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The Discworld Map..

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Re: The Discworld Map..

Postby darth emperor on Wed May 22, 2013 8:29 am

Ace Rimmer wrote:
darth emperor wrote:
IcePack wrote:
grifftron wrote:The above is way badass... but comon guys.. lets just make our own maps instead of going after old maps to get medals. If you got the skills... make your own map, unless our maps have a serious problem and are un-playable because of some old graphic glitch... leave em alone.

-griff


+1

+2


-3 bitches.

I highly doubt ManB is doing this for a medal. I think it's more likely he realizes what a good map this is to play on, but it sucks graphics wise. You know, like North America did, and that's why they revamped it.

So what if he chooses to spend his time making a map with fine gameplay better? It's his choice, not yours. People are harping about how the aesthetic of this website is very 1996 still, so why don't we focus on the maps that look like they were made back then and correct them so they look nice?


I didn't like also the revamp of NA map. True, that the aesthetic of the website is very 1996. But new maps come, and they will look more modern. But if you feel more nostalgic than you can play this old maps.

We have many maps, and not every map should be equal. Game play is different, image is different, style is different, why should we have the same "modern" aesthetics. It should be more variate. In 3 years, you'll say the same of the new maps, and you'll be revamping all the maps.
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Re: The Discworld Map..

Postby Armandolas on Wed May 22, 2013 11:11 am

I support a revamp...only if you include the giant turtle in it :D
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Re: The Discworld Map..

Postby grifftron on Wed May 22, 2013 12:22 pm

Why start with this map then? Why not start with the maps that actually look like crap on this site... I can name at least 10 that should be revamped before this one... some made within the last couple years! Do those first.

Thanks

-griff
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Re: The Discworld Map..

Postby Kinnison on Wed May 22, 2013 4:44 pm

I don't think a revamp is vital. It wouldn't hurt, however. I STRONGLY oppose the "example" graphic. It's a beautiful PICTURE, but a crummy map. MUCH more contrast needed for my old eyes.

Please remember, the purpose of a CC map should be first and foremost to be a CLEAR DEPICTION OF THE GAME IN PROGRESS. Looking "stylish" is a DISTANT secondary concern.
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Re: The Discworld Map..

Postby IcePack on Wed May 22, 2013 6:13 pm

Ace Rimmer wrote:
darth emperor wrote:
IcePack wrote:
grifftron wrote:The above is way badass... but comon guys.. lets just make our own maps instead of going after old maps to get medals. If you got the skills... make your own map, unless our maps have a serious problem and are un-playable because of some old graphic glitch... leave em alone.

-griff


+1

+2


-3 bitches.

I highly doubt ManB is doing this for a medal. I think it's more likely he realizes what a good map this is to play on, but it sucks graphics wise. You know, like North America did, and that's why they revamped it.

So what if he chooses to spend his time making a map with fine gameplay better? It's his choice, not yours. People are harping about how the aesthetic of this website is very 1996 still, so why don't we focus on the maps that look like they were made back then and correct them so they look nice?


Lets revamp the site to not look 1996, then we can look at the maps.
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Re: The Discworld Map..

Postby Ceetar on Thu May 23, 2013 3:37 pm

the new idea looks a little too globe like and not enough disc-like from that angle though.

also, where's Great A'Tuin?
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Re: The Discworld Map..

Postby neanderpaul14 on Fri May 24, 2013 6:48 am

Voted "No" to revamp before I looked at proposed revamp, just a quick glanced made me change my vote. New map looks awesome :)
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Re: The Discworld Map..

Postby Ace Rimmer on Fri May 24, 2013 8:53 am

grifftron wrote:Why start with this map then? Why not start with the maps that actually look like crap on this site... I can name at least 10 that should be revamped before this one... some made within the last couple years! Do those first.

Thanks

-griff


Go ahead and propose some revamps. Joe and his staff probably wouldn't be opposed to it if the graphics were stale and needed a refresh.
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Re: The Discworld Map..

