Panama Map

Have an idea for a map? Discuss ideas and concepts here.

Moderators: Cartographers, Global Moderators

Forum rules
Please read the Community Guidelines before posting.

Good Idea?

Yes.
53
80%
No.
13
20%
 
Total votes : 66

Panama Map

Postby lanyards on Mon Feb 04, 2008 11:34 am

Version 3:
Image


======================================================================
I am starting a Panama Map. Here is my first draft:
Image
I just guessed at what the bonuses should be and I don't have territory names yet. And yes, the map is 630 pixels wide. Feedback is appreciated.

--lanyards
Last edited by lanyards on Sat Mar 15, 2008 1:45 pm, edited 3 times in total.
User avatar
Colonel lanyards
 
Posts: 1294
Joined: Sat Feb 24, 2007 1:31 am
Medals: 99
Monthly Leader Bronze (1) Standard Achievement (4) Doubles Achievement (4) Triples Achievement (4) Quadruples Achievement (4)
Terminator Achievement (3) Assassin Achievement (3) Manual Troops Achievement (4) Freestyle Achievement (4) Polymorphic Achievement (2)
Nuclear Spoils Achievement (3) Fog of War Achievement (4) Trench Warfare Achievement (3) Speed Achievement (4) Teammate Achievement (3)
Random Map Achievement (3) Cross-Map Achievement (4) Beta Map Achievement (2) Battle Royale Achievement (1) Bot Achievement (1)
Ratings Achievement (4) Tournament Achievement (16) General Achievement (5) Clan Achievement (1) Map Contribution (3)

Postby gimil on Mon Feb 04, 2008 11:40 am

For a start you may have to tweek some colors there a few im stuggling to identify with the legends :(

But im intrested :). Ill be keeping am eye on you buddy.
What do you know about map making, bitch?

natty_dread wrote:I was wrong


Top Score:2403
User avatar
Corporal 1st Class gimil
 
Posts: 8605
Joined: Sat Mar 03, 2007 12:42 pm
Location: United Kingdom (Scotland)
Medals: 39
Standard Achievement (3) Doubles Achievement (2) Triples Achievement (2) Quadruples Achievement (2) Terminator Achievement (2)
Assassin Achievement (1) Freestyle Achievement (3) Fog of War Achievement (2) Speed Achievement (3) Teammate Achievement (2)
Cross-Map Achievement (2) Ratings Achievement (2) Map Contribution (7) Tournament Contribution (1) General Contribution (5)

Postby Riazor on Mon Feb 04, 2008 11:43 am

Another straightforward map, nice!

I agree with gimil on the colors and the legend, but thats easily solved by arranging the legend so the left continent is first in the legend, and so onwards to the right one (bottom of the legend)

Im not sure about the gameplay.. But there is one thing, I dont really like 1-border countries alot, but thats a matter of personal preference.
Image
User avatar
Lieutenant Riazor
 
Posts: 330
Joined: Mon Apr 09, 2007 8:57 am
Location: On the scoreboard
Medals: 32
Standard Achievement (2) Doubles Achievement (2) Triples Achievement (2) Quadruples Achievement (2) Terminator Achievement (1)
Manual Troops Achievement (1) Freestyle Achievement (1) Nuclear Spoils Achievement (1) Fog of War Achievement (2) Speed Achievement (1)
Teammate Achievement (1) Random Map Achievement (1) Cross-Map Achievement (3) Battle Royale Achievement (1) Ratings Achievement (1)
Tournament Achievement (1) General Achievement (2) Clan Achievement (7)

Postby lanyards on Mon Feb 04, 2008 11:45 am

gimil wrote:For a start you may have to tweek some colors there a few im stuggling to identify with the legends :(

But im intrested :). Ill be keeping am eye on you buddy.
Thanks, I think it might be a fun map for Assassin games, because it is like a straight line almost with some sea route short cuts. Like if your target was on the other side of the map, you could try to slip past everyone else by taking sea routes. And the other people could stop you by blocking the sea routes and forcing you to travel though lands. This map would be a new type of play I think. But which colors are you having trouble with? I'll fix them right away.

