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Zombie Mafia - Day Four - Zombies win, Ga7 survives

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Re: Zombie Mafia - Day Three - Two Deaths

Postby safariguy5 on Mon Feb 15, 2010 1:35 pm

I protest playing like a moron. Just so happens I got a role that nobody would believe...
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Re: Zombie Mafia - Day Three - Two Deaths

Postby F1fth on Mon Feb 15, 2010 4:46 pm

LSU Tiger Josh wrote:First off GA, I did not think that Safari was scum and we already had a death for the day. Without evidence from a cop, I was content to let him try to prove his point in what would've been a great role for town. Secondly, you really have a lot of nerve trying to FOS anyone that didn't vote at the end when you submarined the entire first day and then wanted one of us to kill off a protown role without actual evidence to support it. With that said, whoever is the doctor should protect Colton until we have our cop out to say who they discovered was guilty. I will be withholding my vote at this time because even though you behaved just as much like a moron as the day vigilante on day 1 with your hasty shot, I'm not convinced that you are scum at this time barring a cop telling me so or colton finding you at another person's house that wound up dead.


I agree completely that ga's kill was perhaps not the wisest given the his likelihood of being town, but the plus side is that the bandwagon on safari would likely have carried on for most of today, and by ga making that kill, he's both verified himself as a vig-type role (note that safari was "shot" and / was "eaten) and colton as a watcher (as safari's report matches with colton's account).

Now, if we have a cultish mafia, then there still might be a problem though. If ga's been recruited, then the mafia has two kills at night. Of course, a way to mitigate this is to have ga only shoot people that town agrees to shoot under threat of lynch. If he's takes any more potshots at townies, he's probably scum.
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Re: Zombie Mafia - Day Three - Two Deaths

Postby MountainLion on Mon Feb 15, 2010 5:34 pm

ga7 wrote:This was my JOAT shot


Forgive me, but what's a "JOAT" shot?
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Re: Zombie Mafia - Day Three - Two Deaths

Postby colton24 on Mon Feb 15, 2010 5:44 pm

MountainLion wrote:
ga7 wrote:This was my JOAT shot


Forgive me, but what's a "JOAT" shot?


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Re: Zombie Mafia - Day Three - Two Deaths

Postby F1fth on Mon Feb 15, 2010 5:48 pm

MountainLion wrote:
ga7 wrote:This was my JOAT shot


Forgive me, but what's a "JOAT" shot?


Jack of all trades. A role with a couple different abilities, usually all are one-use and they get a protection, a vig kill, and an investigation.

And nevermind the last paragraph in my last post, ga7 he may have a kill left if he's a non-conventional JOAT, but it's unlikely.

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Re: Zombie Mafia - Day Three - Two Deaths

Postby MountainLion on Mon Feb 15, 2010 5:57 pm

Ah yes, thanks Colton.

Well if Ga7 really is a JOAT, then that clears me as well, and I can tell you that's a fact ;) Colton is all good, so here is the suspect list:

1. LSU *
2. PCM *
3 F1fth *
6 Iliad *
8 Mandy *
9 Nag *
11 Serbia *
12 Happy2seeyou * -> Replaced by GimpyThewonder
16 Talapus *

Time to go back and re-read the suspects posts...
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Re: Zombie Mafia - Day Three - Two Deaths

Postby nagerous on Mon Feb 15, 2010 9:36 pm

I see day has begun again, time to re-read and I'll post my thoughts tomorrow as it is late here now.
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Re: Zombie Mafia - Day Three - Two Deaths

Postby Koesen on Tue Feb 16, 2010 10:10 am

There was an ominous silence...

There was a bloodcurdling scream...

There was an ominous silence...



Vote Count, in purple because my daughter asked for it:


Ga7: 1 (Mountainlion)

12 alive, 7 to lynch. Deadline Friday February 26, 10 AM EST.
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Re: Zombie Mafia - Day Three - A Bloodcurdling Scream...

Postby gimpyThewonder on Tue Feb 16, 2010 12:21 pm

on the ga7 kil I just have to do this: :roll: :roll: :roll: :roll: :roll: :roll: :roll: :roll: :roll: seriously, you talk trash about how the rest of the group play and then you pull a move like that? nice one.

As for the other death I'm thinking that the zombies act like a cult in the daytime recruiting/turning someone and then eating/killing another player at night. Every one of those bloodcurdling screams has to be a recruitment which means that those investigated early on would not stay town forever. in fact I would bet that this last scream came from ML as he was just 'cleared' by ga7, if you were a recruiter who would make a better target than someone supposedly now safe.
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Re: Zombie Mafia - Day Three - A Bloodcurdling Scream...

Postby nagerous on Tue Feb 16, 2010 2:39 pm

gimpyThewonder wrote:
As for the other death I'm thinking that the zombies act like a cult in the daytime recruiting/turning someone and then eating/killing another player at night. Every one of those bloodcurdling screams has to be a recruitment which means that those investigated early on would not stay town forever. in fact I would bet that this last scream came from ML as he was just 'cleared' by ga7, if you were a recruiter who would make a better target than someone supposedly now safe.


