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Skoffin's Madhouse mafia Day Seven

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Re: Skoffin's Madhouse mafia

Postby kalishnikov on Tue Jul 01, 2008 8:29 am

It could be a spite-ploy of Skof's to try and get lovo lynched but I doubt it, I think she'd be more subtle if she was trying to get lovo lynched.

Is it coincidence that lovo hasn't posted for awhile? And I don't think that the first and second 'announcement' deal with the same person, what benefit would it be to give out the role then the persons name? (unless its some odd scum ability, or lovo could be be scum and it could be a town ability?) But personally I don't think its either of those options.

So I guess then that the real question is whether we think that both the 'hidden' names are related to the same person (ie, lovo and his role) or whether they are different people (2 different roles).

I'm just thinking out loud here, don't have much else at the moment.
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Re: Skoffin's Madhouse mafia

Postby william18 on Tue Jul 01, 2008 8:34 am

I believe that the hidden names mean one person, Lord Voldemort(player) Tom Marvalo Riddle(role). I doubt skoffin would make two roles that are practically the same.
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Re: Skoffin's Madhouse mafia

Postby The Weird One on Tue Jul 01, 2008 11:31 am

mr. incrediball wrote:so... i'm guessing, since the messages were one and the same, that LoVo's role name is Chavez.

or... someone with the role name of Tom Marvalo Riddle (i.e. the fictional one) is trying to pretend he's Chavez, but skoffin's sending us hints at his real role name.

oh, the confusion!

I think that there's a slight possibility of a character being voldy and having to post through skoffin. That would explain all...
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Re: Skoffin's Madhouse mafia

Postby Ditocoaf on Tue Jul 01, 2008 12:19 pm

icedagger wrote:Coldplay make me sick.

In other news, I have no idea what the messages mean. Vote count skoffin?


kwan (2) -- Tal, fircoal
ga7 (1) -- kalish
Tal (1) -- mil
mil (1) -- icedagger
ani (1) -- sam
futurerichguy (1) -- illiad
Dito (10) -- flores, mr. i, futurerichguy, danodukebb, AD, ga7, 5th, will, LSU, DRoZ
sam_levi_11 (1) -- nag
Lord Voldemort (1) -- Dito
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Re: Skoffin's Madhouse mafia

Postby Ditocoaf on Tue Jul 01, 2008 12:24 pm

All this stuff in the messages isn't making any sense. I think it means that LoVo is Ceasar Chavez, like DRoZ said... so I'm gonna unvote.

Will, it doesn't make any sense to say that "I AM LORD VOLDEMORT" is supposed to mean that lovo's role is "tom riddle". The prhase, in the books, was meant to show that Lord Voldermort and Tom Riddle were the same person. If you're saying that this is supposed to mean that Lovo's role is Tom Riddle, then you mean also that Lovo's role is Lord Voldemort. And that's just too damn confusing. Besides, the voices were the same. So why would Lord Voldemort the character be saying a quote from Ceaser Chavez?
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Re: Skoffin's Madhouse mafia

Postby ace1217 on Tue Jul 01, 2008 12:26 pm

Maybe lovo is trying to tell us he is chavez, or maybe hes trying to warn us about chavez... weird, but i think i know the role thats giving this messages.
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Re: Skoffin's Madhouse mafia

Postby ace1217 on Tue Jul 01, 2008 12:28 pm

EBWOP, I mean that i think I know the kind of role thats doing this, not the role name
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Re: Skoffin's Madhouse mafia

Postby LSU Tiger Josh on Tue Jul 01, 2008 1:48 pm

I'm thinking the role might be operator or something like that which prevents the person from chatting themself, but has them in the game able to send messages. Can anybody go back and see if LoVo has actually posted in here anything besides confirm? If so then it would blow that theory out the water.
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Re: Skoffin's Madhouse mafia

Postby F1fth on Tue Jul 01, 2008 1:55 pm

I'll repeat for clarity of what I think (I think TWO's got it):

There is a Lord Voldemort (role) and a lord voldemort (player).