--lanyards
User avatar
Colonel lanyards
 
Posts: 1294
Joined: Sat Feb 24, 2007 1:31 am
Medals: 99
Monthly Leader Bronze (1) Standard Achievement (4) Doubles Achievement (4) Triples Achievement (4) Quadruples Achievement (4)
Terminator Achievement (3) Assassin Achievement (3) Manual Troops Achievement (4) Freestyle Achievement (4) Polymorphic Achievement (2)
Nuclear Spoils Achievement (3) Fog of War Achievement (4) Trench Warfare Achievement (3) Speed Achievement (4) Teammate Achievement (3)
Random Map Achievement (3) Cross-Map Achievement (4) Beta Map Achievement (2) Battle Royale Achievement (1) Bot Achievement (1)
Ratings Achievement (4) Tournament Achievement (16) General Achievement (5) Clan Achievement (1) Map Contribution (3)

Postby lanyards on Mon Feb 04, 2008 11:47 am

Riazor wrote:Im not sure about the gameplay.. But there is one thing, I dont really like 1-border countries alot, but thats a matter of personal preference.
Are you talking about the island with one border? Should it connect to somewhere else?

--lanyards
Last edited by lanyards on Mon Feb 04, 2008 4:18 pm, edited 1 time in total.
User avatar
Colonel lanyards
 
Posts: 1294
Joined: Sat Feb 24, 2007 1:31 am
Medals: 99
Monthly Leader Bronze (1) Standard Achievement (4) Doubles Achievement (4) Triples Achievement (4) Quadruples Achievement (4)
Terminator Achievement (3) Assassin Achievement (3) Manual Troops Achievement (4) Freestyle Achievement (4) Polymorphic Achievement (2)
Nuclear Spoils Achievement (3) Fog of War Achievement (4) Trench Warfare Achievement (3) Speed Achievement (4) Teammate Achievement (3)
Random Map Achievement (3) Cross-Map Achievement (4) Beta Map Achievement (2) Battle Royale Achievement (1) Bot Achievement (1)
Ratings Achievement (4) Tournament Achievement (16) General Achievement (5) Clan Achievement (1) Map Contribution (3)

Postby Riazor on Mon Feb 04, 2008 11:52 am

lanyards wrote:
Riazor wrote:Im not sure about the gameplay.. But there is one thing, I dont really like 1-border countries alot, but thats a matter of personal preference.
Are you talking about the islandwith one border? Should it connect to somewhere else?

--lanyards


Yes thats the one i was talking about. It's just a matter of preference though, but I like the way classic is built up, no 1-border territories. I dont particularly dislike it, but Its too easy to block in escalating games :wink:

Adding another connection is not very simple of course, the most obvious solution is to connect it to the SW part of the purple continent, but that adds another border to the yellow continent to defend...

Are the countries/borders based on real geography, or are they your own creation? If you go for the no-1-border-territories, you could just redraw some borders if the latter was the case.

What is your opinion on it anyway, you're the map maker ;)
Image
User avatar
Lieutenant Riazor
 
Posts: 330
Joined: Mon Apr 09, 2007 8:57 am
Location: On the scoreboard
Medals: 32
Standard Achievement (2) Doubles Achievement (2) Triples Achievement (2) Quadruples Achievement (2) Terminator Achievement (1)
Manual Troops Achievement (1) Freestyle Achievement (1) Nuclear Spoils Achievement (1) Fog of War Achievement (2) Speed Achievement (1)
Teammate Achievement (1) Random Map Achievement (1) Cross-Map Achievement (3) Battle Royale Achievement (1) Ratings Achievement (1)
Tournament Achievement (1) General Achievement (2) Clan Achievement (7)

Postby DiM on Mon Feb 04, 2008 11:54 am

i don't like the shape. too straight and too many bottle necks.
“In the beginning God said, the four-dimensional divergence of an antisymmetric, second rank tensor equals zero, and there was light, and it was good. And on the seventh day he rested.”- Michio Kaku
Image
User avatar
Major DiM
 
Posts: 10387
Joined: Wed Feb 14, 2007 6:20 pm
Location: making maps for scooby snacks
Medals: 45
Standard Achievement (2) Doubles Achievement (2) Triples Achievement (1) Terminator Achievement (2) Assassin Achievement (2)
Freestyle Achievement (1) Nuclear Spoils Achievement (1) Fog of War Achievement (2) Speed Achievement (1) Teammate Achievement (1)
Cross-Map Achievement (2) Ratings Achievement (3) Tournament Achievement (4) General Achievement (4) Map Contribution (10)
Tournament Contribution (4) General Contribution (3)

Postby Riazor on Mon Feb 04, 2008 11:58 am

DiM wrote:i don't like the shape. too straight and too many bottle necks.


I was thinking the same, too many bottlenecks.
On the other hand, that makes for another strategy, and I believe that was kinda the intention as well.

