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Re: Play the Mod Mafia, Night 3, Driven to the grave

Postby everywhere116 on Thu Jun 14, 2012 12:01 pm

He also seemed to be the only one to use the word "Redleg" properly in a sentence.
I don't quite understand. How do you use the word "Redleg" properly or improperly?
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Re: Play the Mod Mafia, Night 3, Driven to the grave

Postby pmchugh on Thu Jun 14, 2012 12:08 pm

jonty125 wrote:
pmchugh wrote: so I can't explain why you, or most others would not create a "small massacre".

The best explanation is that they are doing it to f*ck with our heads, in which case it is is best left ignored. Can you explain the lack of kills?


No, I can't. Why do you think I can, if you can't?


No but you used it as a defense, i.e. that I could not explain it. If you cannot explain it either, then it is not really a valid defense.

everywhere116 wrote:
He also seemed to be the only one to use the word "Redleg" properly in a sentence.
I don't quite understand. How do you use the word "Redleg" properly or improperly?


Most people just used it as the end of a sentence or something, but it does actually have a meaning. According to wiki, it is a certain kind of immigrant and he used it when referring to a person. Of course, it could be coincidence.
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Re: Play the Mod Mafia, Night 3, Driven to the grave

Postby Nebuchadnezer on Thu Jun 14, 2012 12:17 pm

I would like to see a full Soundman claim, complete with who he directed his actions at N1 and N2.

I would also like to pressure Jonty...I don't know if that means having him claim now, or wait until D4...

I guess PMC and I are kind step in step with our thoughts. His Watcher claim, to me, is pretty good. You'd have to be one ballsy "mod" to come out and claim that on D1, just to get one lynch on a town.

Everywhere's claim of roleblocker is also pretty good in my book, although this is easy to hide behind, as he can claim "i didn't use my role last night."

Spiesr/Crazymilkshake5 I'm a little suspicious of. Something about how Crazy kept referring to the rules as "crazy" on D1. Then he got quiet and there were no mod-kills D3. Spiesr comes in, and the only mod-killable offender is lynched. WIFOM, but one explanation for no modkill day 3.

Jonty and Spiesr haven't claimed anything yet, but neither have I.
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Re: Play the Mod Mafia, Night 3, Driven to the grave

Postby jonty125 on Thu Jun 14, 2012 12:19 pm

pmchugh wrote:so I can't explain why you, or most others would not create a "small massacre".

The best explanation is that they are doing it to f*ck with our heads, in which case it is is best left ignored. Can you explain the lack of kills?
No, I can't. Why do you think I can, if you can't?

No but you used it as a defense,


I was suggesting if I was "hands on" the game, like you said, then I would have committed a small massacre on D1, if I was the mod and the redleg think was a coincidence.
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Re: Play the Mod Mafia, Night 3, Driven to the grave

Postby pmchugh on Thu Jun 14, 2012 12:58 pm

jonty125 wrote:
pmchugh wrote:so I can't explain why you, or most others would not create a "small massacre".

The best explanation is that they are doing it to f*ck with our heads, in which case it is is best left ignored. Can you explain the lack of kills?
No, I can't. Why do you think I can, if you can't?

No but you used it as a defense,


I was suggesting if I was "hands on" the game, like you said, then I would have committed a small massacre on D1, if I was the mod and the redleg think was a coincidence.


Are you suggesting that the mod must have been quite inactive and that is why the kill count was low?
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Re: Play the Mod Mafia, Night 3, Driven to the grave

Postby jonty125 on Thu Jun 14, 2012 1:00 pm

pmchugh wrote:
jonty125 wrote:
pmchugh wrote:so I can't explain why you, or most others would not create a "small massacre".

The best explanation is that they are doing it to f*ck with our heads, in which case it is is best left ignored. Can you explain the lack of kills?
No, I can't. Why do you think I can, if you can't?

No but you used it as a defense,


I was suggesting if I was "hands on" the game, like you said, then I would have committed a small massacre on D1, if I was the mod and the redleg think was a coincidence.


Are you suggesting that the mod must have been quite inactive and that is why the kill count was low?


That is a possibility. Or they broke the rules and didn't want to expose themselves, that way.
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Re: Play the Mod Mafia, Night 3, Driven to the grave

Postby soundman on Thu Jun 14, 2012 4:20 pm

I want to see what happens tonight with my action. If I'm not dead in the morning I'll claim.

