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Batman : Arkham City [Day 4] And we're back

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Re: Batman : Arkham City [Night 3] BOOOOOOM

Postby strike wolf on Tue Oct 23, 2012 7:43 am

The problem with that is with Jonty's original role unknown he already has information about this game that would make him ineligible to replace.
Iliad wrote:The upside of calling everyone scum and making 1000 predictions is that statistically you should get a few right.


Strike wolf need brain for smart making.
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Re: Batman : Arkham City [Night 3] BOOOOOOM

Postby rishaed on Tue Oct 23, 2012 8:21 am

True. . . well that's a problem, but I really don't want this game to go to waste D:.
aage wrote: Maybe you're right, but since we receive no handlebars from the mod I think we should get some ourselves.

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Re: Batman : Arkham City [Night 3] BOOOOOOM

Postby spiesr on Tue Oct 23, 2012 10:45 am

lord voldemort wrote:Still trying to find someone...any ideas...Id rather not compromise the game by mod killing
Players currently "active" in mafia who are not in this game include:
aage
samgrossy
thehippo8
DoomYoshi
sempaispellcheck
NoSurvivors
blakebowling
pancakemix

The best idea I can come up with is PMing these players until you get a volunteer.
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Re: Batman : Arkham City [Night 3] BOOOOOOM

Postby lord voldemort on Tue Oct 23, 2012 5:20 pm

spiesr wrote:
lord voldemort wrote:Still trying to find someone...any ideas...Id rather not compromise the game by mod killing
Players currently "active" in mafia who are not in this game include:
aage
samgrossy
thehippo8
DoomYoshi
sempaispellcheck
NoSurvivors
blakebowling
pancakemix

The best idea I can come up with is PMing these players until you get a volunteer.

Ty...
Will pm this list when I get home
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Re: Batman : Arkham City [Night 3] BOOOOOOM

Postby NoSurvivors on Wed Oct 24, 2012 6:33 am

Ill play for him if no one better will :)
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Re: Batman : Arkham City [Night 3] BOOOOOOM

Postby lord voldemort on Wed Oct 24, 2012 7:00 am

Hippo already agreed...Ill add you to the list...
Night deadline is 24 hours if you havent sent actions yes
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Re: Batman : Arkham City [Night 3] BOOOOOOM

Postby thehippo8 on Wed Oct 24, 2012 2:02 pm

Hmmph, confirm, snore ...
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Re: Batman : Arkham City [Night 3] BOOOOOOM

Postby lord voldemort on Fri Oct 26, 2012 12:16 am

I just have to clarify an action and the scene will be out...I shall pm all current players about this game getting back underway...Sorry about this :(
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Re: Batman : Arkham City [Night 3] BOOOOOOM

Postby crazymilkshake5 on Fri Oct 26, 2012 5:20 am

lord voldemort wrote:I just have to clarify an action and the scene will be out...I shall pm all current players about this game getting back underway...Sorry about this :(

no problem mate.
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Re: Batman : Arkham City [Almost Dawn Night 3]

Postby rishaed on Sun Oct 28, 2012 6:52 am

FYI see vacation thread. Will be off until the 6th Nov.
aage wrote: Maybe you're right, but since we receive no handlebars from the mod I think we should get some ourselves.

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Re: Batman : Arkham City [Day 4] And we're back

Postby lord voldemort on Sun Oct 28, 2012 8:18 pm

It was a long night in Arkham....Everyone was unorganised. Batman had instilled the fear into all the inmates. No one really wanted to do anything.
And thats exactly how he liked it. To operate in the shadows.
But they were not the only one who liked to work in the dark. There was another menace in Arkham.
Strike Wolf - Clayface (Bodyguard) is dead
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ghostly447 - Oracle (Mafia Janitor) is dead
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With 13 alive it takes 7 to lynch....You currently have no deadline...
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Re: Batman : Arkham City [Day 4] And we're back

Postby edocsil on Sun Oct 28, 2012 8:32 pm

Long night. Another menace.

Do we right that off as a town killer? Or do you think there could possibly be a new threat that for some reason opted to manifest on N3? I can't think of any flavor rational for this, but it seems clear that it is not a town killer from the scene. Duno. Anyone have something more helpful then my flavor spec to bring to the table?
Edoc'sil

Commander9 wrote:Trust Edoc, as I know he's VERY good.

zimmah wrote:Mind like a brick.
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Re: Batman : Arkham City [Day 4] And we're back

Postby spiesr on Sun Oct 28, 2012 9:02 pm

edocsil wrote:Long night. Another menace.

Do we right that off as a town killer? Or do you think there could possibly be a new threat that for some reason opted to manifest on N3? I can't think of any flavor rational for this, but it seems clear that it is not a town killer from the scene. Duno. Anyone have something more helpful then my flavor spec to bring to the table?
Remember that 3 people died Night 2. Safariguy2 claimed responsibility for DRoZ1, and the Jantior action implies the scum got jonty, but we don't know what happened to Gillipig. His death was described as "Has been shot in the face." This may or may not have been the same killer as the one last night.
Speaking a safariguy2, he really needs to tell us what he was up to last night and try to explain why his guilty result was incorrect.
And Hippo and Crazy may need to reveal what they did when appropriate.
It's been so long that I need to go back through now to see who was scummy again...
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Re: Batman : Arkham City [Day 4] And we're back