Flat rate and no cards games will be difficult though, because you have to cross each continent to get to another one (one exception)
Image
User avatar
Lieutenant Riazor
 
Posts: 330
Joined: Mon Apr 09, 2007 8:57 am
Location: On the scoreboard
Medals: 32
Standard Achievement (2) Doubles Achievement (2) Triples Achievement (2) Quadruples Achievement (2) Terminator Achievement (1)
Manual Troops Achievement (1) Freestyle Achievement (1) Nuclear Spoils Achievement (1) Fog of War Achievement (2) Speed Achievement (1)
Teammate Achievement (1) Random Map Achievement (1) Cross-Map Achievement (3) Battle Royale Achievement (1) Ratings Achievement (1)
Tournament Achievement (1) General Achievement (2) Clan Achievement (7)

Postby lanyards on Mon Feb 04, 2008 11:58 am

Riazor wrote:Yes thats the one i was talking about. It's just a matter of preference though, but I like the way classic is built up, no 1-border territories. I dont particularly dislike it, but Its too easy to block in escalating games :wink:

Adding another connection is not very simple of course, the most obvious solution is to connect it to the SW part of the purple continent, but that adds another border to the yellow continent to defend...

Are the countries/borders based on real geography, or are they your own creation? If you go for the no-1-border-territories, you could just redraw some borders if the latter was the case.

What is your opinion on it anyway, you're the map maker ;)
The borders are all made up. But the territory names will all be real places in Panama. But about the island, I really don't mind it too much. Its only one territory, and lots of other maps are like that. But if everyone thinks it would be best to attach it to somewhere else so it has 2 borders, then I think that the southwestern part of the purple place would be best.

--lanyards
User avatar
Colonel lanyards
 
Posts: 1294
Joined: Sat Feb 24, 2007 1:31 am
Medals: 99
Monthly Leader Bronze (1) Standard Achievement (4) Doubles Achievement (4) Triples Achievement (4) Quadruples Achievement (4)
Terminator Achievement (3) Assassin Achievement (3) Manual Troops Achievement (4) Freestyle Achievement (4) Polymorphic Achievement (2)
Nuclear Spoils Achievement (3) Fog of War Achievement (4) Trench Warfare Achievement (3) Speed Achievement (4) Teammate Achievement (3)
Random Map Achievement (3) Cross-Map Achievement (4) Beta Map Achievement (2) Battle Royale Achievement (1) Bot Achievement (1)
Ratings Achievement (4) Tournament Achievement (16) General Achievement (5) Clan Achievement (1) Map Contribution (3)

Postby MrBenn on Mon Feb 04, 2008 11:59 am

...
Last edited by MrBenn on Mon Feb 04, 2008 12:00 pm, edited 1 time in total.
User avatar
Lieutenant MrBenn
Retired Team Member
 
Posts: 7059
Joined: Wed Nov 21, 2007 9:32 am
Location: Off Duty
Medals: 67
Standard Achievement (3) Doubles Achievement (3) Triples Achievement (2) Quadruples Achievement (3) Terminator Achievement (2)
Assassin Achievement (2) Manual Troops Achievement (3) Freestyle Achievement (2) Nuclear Spoils Achievement (2) Fog of War Achievement (3)
Speed Achievement (1) Teammate Achievement (2) Cross-Map Achievement (3) Ratings Achievement (3) Tournament Achievement (2)
General Achievement (6) Clan Achievement (1) Map Contribution (7) Tournament Contribution (2) General Contribution (15)

Postby lanyards on Mon Feb 04, 2008 12:00 pm

DiM wrote:i don't like the shape. too straight and too many bottle necks.
That is the thing about it. It would require players to overcome it and play in a different way. Also, I added sea routes so you could get to the other side of the map easier.

--lanyards
User avatar
Colonel lanyards
 
Posts: 1294
Joined: Sat Feb 24, 2007 1:31 am
Medals: 99
Monthly Leader Bronze (1) Standard Achievement (4) Doubles Achievement (4) Triples Achievement (4) Quadruples Achievement (4)
Terminator Achievement (3) Assassin Achievement (3) Manual Troops Achievement (4) Freestyle Achievement (4) Polymorphic Achievement (2)
Nuclear Spoils Achievement (3) Fog of War Achievement (4) Trench Warfare Achievement (3) Speed Achievement (4) Teammate Achievement (3)
Random Map Achievement (3) Cross-Map Achievement (4) Beta Map Achievement (2) Battle Royale Achievement (1) Bot Achievement (1)
Ratings Achievement (4) Tournament Achievement (16) General Achievement (5) Clan Achievement (1) Map Contribution (3)

Postby DiM on Mon Feb 04, 2008 12:04 pm

people don't like bottle necks and they avoid them like the plague.

look at indochina. it has great graphics but nobody plays it becouse of the middle bottle neck. it's just bad.
“In the beginning God said, the four-dimensional divergence of an antisymmetric, second rank tensor equals zero, and there was light, and it was good. And on the seventh day he rested.”- Michio Kaku
Image
User avatar
Major DiM
 
