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San Francisco Mafia- Aage, Safari and Kernov Win!!!

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Re: San Francisco Mafia- Game Over!!

Postby VioIet on Fri Feb 18, 2011 6:01 pm

Gavin Newsom sadly looked at his beloved city. A city of nearly a million people, now had a population of only a few hundred. They had managed to capture and kill all the prisoners. However he feared one lone mafia member was still on the lose, and probably would never be caught.

This was most likely due to a good, honest cop who fell in love with him. No one can beat the forces of good and evil combined.

They only hoped that everyone could come to a truce. Law officials would let him stay free as long as he managed to keep the chaos to a minimum.

The people got the noose ready for the final time. This should be the last lynch, and the end of a troublesome era.

Kent Ninomiya- Judahslion- Vanilla Townie- has been lynched.

Only three remain alive. There identities are:

Aage- Jimmy Joseph Lanza- Mafia Godfather, Lover with Safariguy
Safariguy- Scott Filley- Town mafia Cop, Lover with Aage
Kernov- Jill Keleher- Cupid of Aage and Safariguy



Game Over


I hereby declare the winners:

Aage and Safariguy
Bruceswar: I have big news coming out soonish
Violet: oh, what big news?
Bruceswar: I am leaving KORT to go to RA


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Re: San Francisco Mafia- Game Over!!!

Postby VioIet on Fri Feb 18, 2011 6:11 pm

Normally, Kernov would had won along with aage and safariguy, but I choose not to credit kernov with the win, due to the lack of understanding of his role towards the end of the game.

As far as town and mafia- neither really lost, but neither really won. Or we can say both loss and won at the same time- as there was one townie, one mafia, and one third party remaining- all three linked together.

I choose to credit Aage and safari solely with the win.

Here are the roles roughly.

1. Mafia Godfather- Aage Jimmy Joseph Lanza
2, Mafia Goon- Jeraado Michael Abati
3. Mafia Secret Member/ Prisoner Traitor- Tails Ralph Roe
4. Serial Killer- Edocsil Zodiac Killer- Frank Lee Morris
5. Town Prisoner Traitor- Commander9 Theodore Cole
6. Head Prisoner- LSU/Dlannor John William Anglin
7. Vice Prisoner- Drabod Clarence Anglin
8. Mafia cop- Fircoal Scott Filley
9. Prisoner cop- Victor Nate the Great
10. Secret Investigator- karelpietertje Kamala D. Harris district attorney
11. Cupid 1- Kernov Jill Keleher or Amber Kelleher
12. Cupid 2- sensfan Joy Nordenstrom
13. Doctor 1- Gabe Dr. Frederika Lofquist
14. Doctor 2- flow Dr. Dan Kalshan
15. VT- mass miracle Richard Gage
16. VT- Dazey Abigail Folger
17. VT- lildan William Harrington Leahy
18. VT- Judahslion Kent Ninomiya


Full Roles and Abilities List, All Night Actions, and Mod Analysis to come soon.
Bruceswar: I have big news coming out soonish
Violet: oh, what big news?
Bruceswar: I am leaving KORT to go to RA


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Re: San Francisco Mafia- Game Over!!!

Postby safariguy5 on Fri Feb 18, 2011 6:13 pm

I figured aage was the GF about 3 days ago, but the lover mechanic was just more fun to play. Plus kernov being alive was great guarantee against being lynched. Sorry cupid, you were a means to an end.

Nice Modding Vio, although the one thing that I would suggest would be to list the dead roles on the first page when they die.
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Re: San Francisco Mafia- Game Over!!!

Postby VioIet on Fri Feb 18, 2011 6:16 pm

Aage and Jeraado

Mafia Member 1
Aage
Congratulations. You are Joseph “Jimmy” Lanza the mafia godfather. Jimmy was considered one of, if not the greatest San Francisco street boss ever. Plus he was republican. You are like a god, seriously. Extremely powerful role. You are bulletproof for the entire game. You are unlynchable, and investigative immune as long as your other two mafia partners are alive. If one of them dies, you can be lynched and investigated. You also have powerful investigative abilities. Every night you can investigate someone and their character and role will be revealed to you. You may or may not share the results with your mafia partners. Entirely up to you. And of course you may investigate someone, before sending in your night kill. Godfather sends me the kill each night. You may communicate with each other at night.


Mafia Member Two
Jeraado
You are Michael Abati, second mafia member. You are Jimmy’s right hand man. You and the third mafia members have no special abilities. You can communicate with each other at night


Mafia Member 3- ????
Who is he????
There was a big report in the news that about two weeks ago, there was a local prison riot at Alcatraz. A group of prisoners attempted to escape from Alcatraz. Most were shot down, and the few lucky ones that did make it to the water drowned anyway. However 5 of them vanished without a trace. Rumor has it that they supposedly survived and made it to land. You have a hunch that one of these fugitive prisoners secretly desires to become a member of the mafia. You just have no idea who he is yet. Even though he is a prisoner- his motives are for mafia. The other prisoners do not know this. Once the godfather finds him as the result of his nightly investigations, the godfather can recruit him into the mafia. Once the third mafia member is found, he can talk at night with all the other two mafia members. This member has a lot of valuable information to share, so he will be a very useful resource for the mafia.

The mafia can kill one person each night. The godfather must send me the kill each night. And of course the godfather can investigate someone before submitting the kill.
One of the other two mafia members will die before the Godfather can. If the godfather dies next, the remaining lone mafia member will be able to kill each night- however he will not inherit any of the other godfather abilities.

Here are a few hints. Be careful with the kills- as you do not want to accidentally kill the third mafia member. Godfather role is very powerful and if used correctly, can seal a mafia victory. But you have two forces working against you: the town and the prisoners, so you will need every resource that you can get. You win the game when all threats to the mafia have been eliminated.

All of the characters are real. For more information feel free to search the following topics:
(Battle of Alcatraz, The Great Escape, More Escape Attempts, Jimmy Lanza, Michael Abati)
(I merged a lot of true events together for the storyline)

Enjoy your roles!! Any questions about your role- feel free to pm me anytime.