Postby ghostly447 on Sun Oct 28, 2012 9:20 pm

Fun game LoVo, nice job to whatever caused my death. Go Mafia!!!
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Re: Batman : Arkham City [Day 4] And we're back

Postby thehippo8 on Sun Oct 28, 2012 10:26 pm

Hi all, I'm here. Been busy between working and the Dispatch but will hopefully look properly at this tomorrow. I have made lots of notes and need to sift through them. Clearly I am off on some of those notes and will need to rethink as although I reckoned that strike was third party I also thought that ghostly was third party. I'll need to have a proper think before I go and put my foot in it!
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Re: Batman : Arkham City [Day 4] LSU = Clean

Postby spiesr on Sun Oct 28, 2012 11:01 pm

thehippo8 wrote:Hi all, I'm here. Been busy between working and the Dispatch but will hopefully look properly at this tomorrow. I have made lots of notes and need to sift through them. Clearly I am off on some of those notes and will need to rethink as although I reckoned that strike was third party I also thought that ghostly was third party. I'll need to have a proper think before I go and put my foot in it!
You are aware that Strike flipped town right?
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Re: Batman : Arkham City [Day 4] LSU = Clean

Postby thehippo8 on Mon Oct 29, 2012 12:37 am

spiesr wrote:You are aware that Strike flipped town right?

Yes, but that's why I posted my already mistaken view of the state of the play. As I said, I need to re-read and re-think. Given I am none for two, I don't trust my own reading of the posts. I was going to swing on in waxing lyrical and sounding knowledgeable but frankly I'd just sound and act like a dimwit if I posted what I had prepared. Essentially, my point is that I am here and I had read up to date - but not well enough to usefully state a case at this time. Give me another day (RL) and I will re-appraise what I was considering. I thought I had done well by reading everything at once (took almost 4 hours of solid reading and notes) but even that wasn't good enough. Better to have at least let you know I was being active, or trying to be, than to mislead with useless notes!
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Re: Batman : Arkham City [Day 4] And we're back

Postby Nendreel on Mon Oct 29, 2012 9:22 am

Yay, we're up and running again. :D
Unfortunately I don't have anything to add, so I'll just have to wait for Squirrell/hippo's and crazy's reports and saf's defense.
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Re: Batman : Arkham City [Day 4] And we're back

Postby nagerous on Mon Oct 29, 2012 11:14 am

edocsil wrote:Long night. Another menace.

Do we right that off as a town killer? Or do you think there could possibly be a new threat that for some reason opted to manifest on N3? I can't think of any flavor rational for this, but it seems clear that it is not a town killer from the scene. Duno. Anyone have something more helpful then my flavor spec to bring to the table?


Possible SK, I'd like to hear from safari.
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Re: Batman : Arkham City [Day 4] And we're back

Postby crazymilkshake5 on Mon Oct 29, 2012 11:58 am

ok, so my night result is kinda.... different...

im going to give a few names that i could have tracked, (one of which i did track) if you wish to claim what you did cool, makes towns job easier. if not, its understandable.


thehippo8
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Re: Batman : Arkham City [Day 4] And we're back

Postby gregwolf121 on Mon Oct 29, 2012 6:03 pm

hmmm, well thats one mafia less, and i also would like to hear from safari,
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Re: Batman : Arkham City [Day 4] And we're back

Postby safariguy5 on Mon Oct 29, 2012 9:18 pm

I may actually have an extremely useless role. I might be an insane cop after all.

I visited Nendreel last night and he flipped guilty. Maybe a mafia framer got lucky twice, but even I know the odds of that are pretty low. If we're sure Bane is town, then I'm either paranoid or insane, and either way, I'm still not a very good investigative role considering the high probability of me accidentally vigging someone.

Quite frankly, if we really needed to move the game forward and we needed to have a lynch for whatever reason, I'd be perfectly happy to take the hit. That or I could play Russian Roulette with my investigations every night or I could just twiddle my thumbs until we need to vig someone.
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Re: Batman : Arkham City [Day 4] And we're back

Postby thehippo8 on Tue Oct 30, 2012 1:07 am

Okay, crazy I think I know what you are talking about. Time to start talking! LSU & greg are you going to talk?

The night scene talked about there being a new manace. Hmm, does that mean that a mafia member has been recruited? As in menaces are against the bat and therefore menaces are good things?
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Re: Batman : Arkham City [Day 4] And we're back

Postby thehippo8 on Tue Oct 30, 2012 1:10 am

EBWOP

thehippo8 wrote:Okay, crazy I think I know what you are talking about. Time to start talking! LSU & greg are you going to talk?

The night scene talked about there being a new manace. Hmm, does that mean that a mafia member has been recruited? As in menaces are against the bat and therefore menaces are good things?


As to Saf, I suspect that you remaining inactive is probably better for town. Please confirm that you are not a compulsory vig. Clearly your cop skills are not helpful!
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Re: Batman : Arkham City [Day 4] And we're back

Postby spiesr on Tue Oct 30, 2012 11:04 am

thehippo8 wrote:Okay, crazy I think I know what you are talking about. Time to start talking! LSU & greg are you going to talk?

The night scene talked about there being a new manace. Hmm, does that mean that a mafia member has been recruited? As in menaces are against the bat and therefore menaces are good things?
Hippo, did you take an action last night? Since we already know your role we will need you to claim your action at some point. You can hold off telling us for a while if you think that might be more effective, but we will need to tell us some time before Day 4 ends. (In case you get killed or something.)
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