As for suspects... Neb seems to have changed his playstyle slightly. Can't put my finger on what he has changed but it just seems different to me. Nothing major but it just keeps popping up in my head.
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Re: Play the Mod Mafia, Night 3, Driven to the grave

Postby Nebuchadnezer on Thu Jun 14, 2012 5:11 pm

soundman wrote:I want to see what happens tonight with my action. If I'm not dead in the morning I'll claim.


Well, that will help us out exactly this much if you do die ----> 0

I'm not sure why it makes such a difference, but have it your way...I'll give you some leeway here. Just make sure you post your results first thing...just in case you screw up and get mod-killed.
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Re: Play the Mod Mafia, Night 3, Driven to the grave

Postby pmchugh on Thu Jun 14, 2012 6:16 pm

soundman wrote:I want to see what happens tonight with my action. If I'm not dead in the morning I'll claim.

As for suspects... Neb seems to have changed his playstyle slightly. Can't put my finger on what he has changed but it just seems different to me. Nothing major but it just keeps popping up in my head.


Seriously dude, if your action is even remotely useful I would be shocked.
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Re: Play the Mod Mafia, Night 3, Driven to the grave

Postby spiesr on Thu Jun 14, 2012 8:00 pm

pmchugh wrote: Crazy/Speisr- Crazy didn't do much except agree with the majority. It is kind of hard to place him, although it was suspicious that he didn't seem to care about the contradicting reports on day 2, and that he pushed/hammered the lynch on sg7. Spesir was suspect when he came in, especially for picking me and vode out the crowd. would expect more from him.
What exactly do you expect? Out of the people alive you and Vodean had done the most stuff, so when I was reading through the thread looking for things to comment on you guys came up the most.
Nebuchadnezer wrote:Then he got quiet and there were no mod-kills D3. Spiesr comes in, and the only mod-killable offender is lynched. WIFOM, but one explanation for no modkill day 3.
Don't you think that the reason that there weren't any modkills on Day 3 might have more to do with how only one person broke the rules (too my knowledge, and apparently yours) and he ended up getting lynched?
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Re: Play the Mod Mafia, Night 3, Driven to the grave

Postby soundman on Fri Jun 15, 2012 1:49 am

Nebuchadnezer wrote:
soundman wrote:I want to see what happens tonight with my action. If I'm not dead in the morning I'll claim.


Well, that will help us out exactly this much if you do die ----> 0

I'm not sure why it makes such a difference, but have it your way...I'll give you some leeway here. Just make sure you post your results first thing...just in case you screw up and get mod-killed.

Claiming now would help the town out this much ----> 0

I've given the only info I have that could help town. Claiming during the night will not increase town's chances of winning.
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Re: Play the Mod Mafia, Night 3, Driven to the grave

Postby jonty125 on Fri Jun 15, 2012 9:42 am

soundman wrote:
Nebuchadnezer wrote:
soundman wrote:I want to see what happens tonight with my action. If I'm not dead in the morning I'll claim.


Well, that will help us out exactly this much if you do die ----> 0

I'm not sure why it makes such a difference, but have it your way...I'll give you some leeway here. Just make sure you post your results first thing...just in case you screw up and get mod-killed.

Claiming now would help the town out this much ----> 0

I've given the only info I have that could help town. Claiming during the night will not increase town's chances of winning.


As long as soundman believes it best for him to not claim tonight, then I'm not going to push him.
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Re: Play the Mod Mafia, Night 3, Driven to the grave

Postby / on Fri Jun 15, 2012 1:52 pm

Well well well, it's that time again, a morning for mourning, or not, I'll give you a break tonight, because I want all of you to see this upcoming new movie!
Seriously tell all your friends.
I INSIST!
You know what, I'll kill you if you don't...

Today's Rules
1. Each player's first, fourth, seventh, tenth, etc. post must include the phrase "PAX ROMANA"
2. Each player's second, fifth, eighth, eleventh, etc. post must include the phrase "The (object/place/event) is here to stay!"
3. Each player's third, sixth, ninth, twelfth, etc. post must include the phrase "It's good to be the King."
4. None of the above phrases may be said in any post that they are not required to be in.
5. All posts must praise the upcoming movie "History of the World: Part II."
6. The last sentence of every post must critique another player's artwork. (Make whatever you want up.)