Tails

Message to the following:
Tails, Edocsil, Commander9, LSU, Drabod

You are five prisoners who have recently escaped from Alcatraz Island. You got passed prison guards, high gates, swam across 2 miles of cold treacherous ocean waters. Many died- you are only five who managed to escape and survive. Now you have disguised yourself amongst the townspeople, and are trying to blend in. However you have ulterior motives. In an outrage against society you wish to destroy all of the townies and mafia. You can communicate with each other at night and decide who you want to kill. The head prisoner must pm me the kill each night. If the head prisoner dies, the vice head will be promoted. If both the head and vice prisoner die- the prisoners lose their night kill ability.
Head Prisoner- LSU John William Anglin
Vice Head- Drabod Clarence Anglin
Fellow Prisoner: Tails Ralph Roe
Fellow Prisoner: Edocsil Frank Lee Morris
Fellow Prisoner: Commander9 Theodore Cole

Message only to Tails
Your name is Ralph Roe. Your role is Prisoner Traitor/ True Mafia Member. You are one of the fellow prisoners who have escaped from Alcatraz. However you would much rather be a part of the mafia. The mafia is just so cool!! Forget those pesky prisoners!! Of course the other prisoners do not know this and they think you are one of them. As for now, you do not know who the other mafia members are and they do not know who you are. But they are trying to find you. When they do, you will receive a pm and be officially recruited to the mafia. You will now be able to communicate with the mafia at night. You will also still be able to communicate with the prisoners. You will be a valuable source of information to the mafia. You have a subtle clue to their names somewhere in this role pm. You also have a piece of information that no other non-cop in the game knows yet. There are at least two cops- one can only investigate mafia and one can only investigate prisoners. You will appear as guilty to both. If you die before you are officially recruited into the mafia, you can still win the game if mafia wins. If prisoners or town win- you lose. You win the game when all threats to the mafia have been eliminated.
Enjoy your role!! Any questions about your role- feel free to pm me anytime.
All of the characters are real. For more information feel free to search the following topics:
(Battle of Alcatraz, The Great Escape, More Escape Attempts, Jimmy Lanza, Michael Abati)
(I merged a lot of true events together for the storyline)


Edocsil

Message to the following:
Tails, Edocsil, Commander9, LSU, Drabod

You are five prisoners who have recently escaped from Alcatraz Island. You got passed prison guards, high gates, swam across 2 miles of cold treacherous ocean waters. Many died- you are only five who managed to escape and survive. Now you have disguised yourself amongst the townspeople, and are trying to blend in. However you have ulterior motives. In an outrage against society you wish to destroy all of the townies and mafia. You can communicate with each other at night and decide who you want to kill. The head prisoner must pm me the kill each night. If the head prisoner dies, the vice head will be promoted. If both the head and vice prisoner die- the prisoners lose their night kill ability.
Head Prisoner- LSU John William Anglin
Vice Head- Drabod Clarence Anglin
Fellow Prisoner: Tails Ralph Roe
Fellow Prisoner: Edocsil Frank Lee Morris
Fellow Prisoner: Commander9 Theodore Cole


Message only to edocsil,

Congratulations!! You are the serial killer!!
You are Frank Lee Morris, aka The Zodiac Killer. You are one of the prisoners who have safely escaped from Alcatraz. However, you have ulterior motives. You are just a crazy maniac killer. Your job is to kill any and everyone in your path and to be sole survivor. The other prisoners are not aware that you are the serial killer. They think that you are on their side. You may pm me the kill every night. You are two- night bullet-proof.

You are two- night bulletproof. Meaning the first two times someone tries to kill you at night- you will not die. The third time someone attempts to kill you at night, you will die. If more then one person tries to kill you at night, it counts as two kill attempts. If three people try to kill you one night- you will die (not very likely). If a doctor protects you the night someone tries to kill you, it will be as if you hadn’t been targeted and you will still be two night bulletproof. You win when all threats to yourself have been eliminated.

Enjoy your role!! Any questions about your role- feel free to pm me anytime.
All of the characters are real. For more information feel free to search the following topics:
(Battle of Alcatraz, The Great Escape, More Escape Attempts, Zodiac Killer)
(I merged a lot of true events together for the storyline)


Commander 9
Message to the following:
Tails, Edocsil, Commander9, LSU, Drabod

You are five prisoners who have recently escaped from Alcatraz Island. You got passed prison guards, high gates, swam across 2 miles of cold treacherous ocean waters. Many died- you are only five who managed to escape and survive. Now you have disguised yourself amongst the townspeople, and are trying to blend in. However you have ulterior motives. In an outrage against society you wish to destroy all of the townies and mafia. You can communicate with each other at night and decide who you want to kill. The head prisoner must pm me the kill each night. If the head prisoner dies, the vice head will be promoted. If both the head and vice prisoner die- the prisoners lose their night kill ability.
Head Prisoner- LSU John William Anglin
Vice Head- Drabod Clarence Anglin
Fellow Prisoner: Tails Ralph Roe
Fellow Prisoner: Edocsil Frank Lee Morris
Fellow Prisoner: Commander9 Theodore Cole

Message only to Commander,

You are Theodore (hehehe), a prisoner-townie. You are one of the fellow prisoners. However you are remorseful of your criminal past. You just want to be a normal everyday s.f. citizen, with a normal life. Your motives are pro-town, and you want to help them get rid of both the mafia and prisoners. You feel remorseful that you must participate in killing someone each night. If you are investigated- you will come up as innocent. The other prisoners are not aware of this. They think that you are one of them. You win when all threats to the town have been eliminated.