Postby grifftron on Fri May 24, 2013 12:21 pm

In no particular order... and I am sure I missed some.

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These are just maps I think would need revamp before DISC world... and just the ones I think people enjoy playing on... haven't even mentioned the bad looking maps that I don't think make good maps at all.

Oh and put this at the top of the revamp list.

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-griff
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Re: The Discworld Map..

Postby The Voice on Fri May 24, 2013 12:30 pm

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Re: The Discworld Map..

Postby Dukasaur on Fri May 24, 2013 2:43 pm

Just goes to show how subjective this kind of thing is.

3/4 of the maps on Griff's list are maps I really like the look of. Midkemdil is positively beautiful, all those bright colours, like a walk through a botanical garden. Jakarta is very nice. Northwest Passage is one of my all-time favourites. Greater China is excellent. None of the others are particularly awful. Gilgamesh looks ancient, but it is supposed to -- that's the whole point.

If we wanted to slam maps, I could provide my own hate list. (OH IT"S SO DAMN TEMPTING, BUT I WON'T) Really it would be an unproductive exercise. Graphics are so incredibly subjective. You obviously hate some things that I like, and vice versa. Pick 10 people and get 10 different lists, I'm sure.
Okay I just can't help saying something about those disgusting First Nations maps... all those multiple shades of brown look like feces and vomit swirled together.

The question here is not whether Discworld is the worst map on the site, but whether a person who has stepped forward and volunteered to improve it should be allowed to try. And I believe he should, not because the map is particularly in need of it, but because in a volunteer situation one has to give the volunteers a great deal of latitude in where they want to spend their energy.
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Re: The Discworld Map..

Postby Shannon Apple on Fri May 24, 2013 5:42 pm

Wow, there is nothing wrong with most of those maps posted by grifftron. Some of them just aren't eye candy, but at the same time well done.

This is an ugly map. Bevel and Emboss is never a good combination.
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There are a few others like this.

Oh and Beta map Philadelphia... I absolutely hate it. Cannot read it and won't play it. I mean, most of the maps done by that artist are great, but that one is hideous imo and it's part of the so called "new and better." Where do you start with something like that, when taste is so subjective?


BTW, I like Manbungalow's Discworld. Looks nice.
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Re: The Discworld Map..

Postby Gilligan on Fri May 24, 2013 10:39 pm

the only ones on griff's list I would pick are Madness and Hong Kong.

Also, Portland is very unique. No way it's a poster child for revamping...
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Re: The Discworld Map..

Postby grifftron on Sat May 25, 2013 10:18 am

OK ok... maybe I shouldn't of brought up the maps I thought needed revamp over disc world because that is kinda irrelevant.

What I should of went with is, map artists go through weeks and weeks of work onto their maps, and those that have done it before realize that the process can take up to a year if not longer. Is it fair to have all of that work go to waste just to be replaced by another revamped version of their map? UNLESS it is unplayable for some graphic reason or one cannot read the old passed writing on the map? Ill leave you all with that thought because I don't honestly care if you revamp this map or not, I just like stating my opinion and that is all.

-griff
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Re: The Discworld Map..

Postby ender516 on Sat May 25, 2013 5:32 pm

I tend to agree with you. It seems a bit harsh to throw away someone's hard work just because tastes have changed. I would rather see the site implement a "skins" system on maps so that different versions of graphics could be used by different players on the same map. This could allow old versions and new versions to coexist, as well as specialized ones (more colour-blind friendly, perhaps?) or extra sizes.
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Re: The Discworld Map..

Postby greenoaks on Sat May 25, 2013 6:16 pm

ender516 wrote:I tend to agree with you. It seems a bit harsh to throw away someone's hard work just because tastes have changed. I would rather see the site implement a "skins" system on maps so that different versions of graphics could be used by different players on the same map. This could allow old versions and new versions to coexist, as well as specialized ones (more colour-blind friendly, perhaps?) or extra sizes.

i would like a skins system for the entire site, like what PokerStars has.
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Re: The Discworld Map..