Posts: 10387
Joined: Wed Feb 14, 2007 6:20 pm
Location: making maps for scooby snacks
Medals: 45
Standard Achievement (2) Doubles Achievement (2) Triples Achievement (1) Terminator Achievement (2) Assassin Achievement (2)
Freestyle Achievement (1) Nuclear Spoils Achievement (1) Fog of War Achievement (2) Speed Achievement (1) Teammate Achievement (1)
Cross-Map Achievement (2) Ratings Achievement (3) Tournament Achievement (4) General Achievement (4) Map Contribution (10)
Tournament Contribution (4) General Contribution (3)

Postby lanyards on Mon Feb 04, 2008 12:06 pm

DiM wrote:people don't like bottle necks and they avoid them like the plague.

look at indochina. it has great graphics but nobody plays it becouse of the middle bottle neck. it's just bad.
I like Indochina. :cry: But it isn't really bottle necks, because of the sea routes. There are three ways to the other side. Two sea routes and through the land.

--lanyards
User avatar
Colonel lanyards
 
Posts: 1294
Joined: Sat Feb 24, 2007 1:31 am
Medals: 99
Monthly Leader Bronze (1) Standard Achievement (4) Doubles Achievement (4) Triples Achievement (4) Quadruples Achievement (4)
Terminator Achievement (3) Assassin Achievement (3) Manual Troops Achievement (4) Freestyle Achievement (4) Polymorphic Achievement (2)
Nuclear Spoils Achievement (3) Fog of War Achievement (4) Trench Warfare Achievement (3) Speed Achievement (4) Teammate Achievement (3)
Random Map Achievement (3) Cross-Map Achievement (4) Beta Map Achievement (2) Battle Royale Achievement (1) Bot Achievement (1)
Ratings Achievement (4) Tournament Achievement (16) General Achievement (5) Clan Achievement (1) Map Contribution (3)

Postby Hotdoggie on Mon Feb 04, 2008 12:10 pm

I'd play this map as it is now, an impressive first draft and I don't think it is too bottle necked...definately not as bad as Indonesia.

EDIT: maybe move the sea route at the top of the page which goes furthest to the left to the purple continent instead?

EDIT 2: maybe some ports? :)
Last edited by Hotdoggie on Mon Feb 04, 2008 12:17 pm, edited 2 times in total.
PERSONAL BEST...
Rank: Colonel
Score: 2802
Place: 120
Date: 16 / 2 / 2009
Lieutenant Hotdoggie
 
Posts: 563
Joined: Sun Mar 04, 2007 11:29 am
Location: Doodle Earth
Medals: 32
Standard Achievement (3) Doubles Achievement (2) Triples Achievement (2) Quadruples Achievement (2) Terminator Achievement (2)
Assassin Achievement (3) Manual Troops Achievement (1) Freestyle Achievement (3) Fog of War Achievement (3) Speed Achievement (3)
Cross-Map Achievement (3) Ratings Achievement (3) Tournament Achievement (1) General Achievement (1)

Postby DiM on Mon Feb 04, 2008 12:11 pm

lanyards wrote:
DiM wrote:people don't like bottle necks and they avoid them like the plague.

look at indochina. it has great graphics but nobody plays it becouse of the middle bottle neck. it's just bad.
I like Indochina. :cry: But it isn't really bottle necks, because of the sea routes. There are three ways to the other side. Two sea routes and through the land.

--lanyards


yes but those ways are shaped like a bottle neck.

let's look at the classic map. from any continent you can move to the farthes continent by going through just one other.
NA to australia through asia
SA to asia through NA or Africa
NA to africa through SA or Europe.

on this map if you want to go from costa rica to colombia you have to pass through 3 out of 4 other continents
“In the beginning God said, the four-dimensional divergence of an antisymmetric, second rank tensor equals zero, and there was light, and it was good. And on the seventh day he rested.”- Michio Kaku
Image
User avatar
Major DiM
 
Posts: 10387
Joined: Wed Feb 14, 2007 6:20 pm
Location: making maps for scooby snacks
Medals: 45
Standard Achievement (2) Doubles Achievement (2) Triples Achievement (1) Terminator Achievement (2) Assassin Achievement (2)
Freestyle Achievement (1) Nuclear Spoils Achievement (1) Fog of War Achievement (2) Speed Achievement (1) Teammate Achievement (1)
Cross-Map Achievement (2) Ratings Achievement (3) Tournament Achievement (4) General Achievement (4) Map Contribution (10)
Tournament Contribution (4) General Contribution (3)

Next

Return to Melting Pot: Map Ideas

Who is online

Users browsing this forum: No registered users and 1 guest

Login