Industrial Helix wrote:Hmm... I like the general graphical approach.
I don't like the lack of territories. Once again, I personally do not favor lines though I see how it could work for aspects of this map.
To be honest though.. I can't make heads or tails of the gameplay without a legend.
grifftron wrote:now thats better, what are the bonuses for holding things around the plagues? and is there a victory goal on the map?
Industrial Helix wrote:OK, that helps. I don't understand why anyone would attack a plague though unless they absolutely had to. I'm not sure that their place is on the map either.
Perhaps something could be worked out where the plagues are off map and there is a penalty for holding a plague and and egyptian territory.
Industrial Helix wrote:Well, the thing you're conveying with putting them on the map is that they were in a specific area of Egypt, not all over.
What I mean is that the plagues could be off map and a force of their own. I dunno, it's hard to explain without just designing the map. I think that something along the lines of the proposed Trojan War map would work much better. Where there are two sphere's of activity, the heavenly and earthly.
Maybe you could throw some important people in there as well, Moses, Aaron and (was it?) Ramses. Plus, the Ark of the Covenant, Ten commandments, Crossing the red sea. These are paths to activity in the heavenly sphere. The more I think of it, you've got an epic story to tell and but right now it's starting to look like Route 66 with different names.
So maybe I can do another inset of Raamses with Neferhoptep, Moses and Aaron for a bonus of +3 for holding all four?The latest scarab found at Kahun was of Neferhoptep, who was apparently the pharaoh that was ruling when the Israelite slaves suddenly left Kahun and fled from Egypt in the exodus. According to Manetho, he was the last king to rule before the Hyksos occupied Egypt 'without a battle'. Without a battle? Where was the Egyptian army? It was at the bottom of the Red Sea (Exodus 14:28). This pharaohs mummy has never been found!
Another possibility would be to add the Egyptian pantheon in there as well. One God and ten plagues versus all 10 key Egyptian deity figures. I mean, each plague was a response to the supposed authority that each Egyptian god had so this could be a cool function of the game. For example, Darkness one way attacks Ra the Sun God, Blood to Water attacks Hapi, Locusts attack Seth, Death of the first born attack Pharaoh.
Of course, the path to the God attacks Egyptian gods would be something like the Ark of the Covenant or Moses or Aaron.
That's what I'm thinking.
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