They may or may not be the same, but to make it more clear, I suggest we refer to the role with green font, and the player with yellow font, change the names we refer to them as, or both.

The simplest renaming I can think of is to refer to Lord Voldemort as TMR (Tom Marvolo Riddle, his real name), and lord voldemort as lovo (a common abbreviation of his name on CC).

Sound good?
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Re: Skoffin's Madhouse mafia

Postby militant on Tue Jul 01, 2008 2:00 pm

Sounds good, I usually refer to Lord Voldemort as LoVo

Sorry Chu :P
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Re: Skoffin's Madhouse mafia

Postby F1fth on Tue Jul 01, 2008 2:12 pm

LSU Tiger Josh wrote:I'm thinking the role might be operator or something like that which prevents the person from chatting themself, but has them in the game able to send messages. Can anybody go back and see if LoVo has actually posted in here anything besides confirm? If so then it would blow that theory out the water.


This is an interesting theory, and can be proven easily enough by lovo simply posting. But what I wonder is how cruel must Skoffin be to only allow someone to communicate though posting famous quotations. I mean, that seems overly harsh, but then again, this is lovo we're talking about.
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Re: Skoffin's Madhouse mafia

Postby The Weird One on Tue Jul 01, 2008 2:32 pm

LSU Tiger Josh wrote:I'm thinking the role might be operator or something like that which prevents the person from chatting themself, but has them in the game able to send messages. Can anybody go back and see if LoVo has actually posted in here anything besides confirm? If so then it would blow that theory out the water.

LoVo's posted. He voted for skinoff at least twice.
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Re: Skoffin's Madhouse mafia

Postby F1fth on Tue Jul 01, 2008 2:53 pm

Heh. So that about does it for that, LSU. As a silly little side note, I thought of a (not so) clever name for this game:

Skoffia :lol:

Aren't I hilarious? ... no? Ok, I'll shut up.
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Re: Skoffin's Madhouse mafia

Postby ga7 on Tue Jul 01, 2008 4:06 pm

TWO has the most credible theory so far, as for Chavez being a role... Lol, it's Skoffin, the guy is an obscure civil rights activist. Not gonna be in. Besides all this nonsense, I'm happy where the lynch is headed.
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Re: Skoffin's Madhouse mafia

Postby The Weird One on Tue Jul 01, 2008 4:24 pm

ga7 wrote:TWO has the most credible theory so far, as for Chavez being a role... Lol, it's Skoffin, the guy is an obscure civil rights activist. Not gonna be in. Besides all this nonsense, I'm happy where the lynch is headed.

I'm probably gonna get myself lynched with this question, but where exactly is this lynch headed?
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Re: Skoffin's Madhouse mafia

Postby ga7 on Tue Jul 01, 2008 4:31 pm

To Dito who tried to find an easy way out getting the attention on Lovo on the thin basis of that message. Besides, I kinda like the idea of Skoff having to do her freaking vote counts. :lol:
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Re: Skoffin's Madhouse mafia

Postby Ditocoaf on Tue Jul 01, 2008 4:47 pm

ga7 wrote:To Dito who tried to find an easy way out getting the attention on Lovo on the thin basis of that message. Besides, I kinda like the idea of Skoff having to do her freaking vote counts. :lol:

I admit I was looking for another way for the lynch to go -- one with a basis, any basis. I've changed my mind and decided that LoVo isn't a good way to go right now... but unless that you're arguing that "only scum wants to avoid being lynched," then you can't incriminate me based on my actions.

My god, I never realized what a mistake it would be to say "random lynches are bad." And then, boy oh boy: not wanting to be lynched for that... major mistake. I suppose if I had said "go ahead and lynch me," you would have believed I was town? Quite the catch-22.

