
everyone's satisfaction, and if so, I'd like to get back on to the track of
compiling a post that represents all of our opinions as cohesively as possible.
Something I'd like to debate with DiM is how many of these classifications for
frequently seen complexities he feels are worth pointing out and labeling in
map info as "not standard". He obviously thinks some of them are
completely pointless classifications, I'd like to find out what his list would be.
Yep. And I don't know how easy it will be to build the map select screen teh way I made it. We shall see.DiM wrote:now all we have to do is make the info for each map, and come up with the glossary then convince lack to do it.
Thanks. It is coded with Photoshop.yeti_c wrote:Loving your work WM - is that coding? or do you just doctor images...
If the former - then don't ever complain that you can't do coding...
C.
That's armature of you. You should be able to tell they weren't coded in. If you notice on the first posted they are sorted A-Z but sorting by rating is what is selected.yeti_c wrote:Loving your work WM - is that coding? or do you just doctor images...
If the former - then don't ever complain that you can't do coding...
Coleman wrote:That's armature of you. You should be able to tell they weren't coded in. If you notice on the first posted they are sorted A-Z but sorting by rating is what is selected.yeti_c wrote:Loving your work WM - is that coding? or do you just doctor images...
If the former - then don't ever complain that you can't do coding...
I couldn't resist, he's so much better at coding then me, at least now I feel like maybe I'm more observant.DiM wrote:Coleman wrote:That's armature of you. You should be able to tell they weren't coded in. If you notice on the first posted they are sorted A-Z but sorting by rating is what is selected.yeti_c wrote:Loving your work WM - is that coding? or do you just doctor images...
If the former - then don't ever complain that you can't do coding...
yeti got owned
Coleman wrote:I couldn't resist, he's so much better at coding then me, at least now I feel like maybe I'm more observant.DiM wrote:Coleman wrote:That's armature of you. You should be able to tell they weren't coded in. If you notice on the first posted they are sorted A-Z but sorting by rating is what is selected.yeti_c wrote:Loving your work WM - is that coding? or do you just doctor images...
If the former - then don't ever complain that you can't do coding...
yeti got owned
WidowMakers wrote:I don't know what you mean. Go to the back of what?Kaplowitz wrote:If you have never played a map, would it go to the back? b/c this might encourage people to never try new maps cause its always at the bottom; i realize you can choose A-Z...but idk.
The ratings are based off of everyone ranking the map. So thousands of people will be voting (0-5) and leaving map feedback. You can only leave a rating 1 time per map. SO if you sort by rating, the maps with the highest rating (MAX 5) will be at the top and so on down to the lowest.
And you will be able to change your rating in the future if you wish (just like the current feedback system).
WM
benjikat wrote:I think some kind of classification based on complexity should be included....
I like this idea. It makes it a rolling average. That way if everyone would leave now, the maps would be reset for the next group and they could rate them.Coleman wrote:I think the ratings should include anyone from the scoreboard, but if someone goes off the scoreboard their rating no longer effects the average.
I wish feedback worked this way as well, but maybe that's an entirely different and unrelated suggestion.WidowMakers wrote:I like this idea. It makes it a rolling average. That way if everyone would leave now, the maps would be reset for the next group and they could rate them.Coleman wrote:I think the ratings should include anyone from the scoreboard, but if someone goes off the scoreboard their rating no longer effects the average.
Good Idea
WM
MrBenn wrote:benjikat wrote:I think some kind of classification based on complexity should be included....
Speaking as a relative newcomer, I think the 5-star Horrible/Perfect rating should be replaced with a 3/4 tier Simple-Normal-Difficult/Complex rating.
This makes the rating purely for the gameplay of a map, rather than any aesthetic aspects... after all, the purpose of this project is to help people find maps suitable for their level of play..
That was what I was going to suggest but I do not know how to code it. There is a big difference between having 2 graphics (1 red star one gray) and picking between the two. And then having 5 gray stars that are colored based on a rolling average.yeti_c wrote:Or half stars perhaps...
C.
PS BTW - as it'll be an average then will you want it rounded to the nearest star?
i.e. 2.5-3.4 = 3 stars?
Or are you (or WM) gonna make some percent stars... with 10, 20, 30...% of the star coloured in?
C.
WidowMakers wrote:That was what I was going to suggest but I do not know how to code it. There is a big difference between having 2 graphics (1 red star one gray) and picking between the two. And then having 5 gray stars that are colored based on a rolling average.yeti_c wrote:Or half stars perhaps...
C.
PS BTW - as it'll be an average then will you want it rounded to the nearest star?
i.e. 2.5-3.4 = 3 stars?
Or are you (or WM) gonna make some percent stars... with 10, 20, 30...% of the star coloured in?
C.
Lack likes things simple. So if you can come up with a simple to do teh other stars with % of each I am sure he will not mind.
Or this is totally beyond my realm and it is easy. In that case do it.
WM
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