I'm inclined to agree with you on this theory that about cult recruiting but I think that recruiting the supposedly 'clear' ML is a little too obvious for it to be true. However, I do believe that we sadly cannot put any stock into any investigations that have taken place as there is the potential for them to have later been recruited. For all we know the individual just potentially recruited could be colton, ga7 or anyone else that has claimed so far. If gimpy's theory is correct, I would guess colton would be quite a good recruit as if we watches the right person get killed he would give the town some strong evidence and he can also later potentially fabricate evidence to frame someone and help win the game for scum. That being said, I feel like we are back at step one and the person we need to hit is this zombie cult recruiter, the head honcho or whatnot so I think colton, ga7, ML should be left aside for the moment and the bandwagons of proven townies walrus, safari etc. should be re-examined to see if anyone else came across as particularly scummy. We need to hit this scum quick before the zombies get too powerful. Also, where is mandy?
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Re: Zombie Mafia - Day Three - A Bloodcurdling Scream...

Postby colton24 on Tue Feb 16, 2010 3:56 pm

What. The. Hell.?
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Re: Zombie Mafia - Day Three - A Bloodcurdling Scream...

Postby MountainLion on Tue Feb 16, 2010 5:28 pm

Crap, you guys are right. No one is clear of suspicion.
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Re: Zombie Mafia - Day Three - A Bloodcurdling Scream...

Postby mandalorian2298 on Tue Feb 16, 2010 8:13 pm

nagerous wrote:
gimpyThewonder wrote:
As for the other death I'm thinking that the zombies act like a cult in the daytime recruiting/turning someone and then eating/killing another player at night. Every one of those bloodcurdling screams has to be a recruitment which means that those investigated early on would not stay town forever. in fact I would bet that this last scream came from ML as he was just 'cleared' by ga7, if you were a recruiter who would make a better target than someone supposedly now safe.


I'm inclined to agree with you on this theory that about cult recruiting but I think that recruiting the supposedly 'clear' ML is a little too obvious for it to be true. However, I do believe that we sadly cannot put any stock into any investigations that have taken place as there is the potential for them to have later been recruited. For all we know the individual just potentially recruited could be colton, ga7 or anyone else that has claimed so far. If gimpy's theory is correct, I would guess colton would be quite a good recruit as if we watches the right person get killed he would give the town some strong evidence and he can also later potentially fabricate evidence to frame someone and help win the game for scum. That being said, I feel like we are back at step one and the person we need to hit is this zombie cult recruiter, the head honcho or whatnot so I think colton, ga7, ML should be left aside for the moment and the bandwagons of proven townies walrus, safari etc. should be re-examined to see if anyone else came across as particularly scummy. We need to hit this scum quick before the zombies get too powerful. Also, where is mandy?


After reviewing my accomplishments in this game so far I have come to the conclusion that it would be most helpful for the Town if I were to refrain from helping for a while. It is obvious that colton is a watcher, Ga7 is a killer and unless we lynch scum soon we're in for a thriller. However, the 2 question remain: 1) Can we be sure that Ga7 is scum, seeing how this game seems to be high on Vigs? and 2) Can we afford to allow a confessed Townie-killer to walk away on reasonable doubt? Have we learned nothing from "Law Abiding Citizen"?

I am surprised and puzzled that someone decide to eat / as he is by far the skinniest nick among us. Perhaps we are dealing with zombies with modeling ambitions. :-k If so, I would like to point out that I go straight to your thighs and that Talapus is way low on calories.
Mishuk gotal'u meshuroke, pako kyore.

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Re: Zombie Mafia - Day Three - A Bloodcurdling Scream...

Postby gimpyThewonder on Tue Feb 16, 2010 9:06 pm

i am loathe to admit that ga7 is likely town, or at least not a zombie, but given how the kill went down i'd have to admit he's relatively safe to leave alive, unless he plans on capping people all the time. if zombie movies have taught us anything its that frenemies are better than flesh eating ghouls.
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Re: Zombie Mafia - Day Three - A Bloodcurdling Scream...

Postby gimpyThewonder on Tue Feb 16, 2010 9:11 pm

i'd like to hear from Iliad and PCM who have been fairly silent and since i'm sticking to my theory that zombies don't talk much am getting pretty suspicious of iliad in particular
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Re: Zombie Mafia - Day Three - A Bloodcurdling Scream...

Postby MountainLion on Tue Feb 16, 2010 11:26 pm

mandalorian2298 wrote:Perhaps we are dealing with zombies with modeling ambitions. :-k If so, I would like to point out that I go straight to your thighs and that Talapus is way low on calories.


:lol:
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Re: Zombie Mafia - Day Three - A Bloodcurdling Scream...