Enjoy your role Theodore!! Any questions about your role- feel free to pm or skype me anytime.
All of the characters are real. For more information feel free to search the following topics:
(Battle of Alcatraz, The Great Escape, More Escape Attempts)
(I merged a lot of true events together for the storyline)


LSU and Drabod
Message to the following:
Tails, Edocsil, Commander9, LSU, Drabod

You are five prisoners who have recently escaped from Alcatraz Island. You got passed prison guards, high gates, swam across 2 miles of cold treacherous ocean waters. Many died- you are only five who managed to escape and survive. Now you have disguised yourself amongst the townspeople, and are trying to blend in. However you have ulterior motives. In an outrage against society you wish to destroy all of the townies and mafia. You can communicate with each other at night and decide who you want to kill. The head prisoner must pm me the kill each night. If the head prisoner dies, the vice head will be promoted. If both the head and vice prisoner die- the prisoners lose their night kill ability.
Head Prisoner- LSU John William Anglin
Vice Head- Drabod Clarence Anglin
Fellow Prisoner: Tails Ralph Roe
Fellow Prisoner: Edocsil Frank Lee Morris
Fellow Prisoner: Commander9 Theodore Cole

LSU
You are John William Anglin, Head Prisoner. You had a huge role in master-mining a brilliant escape plan from the inescapable Alcatraz. Though Frank Morris was the one who thought of and created the escape plan, you were his right hand man the whole time. Oddly though, Frank declined being Boss of the group once you guys made it to land, so you stepped up to that role.
As Head prisoner, you help to facilitate communication with your group at night. You are also responsible for pm’ing me with the kill each night.
You are a Double JOAT- roleblock, investigate, protect, kill- can only use each twice per game. You may use one of your investigative abilities on Night 0 if you choose. None of your other abilities can be used until Night 1. You can communicate with the vice head during the day. You can only communicate with the rest of your group during the night.

Drabod
You are Clarence Anglin, Vice-head Prisoner.
You are a Double JOAT- roleblock, investigate, protect, kill- can only use each twice per game. You may use one of your investigative abilities on Night 0 if you choose. None of your other abilities can be used until Night 1. You can communicate with the Head during the day. You can only communicate with the rest of your group during the night. If the Head dies- you become the new Head.

You two have a hunch that not everyone in your group is as loyal as they seem. The only ones that you know you can completely trust right now are each other. You win when all threats to the prisoners have been eliminated.
Hint: You can investigate members of your own group as well as outside. That might prove to be useful. Also since you can communicate with each other day and night, and you both have double joat abilities- it will be in your best interests to coordinate your actions.

Enjoy your role!! Any questions about your role- feel free to pm me anytime.
All of the characters are real. For more information feel free to search the following topics:
(Battle of Alcatraz, The Great Escape, More Escape Attempts)
(I merged a lot of true events together for the storyline)
Bruceswar: I have big news coming out soonish
Violet: oh, what big news?
Bruceswar: I am leaving KORT to go to RA


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Re: San Francisco Mafia- Game Over!!!

Postby VioIet on Fri Feb 18, 2011 6:20 pm

Fircoal/Safariguy

You are Scott Filley, town cop. Your goal is to find out who all the mafia are. Each night, starting with Night 0 you may investigate someone. If they are mafia you will get guilty, if not you will get innocent. Remember, prisoners will appear innocent to you. There is at least one other cop in the game who can investigate prisoners, but not mafia.

You are one night bullet-proof. Meaning the first time someone tries to kill you at night- you will not die. The second time someone attempts to kill you at night, you will die. If more then one person tries to kill you at night- you will die. If a doctor protects you the night someone tries to kill you, it will be as if you hadn’t been targeted and you will still be one night bulletproof.

You win when all threats to the town have been eliminated.

Enjoy your role!! Feel free to research your character- he is a real famous person in San Francisco.
Any questions about your role- feel free to pm me.


Victor/Slash
You are Nate the Great, town cop (hehehe). You were a popular character in children’s books when you were a child. Now that you are all grown up you have become a member of the FBI. Unfortunately your childhood nickname stuck. You wish that people would now call you Nathan or even your full name- Nathaniel. But they don’t.

A group of prisoners daringly did the impossible- attempted to escape from Alcatraz Island. Several didn’t make it past the prison gates. But those who did manage to make it to the ocean waters vanished without a trace. No bodies were ever found- and most FBI agents agreed that they died at sea. You however do not believe it.
There is a rumor that 5 of these prisoners survived, and you are determined to investigate. These fugitives have gotten disguises and new identities in attempts to blend in with the local townspeople. The crime rate in S.F. has gone sky high- and you know it’s due to those pesky prisoners.

Your goal is to find out who all the prisoners are. Each night, starting with Night 0 you may investigate someone. If they are a prisoner you will get guilty, if not you will get innocent. Remember, mafia will appear innocent to you. There is at least one other cop in the game who can investigate mafia, but not prisoners.

You are one night bullet-proof. Meaning the first time someone tries to kill you at night- you will not die. The second time someone attempts to kill you at night, you will die. If more then one person tries to kill you at night- you will die. If a doctor protects you the night someone tries to kill you, it will be as if you hadn’t been targeted and you will still be one night bulletproof.

You win when all threats to the town have been eliminated.

Enjoy your role!! Feel free to research your character- he is based on a popular children’s book series that takes place in San Francisco.
Any questions about your role- feel free to pm me.

Karel

You are Kamala D. Harris, San Francisco District Attorney. Your role is town secret investigator. You can investigate someone’s role each night, starting with Night 0. Most powerful cop role in the game. There are two other cops in the game. One can only investigate mafia, one can only investigate prisoners. They simply get an innocent or guilty response.
You however can find both. And your responses are not just innocent, guilty. You learn the characters name, role and abilities.

You win when all threats to the town have been eliminated.


Kernov

You are Jill Kelleher, the town matchmaker. Otherwise known as Cupid. You really could care less about the town, mafia, or prisoners. You just care about matchmaking. You are to pick two people in the game (cannot pick yourself). As soon as you get your role, pm me back to let me know your two choices. These people will become lovers. You are bullet-proof as long as your lover pair is alive.

You win the game if your lover-pair stays alive. If your lover pair dies, you become a depressed townie.