Now, let's go on to day four, with 6 alive it takes 4 to lynch
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Re: Play the Mod Mafia, Day Four, Lesson Learned

Postby jonty125 on Fri Jun 15, 2012 2:48 pm

"PAX ROMANA", have you heard of that amazing new movie - "History of the World: Part II." Oh, and soundman's impressionistic painting of Pianist Falling Off A Ladder is diabolical.
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Re: Play the Mod Mafia, Day Four, Lesson Learned

Postby spiesr on Fri Jun 15, 2012 3:14 pm

1st Post = PAX ROMANA
So wait, they are actually making "History of the World: Part II," that should be interesting.
Well, Soundman, do we have anything of value to work with, also PMC?
jonty125 wrote:"PAX ROMANA", have you heard of that amazing new movie - "History of the World: Part II." Oh, and soundman's impressionistic painting of Pianist Falling Off A Ladder is diabolical.
Congrats, you made a post were you followed the rules but did nothing else. So, why even bother? It's like that time you tried do some modern art, mean sure you manged to paint a line on the canvas, but was there even any point to it?
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Re: Play the Mod Mafia, Day Four, Lesson Learned

Postby pmchugh on Fri Jun 15, 2012 4:16 pm

Ok there are 3 things to check in ever post, here is the way to beat the mods system.

1. Count your posts.
2. Post the phrase suited to your post number.
3. Praise the "History of the World: Part II." movie.
4. Make your post.
5. Post a new last sentence, make sure it critiques someones art work.
6. Preview your post.

POST #1
PAX ROMANA

The History of the world movie part I was amazing but part II will be even better!

Hmm, is anyone willing to take credit for last nights non-kill? We have to consider the possibility that the mod deliberately didn't kill to mess with us. I think it is mass claim time. Last night I watched everywhere and seen nothing.

Speisr I have to say that you painted a nice picture of jonty, except the penis was way too large according to /.
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Re: Play the Mod Mafia, Day Four, Lesson Learned

Postby Nebuchadnezer on Sat Jun 16, 2012 12:06 am

/ wrote:Well well well, it's that time again, a morning for mourning, or not, I'll give you a break tonight, because I want all of you to see this upcoming new movie!
Seriously tell all your friends.
I INSIST!
You know what, I'll kill you if you don't...

Today's Rules
1. Each player's first, fourth, seventh, tenth, etc. post must include the phrase "PAX ROMANA"
2. Each player's second, fifth, eighth, eleventh, etc. post must include the phrase "The (object/place/event) is here to stay!"
3. Each player's third, sixth, ninth, twelfth, etc. post must include the phrase "It's good to be the King."
4. None of the above phrases may be said in any post that they are not required to be in.
5. All posts must praise the upcoming movie "History of the World: Part II."
6. The last sentence of every post must critique another player's artwork. (Make whatever you want up.)

Now, let's go on to day four, with 6 alive it takes 4 to lynch


Blibbidy, blabbidy...I see the "mod" is running out of original ideas. I didn't think he'd start re-using rules already...ho-hum... #-o

Post #1.
PAX ROMANA

I love the upcoming movie, History of the World: Part II! =D>

jonty125 wrote:"PAX ROMANA", have you heard of that amazing new movie - "History of the World: Part II." Oh, and soundman's impressionistic painting of Pianist Falling Off A Ladder is diabolical.


I'm not sure what Jonty is getting at here, or why he even bothered to post. In a regular game, this would be like posting "hi."