Postby DaveH on Tue May 28, 2013 5:56 am

I think you need to capture more of the spirit of Terry Pratchett's writings and perhaps have a few "magical" links from Ahnk to other parts of the map - and perhaps the linkages across the seas and some other parts of the map carry a -1 or more "bonus"

Discworld II perhaps?
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Re: The Discworld Map..

Postby Ace Rimmer on Thu May 30, 2013 9:04 am

Funny, Wisse (developer of Greater China) stopped in live chat just now to see if we thought he should revamp his map. I said yes, but he doesn't see an issue with his graphics.

I agree with griff that some of the newer maps are ugly but that's subjective. What I like to see revamped are ones that are flat or hard to follow because of the gfx choices made. Of the ones Griff posted, I would say the ones needing revamp are Actium (hard to follow), Greater China (BORING), Hong Kong (1996 era graphics), and Land and Sea (designed by a first year art student). Some of the others you may not like but at least they have graphics instead of flat looking colors thrown onto a map.

I'm fine with CMC being removed. The gfx are nice, gameplay sucks though.
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Re: The Discworld Map..

Postby rdsrds2120 on Mon Jun 03, 2013 8:35 pm

I voted yes. From an administrative standpoint, holding work for the sake of work is backwards thinking. If we can assert ourselves to aim to provide our users with a more top-notch experience in every aspect of the site (yes, yes, things haven't been perfect, I know), then I believe that we certainly should! The perfect solution would be ender's skins idea, but that is something that would take quite a bit of time to setup and complete.

BMO
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Re: The Discworld Map..

Postby ender516 on Tue Jun 04, 2013 12:58 am

If you like the skins idea, keep in mind that the large/small map size feature has the basic elements of skins in it.
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Re: The Discworld Map..

Postby Leehar on Tue Jun 04, 2013 5:09 am

revamp over new maps? :)
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Re: The Discworld Map..

Postby Armandolas on Tue Jun 04, 2013 5:28 am

IcePack wrote:Lets revamp the site to not look 1996, then we can look at the maps.


This

About topic. I agree with somepeople. There are other "gaphically unplayable maps" that would need a revamp first
(the previous version with the giant turtle is beautifull)
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Re: The Discworld Map..

Postby MrBenn on Wed Jun 05, 2013 5:59 pm

If this map is to be revamped then it should be done in an appropriate cartoon/fantasy/surrealism style that befits the Discworld Series.
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Re: The Discworld Map..

Postby thenobodies80 on Sun Jun 16, 2013 8:20 am

Just to clarify: The site and the CAs are not pushing for this revamp in any particular way. We agreed that we have some maps that can be revamped as well.
We're not here to make a list or a sort of "rank" of the maps we can revamp. We are here because we think that the map could be revamped if there's desire from the community.
ManB has approached me with this idea and the first thing I've said him was: "sure, if the community wants it."
So, everyone here can make a list of maps to revamp or not, this because as others have said, it's a very subjective thing. But here we want to discuss only if we want to try to develope a revamp of THIS map.
Now, it seems to me that 78% could be considered a sort of "yes, go with it"...no?

ManB, apart what you said to me via PM, what's your thoughts? Do you want to collect more feedback before to go?

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Re: The Discworld Map..

Postby greenoaks on Sun Jun 16, 2013 5:05 pm

rdsrds2120 wrote:I voted yes. From an administrative standpoint, holding work for the sake of work is backwards thinking. If we can assert ourselves to aim to provide our users with a more top-notch experience in every aspect of the site (yes, yes, things haven't been perfect, I know), then I believe that we certainly should! The perfect solution would be ender's skins idea, but that is something that would take quite a bit of time to setup and complete.

BMO

would you be interested in a skins system for the entire site? there was a Dark Conquer Club addon that did that a few years ago.
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