dkmaster-missing turns

All previously decided cases. Please check here before opening a new case.

Moderators: Multi Hunters, Cheating/Abuse Team

Forum rules
Please read the Community Guidelines before posting.

[These cases have been closed. If you would like to appeal the decision of the hunter please open a ticket on the help page and the case will be looked into by a second hunter.]
Post Reply
benga
Posts: 6925
Joined: Tue Nov 17, 2009 4:15 pm

dkmaster-missing turns

Post by benga »

He is missing turns in all of his games, can you block him from autojoining any new games.
User avatar
Yynatago
Posts: 104
Joined: Thu Sep 12, 2013 10:10 pm

Re: dkmaster-missing turns

Post by Yynatago »

I can confirm he is taking an extended break from CC.
User avatar
TeeGee
Multi Hunter
Multi Hunter
Posts: 7361
Joined: Sat Nov 11, 2006 5:07 pm
Gender: Male
Location: 3I-Atlas
Contact:

Re: dkmaster-missing turns

Post by TeeGee »

He has no waiting games at present.
He won't be kicked out of auto-tournaments until eliminated. I am 99.9% sure that is how the system currently works.
Image

catstevens: you are now an honorary American TG...Congrats
User avatar
iAmCaffeine
Posts: 11699
Joined: Mon Apr 01, 2013 5:38 pm

Re: dkmaster-missing turns

Post by iAmCaffeine »

TeeGee wrote:He has no waiting games at present.
He won't be kicked out of auto-tournaments until eliminated. I am 99.9% sure that is how the system currently works.
It's also a stupid system that ruins many auto-tournaments while nobody does anything about it.
Image
User avatar
Mad777
Posts: 9912
Joined: Thu Jun 18, 2009 9:21 am

Re: dkmaster-missing turns

Post by Mad777 »

iAmCaffeine wrote:
TeeGee wrote:He has no waiting games at present.
He won't be kicked out of auto-tournaments until eliminated. I am 99.9% sure that is how the system currently works.
It's also a stupid system that ruins many auto-tournaments while nobody does anything about it.
Agreed but there isn’t really a way to change this unless we allow some of us to freeze a tournament and scramble it to make it work still with less player compare to initial format...I can tell you this could become a full time job for more than one Mod :lol:
".....Under Phucumol treatment....."
https://youtu.be/zlusWzDY4qw
User avatar
Dukasaur
Community Team
Community Team
Posts: 28287
Joined: Sat Nov 20, 2010 4:49 pm
Location: Beautiful Niagara

Re: dkmaster-missing turns

Post by Dukasaur »

Mad777 wrote:
iAmCaffeine wrote:
TeeGee wrote:He has no waiting games at present.
He won't be kicked out of auto-tournaments until eliminated. I am 99.9% sure that is how the system currently works.
It's also a stupid system that ruins many auto-tournaments while nobody does anything about it.
Agreed but there isn’t really a way to change this unless we allow some of us to freeze a tournament and scramble it to make it work still with less player compare to initial format...I can tell you this could become a full time job for more than one Mod :lol:
No, there are easier things that could be done. At the very least, the autotourney could check for if there are any inactive players and check if any active players are eligible to advance. That wouldn't always work, but it would work sometimes, which is better than what we have now.

Autotourneys could also carry reserve lists like manual tourneys do.

Autotourneys could also apply negative points to the score of anyone who deadbeats, which would cause deadbeats to get eliminated sooner.

None of these solutions are perfect, I admit, but they would all be an improvement. Sadly, they're all programmer-level solutions and beyond the scope of our power as mods.
“‎Life is a shipwreck, but we must not forget to sing in the lifeboats.”
― Voltaire
Post Reply

Return to “Closed C&A Reports”