I'm also not so keen about mass claiming at this point. I'd like to know how we avoided a nightkill...everywhere, who did you roleblock? But a massclaim at this point doesn't seem helpful. However, if players want to come forward, feel free. We have a watcher, a roleblocker, and a "useless" role known. That leaves 3 of us unknown. I'm okay with that, as Jonty seems to be the one acting strangest at this point. I would still like to put some pressure on him...so I will. Vote Jonty

(and since the rule didn't state that the player had to be alive...)
I think Safariguy's artwork in this game should be titled "How to get killed twice;" it was tragically beautiful.
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Re: Play the Mod Mafia, Day Four, Lesson Learned

Postby jonty125 on Sat Jun 16, 2012 2:06 am

The (jonty) is here to stay! I posted some fluff, because I'm waiting for soundman, to see if he got anything from last night. Anyhow, me and him are going to see the amazing History of the World: Part II! , its going to be amazing. Unlike, his paintings, which looks like a horses' behind.
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Re: Play the Mod Mafia, Day Four, Lesson Learned

Postby soundman on Sat Jun 16, 2012 6:34 pm

Post 1.
PAX ROMANA
I can't wait to see History of the World: Part II! I hear it's very historically accurate!

As promised I shall claim. I am the town doctor. Night One I protected Rodion. Still don't know why he then died. Night Two I protected Saf. Again, not sure why he died. However Night Three I protected PMC. He is not dead... I'm in a rush and don't have time to formulate a proper analysis. Maybe someone will see something I didn't. I'm also thinking that a mass claim may be a good option at this point. My gut says vote PMC but this game is a little crazy.

Neb's drawing of a dog is quite good. The fur looks almost lifelike! However the eyes are a little lopsided...
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Re: Play the Mod Mafia, Day Four, Lesson Learned

Postby pmchugh on Sat Jun 16, 2012 7:04 pm

soundman wrote:Post 1.
PAX ROMANA
I can't wait to see History of the World: Part II! I hear it's very historically accurate!

As promised I shall claim. I am the town doctor. Night One I protected Rodion. Still don't know why he then died. Night Two I protected Saf. Again, not sure why he died. However Night Three I protected PMC. He is not dead... I'm in a rush and don't have time to formulate a proper analysis. Maybe someone will see something I didn't. I'm also thinking that a mass claim may be a good option at this point. My gut says vote PMC but this game is a little crazy.

Neb's drawing of a dog is quite good. The fur looks almost lifelike! However the eyes are a little lopsided...


Post #2
The cat is here to stay!
History of the World: Part II is great.

Really I think at this point the mod is fucking with us. When I said that no actions happened on night 2 why on earth did you claim that yours had when the person you protected died? Did you think you had a kill or something? Also jonty soft-claimed doc a few days ago, just sayin'.

Jonty drew a pretty picture of himself as a doctor, not sure on how realistic it appeared though.
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Re: Play the Mod Mafia, Day Four, Lesson Learned

Postby soundman on Sat Jun 16, 2012 8:05 pm

pmchugh wrote:
soundman wrote:Post 1.
PAX ROMANA
I can't wait to see History of the World: Part II! I hear it's very historically accurate!

As promised I shall claim. I am the town doctor. Night One I protected Rodion. Still don't know why he then died. Night Two I protected Saf. Again, not sure why he died. However Night Three I protected PMC. He is not dead... I'm in a rush and don't have time to formulate a proper analysis. Maybe someone will see something I didn't. I'm also thinking that a mass claim may be a good option at this point. My gut says vote PMC but this game is a little crazy.

Neb's drawing of a dog is quite good. The fur looks almost lifelike! However the eyes are a little lopsided...


Post #2
The cat is here to stay!
History of the World: Part II is great.

Really I think at this point the mod is fucking with us. When I said that no actions happened on night 2 why on earth did you claim that yours had when the person you protected died? Did you think you had a kill or something? Also jonty soft-claimed doc a few days ago, just sayin'.

Jonty drew a pretty picture of himself as a doctor, not sure on how realistic it appeared though.

Post 2.
The band is here to stay!
History of the World: Part II is amazing.

I started thinking that all the roles were bastard roles. Since the first two people I targeted died I figured I was an Insane Doc or something. I don't remember Jonty soft-claim doc...

Jonty's Spam sculpture looks a little too slimy.
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Re: Play the Mod Mafia, Day Four, Lesson Learned

Postby Nebuchadnezer on Sat Jun 16, 2012 11:37 pm

Nebuchadnezer wrote:
/ wrote:Well well well, it's that time again, a morning for mourning, or not, I'll give you a break tonight, because I want all of you to see this upcoming new movie!
Seriously tell all your friends.
I INSIST!
You know what, I'll kill you if you don't...