Here’s some more info about cupid copied and pasted from another website for your reference:
Cupid. Selects two people. Those two people are bound by love so that if one dies, the other dies as well. Cupid wins if he/she keeps both of them alive for the duration of the game.

Sensfan

You are Joy Nordenstrom, the town matchmaker. Otherwise known as Cupid. You really could care less about the town, mafia, or prisoners. You just care about matchmaking. You are to pick two people in the game (cannot pick yourself). As soon as you get your role, pm me back to let me know your two choices. These people will become lovers. You are bullet-proof as long as your lover pair is alive.

You win the game if your lover-pair stays alive. If your lover pair dies, you become a depressed townie.

Here’s some more info about cupid copied and pasted from another website for your reference:
Cupid. Selects two people. Those two people are bound by love so that if one dies, the other dies as well. Cupid wins if he/she keeps both of them alive for the duration of the game.

Gabriel

You are Dr. Frederika Lofquist, the town doctor. You can save someone from being nightkilled each night. You can protect any player in the game, including yourself.
You win the game when all threats to the town have been eliminated.

Flow
You are Dr. Dan Kalshan, the town doctor. You can save someone from being nightkilled each night. You can protect any player in the game, including yourself.
You win the game when all threats to the town have been eliminated.

Mass Miracle
You are Richard Gage, a vanilla townie. You win when all threats to the town have been eliminated.

Dazey
You are Abigail Folger, a vanilla townie. You win when all threats to the town have been eliminated.

Lildan
You are William Harrington Leahy, a vanilla townie. You win when all threats to the town have been eliminated.

JudahsLion
You are Kent Ninomiya, a vanilla townie. You win when all threats to the town have been eliminated.
Bruceswar: I have big news coming out soonish
Violet: oh, what big news?
Bruceswar: I am leaving KORT to go to RA


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Re: San Francisco Mafia- Game Over!!!

Postby VioIet on Fri Feb 18, 2011 6:21 pm

Sent Night 0, after initial roles had already been sent:

Aage and Fircoal
You both now have an interesting addition to your roles. You have both been struck by Cupid, and now you two are lovers.
In addition to your original role pm,

You are both unlynchable as long as cupid is alive. However you have no idea who this person is. You may or may not find out as the game progresses. Only those with investigative roles will be able to find out.
If one dies, the other will commit suicide and die as well. You win the game
You both can win the game by satisfying the win conditions of your original roles, or by being the last two alive. It you can win the game satisfying both requirements- you deserve MVP.

Also, Cupid wins if the two of you are the last ones remaining. So you both have an unknown ally in this game.

You are not allowed to communicate with each other concerning the game at any time. Meaning no pm'ing each other about the games. Just remember, you both want to stay alive together at all cost. If you have a question or concern, pm me.

Enjoy your roles!!

Victor and Dazey
You both now have an interesting addition to your roles. You have both been struck by Cupid, and now you two are lovers.
In addition to your original role pm,

You are both unlynchable as long as cupid is alive. However you have no idea who this person is. You may or may not find out as the game progresses. Only those with investigative roles will be able to find out.
If one dies, the other will commit suicide and die as well. You win the game
You both can win the game by satisfying the win conditions of your original roles, or by being the last two alive. It you can win the game satisfying both requirements- you deserve MVP.

Also, Cupid wins if the two of you are the last ones remaining. So you both have an unknown ally in this game.

You are not allowed to communicate with each other concerning the game at any time. Meaning no pm'ing each other about the games. Just remember, you both want to stay alive together at all cost. If you have a question or concern, pm me.

Enjoy your roles!!
Bruceswar: I have big news coming out soonish
Violet: oh, what big news?
Bruceswar: I am leaving KORT to go to RA


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Re: San Francisco Mafia- Game Over!!!

Postby edocsil on Fri Feb 18, 2011 6:28 pm

Holy shit, no offense Vio, but you have to work on your balance here.

There was absolutely no way for the prisoners to win, not with 3 traitors. Also, if Aage was that powerful I and Dlanor both should have been bulletproof. That being said with aage being a god there was no way anyone else was going to win. No way at all.
Edoc'sil

Commander9 wrote:Trust Edoc, as I know he's VERY good.

zimmah wrote:Mind like a brick.
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Re: San Francisco Mafia- Game Over!!!

Postby VioIet on Fri Feb 18, 2011 6:31 pm

safariguy5 wrote:I figured aage was the GF about 3 days ago, but the lover mechanic was just more fun to play. Plus kernov being alive was great guarantee against being lynched. Sorry cupid, you were a means to an end.

Nice Modding Vio, although the one thing that I would suggest would be to list the dead roles on the first page when they die.



Thank you for the kind words safariguy. Advice noted.

I sincerely thank everyone for playing, and giving me the opportunity to mod my first game. I worked very hard, prior to posting signups for the game, to create all the roles and make sure the game is balanced. I will admit that I could have down a better job balancing things, but it was hard for me to see any flaws with the game setup

I apologize to the prisoners, who felt they had no chance to win. I think i could have given them some extra powers, as in retrospect the Mafia godfather was overpowered.

I put Edoc in with the prisoners, because I think it would have been impossible for the SK to win without this extra knowledge, in addition to 2 bulletproofs.

I thought it would be fun- and an exciting twist to put both a town and a mafia traitor in the prisoner group.

I was worried that there weren't enough townies- which is why i didn't add another person to the prisoner group- as a true prisoner. There were a lot of killing roles out there- which is why i wanted there to be at least 10 townies.

I would greatly appreciate any constructive feedback as to how i could have made the prisoner group more balanced.

IMO, it was the lover mechanic that probably unbalanced the game in aage's favor. If he were not lovers with safari, his game would have been harder, especially after Night 1.

All night actions- and more of my analysis coming soon.