I'm starting to get fed up with this game's particular brand of mob-mentality. If what you say isn't on the pre-approved list of points that "aren't scummy, but don't seem like you're trying to act town", then BAM, its bandwagon time.
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Re: Skoffin's Madhouse mafia

Postby ga7 on Tue Jul 01, 2008 4:54 pm

This has nothing to do with a random lynch. I don't think most of the people who voted had that particular argument that you seem to refer a lot to in mind when they did so. Whatever you say is subject to interpretation, and now you claim the only valid argument against you is that you don't want to get lynched? What kind of BS is that? What about the backtracking and grasping at straws you did so far? To me it looks like the further the day went the deeper you dug your own hole, so don't blame mob mentality if some people find your actions suspicious.
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Re: Skoffin's Madhouse mafia

Postby kwanton on Tue Jul 01, 2008 5:39 pm

How bout we hold off the decision until LoVo responds eh? Skoffin threatened to have a deadline only if we weren't getting anywhere. The arguments and points thus far seem to be good (even though we haven't made any definitive conclusions). We can afford to slow down a bit I think. No need to rush a lynch.

As for Dito, I'll just file him under backup lynch. He has had some scum tells (backtracking, trying to shift attention onto LoVo, becoming way too OD defensive back in the beginning when there really wasn't much against him).

I'll decide based on what LoVo says though.
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Re: Skoffin's Madhouse mafia

Postby F1fth on Tue Jul 01, 2008 5:42 pm

Well, day 1's have always been a point of scrutiny among players, some players. People insist on making a serious obsevation of actions, but the fact is we have no information. We only have words.

And of course words are critical in this game, but that is only after you have some indicator to the reasons behind those words. With nothing to go off of, what other options do we have? (Not rhetorical).

And you're not necessarily getting lynched because of your words, but because you rubbed people the wrong way. It sucks, I know, because as town I have been bandwagoned and outed (I think as a doctor) day 1 as well. But it HAS to happen to someone. No lynch is not an option.

If I were to suggest something, it would be to start mafia games in the night phase like they actually supposed to be. That way, the first day wouldn't always come down to a random day 1 lynch. As a matter of fact, I have no idea why we don't here on CC.

Anyway, to put all this bluntly, too bad. :(
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Re: Skoffin's Madhouse mafia

Postby The Weird One on Tue Jul 01, 2008 5:59 pm

I think it's because some people get a kick out of the random day 1 lynches.
sheepofdumb wrote:I'm not scum, just a threat to the town. There's a difference, thank you very much.

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Re: Skoffin's Madhouse mafia

Postby F1fth on Tue Jul 01, 2008 6:32 pm

The Weird One wrote:I think it's because some people get a kick out of the random day 1 lynches.


Well, that too...
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Re: Skoffin's Madhouse mafia

Postby Ditocoaf on Tue Jul 01, 2008 7:16 pm

ga7 wrote:This has nothing to do with a random lynch. I don't think most of the people who voted had that particular argument that you seem to refer a lot to in mind when they did so. Whatever you say is subject to interpretation, and now you claim the only valid argument against you is that you don't want to get lynched? What kind of BS is that? What about the backtracking and grasping at straws you did so far? To me it looks like the further the day went the deeper you dug your own hole, so don't blame mob mentality if some people find your actions suspicious.

The thing is, most people who have their vote on me, voted that way right after Skoff said, "hurry it up", and 5th said that he would go to me based on 5th's law. Then a handful of people just basically agreed and voted. This is mob mentality.

When you say, "overly defensive" and "grasping at straws" and "backtracking", that's the same as "doing things to try to stop your lynch."

But the one statement that I agree with wholeheartedly in what you just said: "whatever you say is open to interpretation." This is actually related to a point I've been thinking of making for a long time, but I've been afraid of doing so because I was afriad it would be interpreted the wrong way. But since I seem doomed in this game anyway, I figure I'll go ahead and make it before I get kicked out (thank god, because frankly, I want out of this game):

Any statement can be interpreted as scummy.

In fact, I have a write-up that explains my point further, and what I think should be changed about the way we play in order to fix it. I call it "Ditocoaf's Proposal," because I'm not quite respected enough to write any laws.