Postby nagerous on Wed Feb 17, 2010 6:30 am

gimpyThewonder wrote:i'd like to hear from Iliad and PCM who have been fairly silent and since i'm sticking to my theory that zombies don't talk much am getting pretty suspicious of iliad in particular


Koesen, is there any chance we can get a prod on these players, thanks.
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Re: Zombie Mafia - Day Three - A Bloodcurdling Scream...

Postby nagerous on Wed Feb 17, 2010 6:35 am

Talapus also I think is due a prod, posting once a week doesn't cut it for a mafia game. Inactivity sucks.
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Re: Zombie Mafia - Day Three - A Bloodcurdling Scream...

Postby Koesen on Wed Feb 17, 2010 7:17 am

Prods have been sent to all three, as requested.
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Re: Zombie Mafia - Day Three - A Bloodcurdling Scream...

Postby Serbia on Wed Feb 17, 2010 7:29 am

Oooh, oooh, prod me, prod me!
Wait. :?

Ok, colton seems to be what he says. I tend to believe ga7 is town, which would then clear MountainLion too. I believe ga7 based on the death scene only though - because what other reason do we have to keep from lynching him? Because otherwise it just seems too perfect. But there is his argument that "if I were scum and knew him to be town, why would I risk killing him when he claims to record everything that happens around him at night?", which is a logical question. So I suppose that clears Frenchie too. So who was really pushing for safari's lynch? Off the top of my head, ga7 and pancakemix were. ga7 is 'cleared', so that would be pcm... I've got to go back over it all again, which ain't happening this morning, but maybe that last lynch attempt will give us some clues.
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Re: Zombie Mafia - Day Three - A Bloodcurdling Scream...

Postby Koesen on Wed Feb 17, 2010 8:29 am

*Prods Serbia*

If you don't get with it this minute, you'll spend the rest of the game posting Croatian limericks in pink. Last warning! [-X
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Re: Zombie Mafia - Day Three - A Bloodcurdling Scream...

Postby pancakemix on Wed Feb 17, 2010 9:20 am

gimpyThewonder wrote:i'd like to hear from Iliad and PCM who have been fairly silent and since i'm sticking to my theory that zombies don't talk much am getting pretty suspicious of iliad in particular


I've already said this couldn't be. The mod wouldn't push for activity for people that can't talk.

nagerous wrote:
Koesen, is there any chance we can get a prod on these players, thanks.


Completely unnecessary. I have more pressing issues to deal with. Example: leaving for school in 5 minutes. Not that I have much to add, but if you'd like, I can post something of little worth in a few hours when I get home.
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Re: Zombie Mafia - Day Three - A Bloodcurdling Scream...

Postby nagerous on Wed Feb 17, 2010 9:23 am

pancakemix wrote:
gimpyThewonder wrote:i'd like to hear from Iliad and PCM who have been fairly silent and since i'm sticking to my theory that zombies don't talk much am getting pretty suspicious of iliad in particular


I've already said this couldn't be. The mod wouldn't push for activity for people that can't talk.

nagerous wrote:
Koesen, is there any chance we can get a prod on these players, thanks.


Completely unnecessary. I have more pressing issues to deal with. Example: leaving for school in 5 minutes. Not that I have much to add, but if you'd like, I can post something of little worth in a few hours when I get home.


Posting something is better than nothing, it is good to know our players are still in the land of the living. Also, gimpy isn't saying that zombies are completely muted that would be ridiculous but more to the point that they would tend to stay quiet on purpose and keep a low profile.
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Re: Zombie Mafia - Day Three - A Bloodcurdling Scream...

Postby nagerous on Wed Feb 17, 2010 9:25 am

pancakemix wrote:
gimpyThewonder wrote:i'd like to hear from Iliad and PCM who have been fairly silent and since i'm sticking to my theory that zombies don't talk much am getting pretty suspicious of iliad in particular


I've already said this couldn't be. The mod wouldn't push for activity for people that can't talk.

nagerous wrote:
Koesen, is there any chance we can get a prod on these players, thanks.


Completely unnecessary. I have more pressing issues to deal with. Example: leaving for school in 5 minutes. Not that I have much to add, but if you'd like, I can post something of little worth in a few hours when I get home.


If you don't want to play and have more pressing issues like 'school', everyone here has work unless they are bums like frenchie here :lol: so I don't really see that as a viable excuse for inactivity, then maybe you should be replaced.
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Re: Zombie Mafia - Day Three - A Bloodcurdling Scream...

Postby Koesen on Wed Feb 17, 2010 11:43 am

pancakemix wrote:
gimpyThewonder wrote:i'd like to hear from Iliad and PCM who have been fairly silent and since i'm sticking to my theory that zombies don't talk much am getting pretty suspicious of iliad in particular


I've already said this couldn't be. The mod wouldn't push for activity for people that can't talk.


I don't like revealing more than strictly necessary, but there are no roles or mechanisms in this game that order people to be quiet. If people don't talk, it is either because they can't play for whatever reaon or because they chose to remain quiet.
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