Fast posted by edoc: You are right. I wasn't able to see those things in advance- only once the game was. The way i had played the game in my head during signups- was far different from how the game actually went. I do think prisoners had a slight chance- and I will post why later on- but there were a lot of odds against them. I don't agree that you (SK) should have been bulletproof- but I do agree that Dlanor and Drabod should have been bulletproof for the entire game- or at least had one or two bulletproofs. I thought there were powerful enough at the beginning of the game, but as the game progressed- it was obvious they were underpowered in comparison to the Godfather.
Bruceswar: I have big news coming out soonish
Violet: oh, what big news?
Bruceswar: I am leaving KORT to go to RA


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Re: San Francisco Mafia- Game Over!!!

Postby aage on Fri Feb 18, 2011 6:35 pm

edocsil wrote:Holy shit, no offense Vio, but you have to work on your balance here.

There was absolutely no way for the prisoners to win, not with 3 traitors. Also, if Aage was that powerful I and Dlanor both should have been bulletproof. That being said with aage being a god there was no way anyone else was going to win. No way at all.

Well...
No offence, VioIet, but this:
aage wrote:Oh, so I am the godfather who is bulletproof, unlynchable, comes up town on investigation and I have insanely powerful investigation powers? LMAO.

was actually true. There wasn't even a ploy neccesary on day 5 since Kernov had to be killed in order to kill Saf and me. The only reason I did do it was that I felt like it. I could also have claimed GF and get not-lynched, get a kill, claim that Saf was my lover, watch him get not-lynched, get another kill, and endgame the lot of them. It was just way too easy.


This however had mostly to do with the fact that I was a lover and thus unlynchable, and that the only cop that could bust me was my lover and thus was never going to bust me. I trusted Fircoal to play on the MVP and the same for Saf.
If I hadn't been a lover and night 1 would have been what night 1 was, I would defenitely have lost. Losing BOTH your goons in the first night of the game is a serious pain. It did however allow me to play like a SK, which did make it easier.
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Re: San Francisco Mafia- Game Over!!!

Postby VioIet on Fri Feb 18, 2011 6:51 pm

Yep, you were overpowered. The only way aage could have lost, was for either kernov to have been lynched earlier in the game- or for safariguy to have been targeted for a kill twice at night.
Aage's role was already powerful to begin with and the lover mechanic truly made him a god. It didn't even matter for him that he lost both his mafia partners Night 1.

I wanted to give both Cupid's total freedom as to who they chose for lovers. They had no idea of the roles. I felt this aspect would be fun- and it would keep the game out of my hands a bit.

I probably should have limited who Cupid In the beginning, I thought it was hilarious that the godfather was paired with the mafia cop, but as the game went on, I saw that it would be trouble. Couldn't change anything about it though.

Once edoc was killed- the game got somewhat anticlimactic as it strongly shifted in aage's favor.

If I could do the game again, I would probably not even have the lover mechanic-cupid. It would seem to be no fun to limit who they could choose- so i probably wouldn't include it. I thought it would be fun to add, but not sure how to make it work in a balanced way.

Originally, before the lover mechanic- the only way aage could have been killed was by lynching. I thought this was fair, but i probably should have also made the head prisoner abilities mirror aage's. And I should have put a pro-town, and pro-prisoner traitor into the mafia group as well. The game would have needed to be bigger for this to work, and it was hard enough to get 18 people. But i think with those two additional roles, and no lover mechanic- the game would have been equally balanced.

On Night 0, i was dropping LSU hints, and practically screaming for him to investigate one of his own. The JOAT abilities were actually intended for them to be used against their own group. I hinted in the role pm that they could not trust Edoc. LSU nor Drabod chose to investigate anyone on Night 0 and it hurt them.

I think, had the prisoners hammered Edoc on Day 3, when he was on the chopping block- they would of had a good chance of winning. Edoc's bulletproofs, and the doctor's also worked against the prisoners night actions. If they would have hammered edoc, and then either lynched kernov- then they would of had a better chance against aage.

Also, if safari had been targeted for a NK just one more time, either by the prisoners or zodiac, aage would have been dead. Saf was never protected by a doc until Night 5.

So yes, I admit the game was unbalanced, but little things like those, would have changed the game greatly, and could have easily happened.

If Aage was lover paired with either Dlanor or Drabod, or even Edoc- that would have definitely made things interesting as well.
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Re: San Francisco Mafia- Game Over!!!

Postby aage on Fri Feb 18, 2011 7:00 pm

It was just pain that the top guys of the Prisoner faction were deadbeats and I was alive and kickin'. I think that really was the main problem.

Well, that and the unlynchability of the lovers.
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Re: San Francisco Mafia- Game Over!!!

Postby safariguy5 on Fri Feb 18, 2011 7:05 pm

Yeah, it was an interesting idea with double cupids, and I never played with cupids before. The problem I thought was too much bulletproofness. I like the idea of the SK prisoner, but making the GF bulletproof made it nearly impossible for SK to kill him. (Which may have helped the prisoners) I think that instead of having the cupids impart unlynchable, having them grant bulletproofness would have been better as town would have had a shot to win at the end against aage.

By the time I figured aage to be the GF, town couldn't do anything about it, so I decided to just support him.
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Re: San Francisco Mafia- Game Over!!!

Postby kernov on Fri Feb 18, 2011 7:07 pm

Great game Violet,

I met my win conditions for my role, little bit of confusion at the end or not. i didnt realize the mod could change the win conditions for anyone at the end. im disapointed with all the good hard work i did you feel you could take the win away from me. We all im sure made some mistakes.
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Re: San Francisco Mafia- Game Over!!!

Postby edocsil on Fri Feb 18, 2011 7:17 pm

I don't get why the docs didn't protect me, I really was their only shot at wining, a fact I find quite humorous. I would also like the see the lists of the night actions.
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Re: San Francisco Mafia- Game Over!!!

Postby jeraado on Fri Feb 18, 2011 9:02 pm

Firstly vio, I really enjoyed following this game (since I didn't last long!). I think you did a good job as a mod

edocsil wrote:Holy shit, no offense Vio, but you have to work on your balance here.

There was absolutely no way for the prisoners to win, not with 3 traitors. Also, if Aage was that powerful I and Dlanor Itboth should have been bulletproof. That being said with aage being a god there was no way anyone else was going to win. No way at all.

