Conquer Club

[Abandoned] - Divine Meteo Condition

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Re: Conquer Club Divine Meteorological Condition [11 Jun 201

Postby isaiah40 on Mon Jul 18, 2011 10:49 am

Since we are in one big happy main foundry workshop now, I will unsticky this until it is very close to entering the Final Forge.
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Re: Conquer Club Divine Meteorological Condition [11 Jun 201

Postby Obrens on Tue Jul 19, 2011 5:07 pm

natty_dread wrote:
theBastard wrote:the Scandinavia has maybe a little advantage - here become christianism later.


Nope, the pope destroyed our culture as well.

Don't be too hard on the guy.... actually, I don't know what to say in his defense. :P

I just wanted to tell you: Don't get the wrong impression from my previous posts, I'm not neopagan, but Christian. Sorry for the off-topic.

Now about the map. I don't like the underworld. It doesn't make sense that there are altars, crypts and portals down there, and there is nothing that could really be found in the underworld in pagan religions. It doesn't fit well in the story of the map IMHO. Seems like it's forced in there.

I must congratulate you. Even if you made no changes to it, I would really like to play the map. =D> =D> =D>
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Re: Conquer Club Divine Meteorological Condition [11 Jun 201

Postby Evil DIMwit on Tue Jul 19, 2011 10:12 pm

Obrens wrote:Now about the map. I don't like the underworld. It doesn't make sense that there are altars, crypts and portals down there, and there is nothing that could really be found in the underworld in pagan religions. It doesn't fit well in the story of the map IMHO. Seems like it's forced in there.


That part of the map is based directly on Risk: Godstorm, which is the main inspiration for this map. Godstorm's underworld has portals, altars, and crypts, so this one does too.
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Re: Conquer Club Divine Meteorological Condition [11 Jun 201

Postby Nola_Lifer on Sun Jul 31, 2011 2:34 pm

Looks like your missing some 88's on Tartary. Also, entrances to the underworld, not digging on the color all that much. How do you get into the underworld?
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Re: Conquer Club Divine Meteorological Condition [11 Jun 201

Postby Evil DIMwit on Sun Jul 31, 2011 11:35 pm

Nola_Lifer wrote:Looks like your missing some 88's on Tartary.

Will do.

Also, entrances to the underworld, not digging on the color all that much.

Will do.

How do you get into the underworld?

Through Death gods.
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Re: Conquer Club Divine Meteorological Condition [11 Jun 201

Postby Nola_Lifer on Mon Aug 01, 2011 3:28 pm

Nice! Maybe just keep black dots. It maybe be simple but there are a lot of us simpletons on CC. :P
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Re: Conquer Club Divine Meteorological Condition [11 Jun 201

Postby DiM on Mon Aug 01, 2011 3:36 pm

Evil DIMwit wrote:
DiM wrote:
isaiah40 wrote:Well, on one hand they are graphical, and on the other, they are for gameplay clarity.


correct me if i'm wrong, but i think the current image is just a crude draft to support gameplay discussion. once gameplay is set i'm sure dimwit will come up with a whole new graphic presentation.


This is true as well.


any news on this graphic overhaul? or are you waiting to get the gameplay badge?
“In the beginning God said, the four-dimensional divergence of an antisymmetric, second rank tensor equals zero, and there was light, and it was good. And on the seventh day he rested.”- Michio Kaku
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Re: Conquer Club Divine Meteorological Condition [11 Jun 201

Postby Evil DIMwit on Mon Aug 01, 2011 9:37 pm

Really I'm waiting for my Real Life situation to stabilize -- I'm starting work in Boston next week and the moving, among other things, is taking up a lot of my time.
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Re: Conquer Club Divine Meteorological Condition [11 Jun 201

Postby TaCktiX on Thu Aug 18, 2011 11:35 am

[Moved]

It would appear that development of this map has stalled. If the mapmaker wants to continue with the map, then one of the Foundry Moderators will be able to help put the thread back into the Foundry system, after an update has been made. ;-)
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Re: [Vacation - valid untill Feb 2012] - Divine Meteo Condit

Postby Evil DIMwit on Thu Feb 02, 2012 8:25 pm

Yeah, no, I thought about it, I'd love to follow back through with this map but I just don't think I can do the theme justice without some serious epic painting, and I just don't have time/energy for serious epic painting nowadays. Not that it's ever particularly been my calling.
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