Ditocoaf's Proposal wrote:A. Inherency: Any statement can be considered scummy, because any statement could normally be said by a scum player.
i. Mafia players are one thing, but pretending to be another.
ii. Any statement a townie would make, either to help the town or to prevent their own lynch, can be attributed to a scum's desire to be seen as town.
iii. Scum players will purposefully misinterpret a townie's words, attempting to start a bandwagon based on that interpenetration. Town players will accidentally misinterpret a townie's words, attempting to find scum.

B. Harms:
1) Any pro-town player can make a statement, and a scum player, or a mistaken townie, can misinterpret it, thereby causing a townie's lynch.
2) Players are forced to try to "go with the flow."
i. Scum players try to effect the game's outcome in order to win.
ii. Trying to effect the game's outcome can be interpreted as scummy, and is often assumed to be so.
iii. Since both townies and scum players want to avoid being seen as scummy, they will try to avoid being seen effecting the game's outcome.
iv. Instead of open debate about the best course of action, players have to avoid seeming attached to their own reasoning.
3) Players are caught in multiple "Catch-22's"
i. Continued from Harm 2 point iv: ...However, since scum will also want to avoid being seen as attached to their reasoning, "backtracking," or not sticking to your argument, will be seen as scummy. This forces players to attempt to walk the line between determined and wishy-washy.
ii. Players don't want to seem "too pro-town", because that seems desperate, but they don't want to seem too "indifferent", because that also can seem scummy.
iii. Being "lynch-happy" can be seen as scummy, and being anti-lynch can be seen as scummy. Players need to avoid being seen as either.

C. Proposal:
Currently, we often choose suspects based on status-quo logic: "That statement seems scummy because a scum player would say that." Instead, we should choose suspects based on proposal logic: "That statement would not normally be said by a town player."


D. Solvency: This line of reasoning is much less restrictive, and much more accurate.
i. Worth the wait: Even though opportunities for status-quo logic are much more frequent than opportunities for proposal logic, it is still worth the accuracy advantage. In fact, though situations where proposal-logic can be applied are currently rare, the increase in open, determined debate and discussion will likely increase the number of times scum will slip up and do something a townie wouldn't.
ii. Less Restrictive: We won't be caught in the catch-22's with this as the primary line of reasoning. Currently, we have to try and avoid anything that scum would do, which is most things. Under proposal logic, we would only have to avoid things that a townie wouldn't do, which make it so townies don't have to be careful at all.
iii. More Accurate. Most statements and actions in Mafia could be done by both a townie, and a scum player trying to act town. Going after a player who did something that could have been done by a scum player is not much better-off than a random lynch; we're forced to rely on "gut feelings" about those actions. We might catch scum, or a townie who accidentally stepped over an invisible line. However, if we went after a player who did something that a townie wouldn't do, we would only catch scum and really dumb townies.


Go ahead and lynch me now. I want out. (If I'm town, I just said that because I'm fed up. If I'm scum, I said it because I want to seem like a fed-up townie. You go figure.)

F1fth wrote:And you're not necessarily getting lynched because of your words, but because you rubbed people the wrong way. It sucks, I know, because as town I have been bandwagoned and outed (I think as a doctor) day 1 as well. But it HAS to happen to someone. No lynch is not an option.

If I were to suggest something, it would be to start mafia games in the night phase like they actually supposed to be. That way, the first day wouldn't always come down to a random day 1 lynch. As a matter of fact, I have no idea why we don't here on CC.


Isn't a no-lynch on day 1 the same as starting with night? I agree that's what should be done. But whatever; I spend too much time playing this game anyway. I need to go outside more.

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Re: Skoffin's Madhouse mafia

Postby The Weird One on Tue Jul 01, 2008 8:43 pm

unvote vote dito

He told me to. I can't help the temptation.
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Re: Skoffin's Madhouse mafia

Postby F1fth on Wed Jul 02, 2008 12:59 am

If you wanna know why people are voting you right now, it's this kind of behavior. When some people voted for a new guy (I don't even think they were serious votes), you got pissy with them. Some people voted you, you got pissy with them. And now you're going to quit the game because of it?

How immature. You're taking this freaking game personally, and if you don't see that THAT is the problem here, I guess you have a lot of growing up to do.
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