I really disagree with this - I think the prisoners should've had the best run at this game. Two double-JOATs, including a night 0 investigation, with day-time communications and their best course of action spelt out to one of them - the betrayers shouldn't have lasted beyond night 1. It's not violets fault that they didn't take the obvious course of action. Then they could've continued to use the double-kill (including sk) to get the upper hand, then killed him off. That would've left the sk with a choice of who to back in mid-game - stick with the prisoners or act as town vig. Adding any extra powers to prisoners would've meant that it really would've been unbalanced if they had handled the start of the game properly.

I think that aage's original powers were reasonably fair, given that he was leading the smallest faction. They meant that mafia were comparible to prisoners overall. Unfortunately, he became a lover, which did make his role over-powered. Mind you, I'm not sure about the bulletproof + unlynchable combo if the goons are alive. Maybe a 1-shot would've been fairer.

Also, I think town had a tricky job due to the number of anti-town groups. I thought the two docs plus two lovers was an interesting way of giving them some resistance. Possibly a role-blocker or bus-driver would have worked well in this game, since there were so many potential anti-town actions.

Thanks for the game vio :) most enjoyable
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Re: San Francisco Mafia- Game Over!!!

Postby VioIet on Sat Feb 19, 2011 2:17 am

Night O Actions
Cupid 1- Kernov chooses Fircoal and Aage to be lovers
Cupid 2- Sensfan chooses Victor and Dazey to be lovers
Doctor 1- Flow protects himself
Cop 1- Fircoal investigates LSU- gets innocent response.
Cop 2- Victor investigates Dazey- gets innocent response.
Secret Investigator- Karel investigates Commander’s role

Night 1 Actions
Mafia: Aage investigates Fircoal- learns his role
Mafia- Kills Tails

Head Prisoner- LSU investigates Judah- learns his role
LSU now has two kills, two protects, one investigation and two roleblocks left
Vice Head Prisoner- Drabod attempts to Kill Edocsil
Edocsil is now one-night bulletproof
Drabod has one kill, two protects, two investigations and two roleblocks left
Send Message to Drabod- Your action has been blocked.

Prisoners- Attempt to kill Flow- gets told that their action was blocked.

Serial Killer- Edocsil kills Jeraado

Cop 1- Fircoal investigates Edocsil- gets innocent response
Cop 2- Victor investigates Flow- gets innocent response
Secret Investigator- Karel attempts to investigate Aage- gets told that the action was blocked
Doctor 1- Flow protects himself-saves himself from getting killed by the prisoners
Doctor 2- Gabe protects Judah

Deaths- Tails, Jeraado

Night 2 Actions
Aage investigates Judah- learns his role
Mafia kills commander9

Head Prisoner – Dlanor kills Karel
Dlanor now has one kill, two protects, one investigation and two roleblocks left

Vice Head Prisoner- Drabod protects Dlanor
Drabod has one kill, one protect, two investigations and two roleblocks left


Prisoners- Attempt to kill Victor
Victor is no longer bullet-proof.

Serial Killer- Edocsil kills lildanbassman

Cop 1-
Cop 2- Victor investigates edoc- gets guilty response
Secret Investigator- Karel investigates Dlanor- learns his role
Docter 1- Flow protects himself
Doctor 2- Gabe protects flow

Deaths- lildanbassman, karel, commander9

Night 3 Actions
Aage investigates Dazey, learns her role.
Mafia kills Dazey

Vice Head Prisoner- Drabod attempts to kill Edoc.
Drabod has one protect, two investigations and two roleblocks left

Edoc is no longer bullet-proof

Prisoners- Attempt to kill Fircoal
Fircoal is no longer bullet-proof

Serial Killer- Edocsil kills Dazey

Cop 1-
Cop 2- Victor investigates

Doctor 1- Flow protects /
Doctor 2- Gabe protects Dazey

Deaths- Dazey, /




Night 4 Actions
Aage investigates Flow, learns his role.
Mafia kills edocsil


Edoc is no longer bullet-proof


Safariguy is no longer bullet-proof

Serial Killer- Edocsil kills mass miracle

Cop 1- Safariguy investigates Judah- gets innocent response

Doctor 1- Flow protects Flow
Doctor 2- Gabe protects mass miracle

Deaths- Edoc


Night 5 Actions
Aage investigates Mass Miracle
Mafia kills Flow



Safariguy is no longer bullet-proof


Cop 1- Safariguy investigates mass- gets full name and role oops!

Doctor 1- Flow protects Safari

Deaths- Flow


Night 6 Actions
Aage investigates Kernov
Mafia kills Mass



Safariguy is no longer bullet-proof


Cop 1- Safariguy investigates kernov- gets innocent result


Deaths- Mass
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Re: San Francisco Mafia- Game Over!!!

Postby Fircoal on Sat Feb 19, 2011 2:50 am

Oh hey, I won :D
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Re: San Francisco Mafia- Game Over!!!

Postby VioIet on Sat Feb 19, 2011 2:56 am

Night Actions with Mod Analysis

Night O Actions
Cupid 1- Kernov chooses Fircoal and Aage to be lovers (hehehehehe-this sure makes things interesting)
Cupid 2- Sensfan chooses Victor and Dazey to be lovers (what a cute couple)
Doctor 1- Flow protects himself ??? (hehe, guess he didn’t realize no deaths night 0)
Cop 1- Fircoal investigates LSU- gets innocent response.
Cop 2- Victor investigates Dazey- gets innocent response.
Secret Investigator- Karel investigates Commander’s role (I wonder what he will do with this bit of information)

(WTH prisoners, why no investigations?)

