Moderator: Cartographers
swimmerdude99 wrote:generalhead wrote:Great suggestions swimmerdude.
I will play around with these and get another version out this weekend
Awesome, I will try to check back every day or so, would love to continue following this map
Also, have you guys considered having bonuses for each area inside the alamo, not just the few rooms? if you have and decided against it, what is your reasoning behind it? Not saying its wrong, just wondering why there isn't any!
jonofperu wrote:Looks like you're doing lots of good work here, generalhead.
I didn't get through the whole thread, so it may have been discussed already, but perhaps there could be a different symbol for the officers vs the generals.
The generals could be a single star and the other officers maybe crossed swords? I guess a little historical research might turn up something appropriate. Or you could just copy the CC scheme.
generalhead wrote:I still need to do the lines like Koontz mentioned, I just wanted to get this posted so the changes can be commented on.
Need to redo the general star
the Labeling for the bonus region needs to be smaller or eliminated
The purple and light green highlights need lowered
Unstoppable! wrote:I can't wait to play this map wiiihaaaa
koontz1973 wrote:Couple of things gh this time around, firstly, great work so far. Secondly, a couple of graphics things.
See if you can sharpen up the edges for the gold stars. They seem rather blunt.
Gray territ, needs to capital the G
generalhead wrote:...
Thanks koontz.
cairnswk wrote:generalhead wrote:...
Thanks koontz.
please don't do this too often...his head will explode.
cairnswk wrote:generalhead wrote:...
Thanks koontz.
please don't do this too often...his head will explode.
nolefan5311 wrote:This is shaping up nicely generalhead. Pretty solid gameplay. I will have a closer look at bonus values soon but I don't think there should be any problems. And while I'm looking at it, you're missing an "a" in "...and a Texan general to attck our of the Alamo".
cairnswk wrote:generalhead...some small things...
is it possible to downsize the hospital, chapel and convent text in background so they don't run into other text? Visually to me, it is just a little messy.
also, borders near Romero, Alvarewz and Perez run to the edge of the map....on the other side near Rivera, Vega, Santa Anna, Cos, the borders finish before map edge.
can't quite read your signature
overall though, looking very good.
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