Today's Rules
1. Each player's first, fourth, seventh, tenth, etc. post must include the phrase "PAX ROMANA"
2. Each player's second, fifth, eighth, eleventh, etc. post must include the phrase "The (object/place/event) is here to stay!"
3. Each player's third, sixth, ninth, twelfth, etc. post must include the phrase "It's good to be the King."
4. None of the above phrases may be said in any post that they are not required to be in.
5. All posts must praise the upcoming movie "History of the World: Part II."
6. The last sentence of every post must critique another player's artwork. (Make whatever you want up.)

Now, let's go on to day four, with 6 alive it takes 4 to lynch


Blibbidy, blabbidy...I see the "mod" is running out of original ideas. I didn't think he'd start re-using rules already...ho-hum... #-o

Post #1.
PAX ROMANA

I love the upcoming movie, History of the World: Part II! =D>

jonty125 wrote:"PAX ROMANA", have you heard of that amazing new movie - "History of the World: Part II." Oh, and soundman's impressionistic painting of Pianist Falling Off A Ladder is diabolical.


I'm not sure what Jonty is getting at here, or why he even bothered to post. In a regular game, this would be like posting "hi."

I'm also not so keen about mass claiming at this point. I'd like to know how we avoided a nightkill...everywhere, who did you roleblock? But a massclaim at this point doesn't seem helpful. However, if players want to come forward, feel free. We have a watcher, a roleblocker, and a "useless" role known. That leaves 3 of us unknown. I'm okay with that, as Jonty seems to be the one acting strangest at this point. I would still like to put some pressure on him...so I will. Vote Jonty

(and since the rule didn't state that the player had to be alive...)
I think Safariguy's artwork in this game should be titled "How to get killed twice;" it was tragically beautiful.


Post #2
The chaos is here to stay!

I love the upcoming movie, History of the World: Part II! =D>

I didn't get that there was a soft claim of doc from Jonty at all. Unless you think his example was his claim?

Also, I would have liked to see who Everywhere blocked before Soundman claimed...but it seems he's not around.

I also think it's clear that the mod has some pretty dam good powers. However, we all know N1 was a chaos storm where nothing worked. N2 Safariguy could have protected someone and died (although, wouldn't doc still save him...perhaps everyone was roleblocked). Last night could be your best move yet. Perhaps the mod is running out of powers and wants the watcher out of the way.

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Re: Play the Mod Mafia, Day Four, Lesson Learned

Postby everywhere116 on Sun Jun 17, 2012 12:05 am

PAX ROMANA
Are you guys going to see History of the World: Part II? I hear it's going to be great!

@Neb. Jonty again. It may have been responsible for the lack of a kill last night, but of course I cannot be certain.

Jonty drew a pretty picture of himself as a doctor, not sure on how realistic it appeared though.
pmc, by this, are you trying to tell us that jonty soft-claimed as a doctor at some point? If so, where?

Speisr, I like your xkcd-esque drawings.
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Re: Play the Mod Mafia, Day Four, Lesson Learned

Postby jonty125 on Mon Jun 18, 2012 9:49 am

"It's good to be the King." And I love the new film "History of the World: Part II."

I don't remaining softclaiming doc, and I definitely aren't doc.

Spieser's sunflowers look like they're about to die.
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Re: Play the Mod Mafia, Day Four, Lesson Learned

Postby pmchugh on Mon Jun 18, 2012 11:02 am

Post #3
It's good to be the King.
History of the World: Part II will bamboozle your mind with its phenomenal use of bizarre wordage.

Neb, can I ask what you meant when you said this:

Nebuchadnezer wrote:15. jonty125 – Broke posting rule D1. I have a feeling what his power is, but won’t say.


To be fair, jonty didn't really soft claim. He was just against mass claim and then said this:

jonty125 wrote:
jgordon1111 wrote:
jonty125 wrote:I disagree with a massclaim and I also think we should speedlynch if someone makes a mistake - but no necessarily the offender i.e. I make a mistake, I claim, we make a lynch but we choose #1 candidate not necessarily the person who made the mistake.


MLP jonty you contradict yourself in your very first sentence. you state speed lynch for mistakes but not if its you. That is probably the most self serving illogical arguement I have ever witnessed.


I'm not saying I should be given amnesty, but if they claim something like doc, then they should be not lynched and someone else should. FOS jgordon for skimming.


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