Night 1 Actions
Mafia: Aage investigates Fircoal- learns his role
Mafia- Kills Tails (Noooooooooooooooo!!!) (Why not investigate him before you killed him? Noooooooooo!!!!) (Really really wanted to send aage a pm, telling him to please take this kill back, but I couldn’t do that.) #-o :-o :-s ](*,) :evil: :cry:

Head Prisoner- LSU investigates Judah- learns his role
LSU now has two kills, two protects, one investigation and two roleblocks left
Vice Head Prisoner- Drabod attempts to Kill Edocsil (Smart choice! Too bad he’s bulletproof, but you might get him next time)
Edocsil is now one-night bulletproof (it’s early for him to have been hit already. Hope he can survive).
Drabod has one kill, two protects, two investigations and two roleblocks left
Send Message to Drabod- Your action has been blocked.

Prisoners- Attempt to kill Flow- gets told that their action was blocked.

Serial Killer- Edocsil kills Jeraado (Wow! Aage is not going to be happy in the morning)

Cop 1- Fircoal investigates Edocsil- gets innocent response
Cop 2- Victor investigates Flow- gets innocent response
Secret Investigator- Karel attempts to investigate Aage- gets told that the action was blocked
Doctor 1- Flow protects himself-saves himself from getting killed by the prisoners (hehe, good call on your part)
Doctor 2- Gabe protects Judah (Judah seems to be popular tonight)

Deaths- Tails, Jeraado

(Will definitely miss the both of you. Wish you could have played longer). :cry:


Night 2 Actions

Aage investigates Judah- learns his role (hehe Mr. Popular again)
Mafia kills commander9 (Nooooooo!!! I wanted him to stay in the game longer)

Head Prisoner – Dlanor kills Karel (Noooooo!! My second favorite role in the game, right behind the Zodiac. Town lost a jewel).
Dlanor now has one kill, two protects, one investigation and two roleblocks left

Vice Head Prisoner- Drabod protects Dlanor
Drabod has one kill, one protect, two investigations and two roleblocks left


Prisoners- Attempt to kill Victor (Smart choice for the prisoners).
Victor is no longer bullet-proof.

Serial Killer- Edocsil kills lildanbassman

Cop 1- (Hmm, I wonder why Fir missed his action)
Cop 2- Victor investigates edoc- gets guilty response (Shoots, I wanted to zodiac to go unnoticed for a bit longer. The next day should be interesting now).
Secret Investigator- Karel investigates Dlanor- learns his role (Wow, both edoc and Dlanor outed now)
Docter 1- Flow protects himself
Doctor 2- Gabe protects flow (hehehe, that was quite funny)

Deaths- lildanbassman, karel, commander9

Mod was not happy with the deaths this night :(
Karel and Commander will have to forever hold their silence. Lildan was funny and made the most of his role.

Night 3 Actions
Aage investigates Dazey, learns her role.
Mafia kills Dazey (Grrrrr. Aage is trying to annoy the mod) :evil:

Vice Head Prisoner- Drabod attempts to kill Edoc.
Drabod has one protect, two investigations and two roleblocks left

Edoc is no longer bullet-proof (Oh No! Poor Zodiac)

Prisoners- Attempt to kill Fircoal
Fircoal is no longer bullet-proof

Serial Killer- Edocsil kills Dazey (Oh gosh a double kill. Stop trying to annoy the mod!!!!) :evil:

Cop 1- (Fircoal Wake Up!!! Come on now!!)
Cop 2- Victor investigates (oh gosh, I forgot to type a name, and can’t remember. Slash will have to tell me if he remembers, as the pm has archived/been deleted)

Doctor 1- Flow protects / (Wow, maybe I can somehow use this to save Slash and Dazey)
Doctor 2- Gabe protects Dazey (Should this protect work against both kills, or only one of them?)

Deaths- Dazey and /

(This was a hard night for me. I almost decided to let Dazey and Slash live. Both SK and mafia targeted Dazey, and both docs targeted Dazey and Slash. I wanted to justify the docs protecting Slash- so they would both survive. But technically I just couldn’t do that).


Night 4 Actions
Aage investigates Flow, learns his role.
Mafia kills edocsil (Noooo!!! I love the SK!!!! He played sooooo well!! Really deserved to win.)


Edoc is no longer bullet-proof


Safariguy is no longer bullet-proof

Serial Killer- Edocsil kills mass miracle

Cop 1- Safariguy investigates Judah- gets innocent response (Judah sure is popular).

Doctor 1- Flow protects Flow (Why couldn’t you protect edoc!!!)
Doctor 2- Gabe protects mass miracle (Noo! He hasn’t even been targeted tonight, why didn’t you save Edoc!!)

Deaths- Edoc (Awww :cry: Would have loved for a SK to win a large game).


Night 5 Actions
Aage investigates Mass Miracle
Mafia kills Flow (Good call to get rid of both doctors. Easy game for you now).

Safariguy is no longer bullet-proof (it really doesn’t matter at this point).


Cop 1- Safariguy investigates mass- gets full name and role (Oops! My Bad!! Had just sent the pm to aage just a few minutes before, and copied/pasted the same info. It wasn't actually until the next day or so that i really- oh uh- i was supposed to just say innocent. Mod mistake. I think all the other investigations were revealed properly). :oops:

Doctor 1- Flow protects Safari (the one time that he doesn’t protect himself, he gets killed. Oh the irony).

Deaths- Flow (He probably won’t be happy about protecting saf).


Night 6 Actions

Aage investigates Kernov
Mafia kills Mass (Wow! Really! I thought for sure he would kill Judah. But guess it doesn’t matter too much as this point).


Safariguy is no longer bullet-proof

Cop 1- Safariguy investigates kernov- gets innocent result


Deaths- Mass (Gosh! Why can’t someone just kill that inactive Judah. He has been targeted more than anyone else this game, yet never has died).

Game ended after Day 7.
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Bruceswar: I am leaving KORT to go to RA


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Re: San Francisco Mafia- Game Over!!!

Postby VioIet on Sat Feb 19, 2011 3:29 am

Fircoal wrote:Oh hey, I won :D


No you didn't, you abandoned it. Safariguy won. He did a great job after replacing- which isn't easy to do.


jeraado wrote:Firstly vio, I really enjoyed following this game (since I didn't last long!). I think you did a good job as a mod


Thank you Jeraado. I'm sorry you died prematurely. Early on in the game, I also thought things were fair for the prisoners, but the game didn't progress in their favor at all. I liked the prisoner faction having different abilities from the mafia faction.


Some things that surprised me

The majority of the vanilla townies making it to the end game.
Kernov never having been targeted until the very last night.
Flow surviving for as long as he did.
Both mafia members dying Night 1.
Karel dying Night 2.
Fir not playing.
Dazey guessing who Edoc was very early on.
Aage not investigating Tails before killing him.
Gabriel suddenly becoming super active at the end of the game.
No case being made against Aage before Day 6.
The prisoners not hammering edoc- but i can also understand this.
No one attempting to figure out who Loomy and Frederika were.
No one questioning how there could have been so many cop roles.
No one remembering karel or lildan's death and roles.
Dlanor lashing out on the game.
No one believing sensfan and lynching him- and then easily pardoning kernov.
Kernov voting aage at the end.

Favorite Moments
Edoc's Fake Claim
The Victor Zodiac Photo- thanks for that one lildan.
The Coffee Scene
Kernov and Safari silently realizing who aage was, but not being able to do anything about it.
Everyone being eager to figure out who the Zodiac was.



More Thoughts
Initially I was going to allow the lovers to communicate at night. However, once Aage and Safari were paired- I decided against it, because i knew Aage was a powerful force.

To address some more of jeraado's comments:

I probably should have put a bulletproof limit on aage. I just always thought the mafia godfather as someone very hard to kill. To clarify some things- aage was not investigative immune the entire game and could have come up guilty. I almost revealed the information to karel, since i already knew both jeraado and tails died. But i didn't because i figured that wouldn't be entirely fair.

I don't like the bus driver role, but I think i could have included a town tracker and watcher. And as I mentioned earlier, both a pro-town and pro-prisoner mafia traitor.

If you all will allow me another chance, in a few weeks/months- I may mod a game with a slightly similar setup. Maybe a San Francisco part 2- with two mafia factions. But i would change the roles up a bit so no one would have an advantage, if they had followed this San Francisco game closely.

kernov wrote:Great game Violet,

I met my win conditions for my role, little bit of confusion at the end or not. i didnt realize the mod could change the win conditions for anyone at the end. im disapointed with all the good hard work i did you feel you could take the win away from me. We all im sure made some mistakes.


I am sorry that you are disappointed kernov, and I would have liked for you to win too. I understand what you are saying. I didn't change your win conditions- and you did meet them. But I felt i had to make a judgment call. When you voted aage at the end, I thought that perhaps you didn't understand your win conditions. I just couldn't grant you the win after that move.

Town and Mafia also are not credited with a win- even though technically- they also both met their win conditions. At the end of it all, I picked the two people who both survived to the end of the game, and played their win conditions the best. Hope you will be able to understand.
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Re: San Francisco Mafia- Game Over!!!

Postby edocsil on Sat Feb 19, 2011 3:35 am

Son of a bitch. I knew Drab was the one who attempted to kill me not Dlanor. Pissed I never convinced either doc to protect me. I mean if nothing else I had good info for one more day?
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Re: San Francisco Mafia- Aage and Safari Win!!!

Postby jeraado on Sat Feb 19, 2011 4:03 am

I'd be up for another vio, plus I really liked the links to real events/people. It definitely adds to the enjoyment when the mod has put extra effort into the flavour
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Re: San Francisco Mafia- Aage and Safari Win!!!

Postby kernov on Sat Feb 19, 2011 5:29 am

Let me explain my reasonings with the Aage vote at the end, as i did spend an evening thinking about this vote. This might explain why i feel the win was stolen from me by Violet. Also as i have said this is my second ever game of mafia so of course im going to make mistakes.

At the time of my vote i actually thought maybe Safari was scum with Aage whom i suspected for ages. So if i voted Mass leaving 4 of us , Aage and Safari would lynch me the next day and steal the win for themselves. So i tried to become town and steal the win for town.

The bit i got wrong was Safari role. I played to win i was on the winning side.
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Re: San Francisco Mafia- Aage and Safari Win!!!

Postby Drabod on Sat Feb 19, 2011 9:14 am

Cheers violet great game, i didn't think us as prisoner had a night 0 action, due to me still being new to mafia if i had known i would of used it !!!!. if only we had got rid of edoc before he claimed the prisoners would of had a chance, Thanks again though.
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Re: San Francisco Mafia- Aage and Safari Win!!!

Postby Skoffin on Sat Feb 19, 2011 10:47 am

As an outsider looking in, while it was fun watching how people played this out I do think this game was poorly balanced.
I understand the desire to throw in all the 'cool things' into a game, whether that be roles or mechanics, but those do need to be limited enough to keep the game on track.
While having a game have a particular night/day of importance can be fun, the game should not hinge almost entirely on what happens on that particular night/day especially not so early in the game. Winning this almost entirely hinged on what role you were given.

Also, since you commented that you thought it was too late, I'll mention that a mod can (and should, if necessary) change things within the game. If you spot an issue within the game it is your duty to try and rectify it somehow, otherwise players are wasting their time on a game that cannot be won. One option would have been to tell aage that his powers had been lessened - could even claim that it was part of being connected to their lover. You can change role abilities mid-game to correct balance issues, you don't have to tell players why you are changing them. You are free to make up a flavour reason for the change.

I also get how frustrating it is to see roles not used in the way you intend. Just got to remember that players are not privy to the same information as the mod and haven't seen any of this before, thus making players take longer to figure out what they are doing, what is going on and what they should be doing.Thus I think that, unless you have very experienced players on your hand, it's best not to set up your roles to rely on winning by using some inside knowledge on how the game works.
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Re: San Francisco Mafia- Game Over!!!

Postby Fircoal on Sat Feb 19, 2011 12:44 pm

VioIet wrote:
Fircoal wrote:Oh hey, I won :D


No you didn't, you abandoned it. Safariguy won. He did a great job after replacing- which isn't easy to do.


People who get replaced still win if their replacements win for them. So yes I winzel. :P
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