Hypothetical discussion topic

The SoC Training Academy and its Training Grounds provide basic training for new and old members looking to enhance their game strategy. "Train a Cook today, lose to a Sergeant tomorrow"

Moderators: Academy Team, Global Moderators

Forum rules
Please read the Community Guidelines before posting.

Hypothetical discussion topic

Postby Dukasaur on Thu Feb 02, 2012 6:41 am

Quoth the raven: nevermore!
User avatar
Major Dukasaur
Head Socialite
Head Socialite
 
Posts: 11197
Joined: Sat Nov 20, 2010 4:49 pm
Location: Beautiful Niagara
Medals: 136
Standard Achievement (4) Doubles Achievement (3) Triples Achievement (2) Quadruples Achievement (2) Terminator Achievement (3)
Assassin Achievement (2) Manual Troops Achievement (2) Freestyle Achievement (2) Polymorphic Achievement (1) Nuclear Spoils Achievement (2)
Fog of War Achievement (4) Trench Warfare Achievement (2) Speed Achievement (1) Teammate Achievement (2) Random Map Achievement (3)
Cross-Map Achievement (4) Beta Map Achievement (2) Battle Royale Achievement (1) Ratings Achievement (4) Tournament Achievement (19)
General Achievement (15) Clan Achievement (9) Training Achievement (2) Challenge Achievement (5) Tournament Contribution (31)

Re: Hypothetical discussion topic

Postby Viceroy63 on Thu Feb 02, 2012 11:55 am

Cool! A thread was created after all. Well now that I am here, let me share my thoughts on that game.

I would have been elimanted for sure if I had tried to hold onto my spoils to get the most for my trade. I don't know if anyone else had a set of spoils but if they did and they had traded them in when they had the chance to do so, the game would have been very different.

If I had not traded in when I did upon the advice of the instructor (because I was one of the weakest on the map) I would have been just another domino with four spoils and that game would have been over then. In one play. So I now believe that when the spoils trade get to like 30 troops or even perhaps 20 troops, I am just going to trade in ready or not. It might give more troops to the next guy but at least I will have mine.
User avatar
Major Viceroy63
 
Posts: 1245
Joined: Mon Aug 15, 2011 8:34 pm
Location: Where No One Has Gone Before.
Medals: 18
Standard Achievement (2) Doubles Achievement (1) Triples Achievement (1) Quadruples Achievement (1) Terminator Achievement (1)
Fog of War Achievement (1) Trench Warfare Achievement (2) Teammate Achievement (1) Ratings Achievement (3) General Achievement (1)
Clan Achievement (1) Training Achievement (2) General Contribution (1)

Re: Hypothetical discussion topic

Postby macbone on Thu Feb 02, 2012 10:14 pm

I've experimented using a few different approaches, sometimes holding onto my cards in the hopes that I can still pull out a win, and other times cashing when the value gets up into the 20+ range. Overall, late in the game, I believe it's better to have troops on the board. Too many times, a player will go for an elimination and come up just short (a hanging), and if you're appropriately positioned, you can take advantage of that. The fewer spoils you have, the less of a target you are, and the greater the opportunity you have to make a move at the end.

It's like the stock market analogy you've brought up before - cards represent stocks, troops on the board represent ready cash in hand. Those stocks can potentially reap great profits for you, but you can lose them quickly. It's much harder to lose the troops on the board, and often a player with the right troops in position can snatch up those cards, just as someone with ready cash can make a killing by buying when the market is low.
User avatar
Major macbone
SoC Training Instructor
SoC Training Instructor
 
Posts: 5557
Joined: Wed Jun 03, 2009 7:12 pm
Location: Looking out over Victoria Harbor, thinking about Middle Earth and how good my wife looks
Medals: 82
Monthly Leader Bronze (1) Standard Achievement (3) Doubles Achievement (3) Triples Achievement (3) Quadruples Achievement (3)
Terminator Achievement (3) Assassin Achievement (1) Manual Troops Achievement (1) Freestyle Achievement (1) Polymorphic Achievement (1)
Nuclear Spoils Achievement (2) Fog of War Achievement (3) Trench Warfare Achievement (2) Speed Achievement (1) Teammate Achievement (2)
Random Map Achievement (3) Cross-Map Achievement (3) Beta Map Achievement (1) Ratings Achievement (4) Tournament Achievement (8)
General Achievement (9) Clan Achievement (10) Training Achievement (2) Challenge Achievement (1) Tournament Contribution (2)

Re: Hypothetical discussion topic

Postby QoH on Thu Feb 02, 2012 10:28 pm

Game 10421658

As you can see I sort of lost my temper a bit. I mean really, I should have had the win, easily.
Image
Please don't invite me to any pickup games. I will decline the invite.
Major QoH
 
Posts: 1835
Joined: Fri Aug 20, 2010 12:37 pm
Medals: 78
Standard Achievement (3) Doubles Achievement (3) Triples Achievement (2) Quadruples Achievement (3) Terminator Achievement (2)
Assassin Achievement (2) Manual Troops Achievement (3) Freestyle Achievement (3) Nuclear Spoils Achievement (3) Fog of War Achievement (4)
Trench Warfare Achievement (2) Speed Achievement (3) Teammate Achievement (2) Random Map Achievement (2) Cross-Map Achievement (3)
Battle Royale Achievement (1) Ratings Achievement (3) Tournament Achievement (9) General Achievement (7) Clan Achievement (10)
Training Achievement (1) Tournament Contribution (7)

Re: Hypothetical discussion topic

Postby Viceroy63 on Fri Feb 03, 2012 12:04 am

macbone wrote:I've experimented using a few different approaches, sometimes holding onto my cards in the hopes that I can still pull out a win, and other times cashing when the value gets up into the 20+ range. Overall, late in the game, I believe it's better to have troops on the board. Too many times, a player will go for an elimination and come up just short (a hanging), and if you're appropriately positioned, you can take advantage of that. The fewer spoils you have, the less of a target you are, and the greater the opportunity you have to make a move at the end.

It's like the stock market analogy you've brought up before - cards represent stocks, troops on the board represent ready cash in hand. Those stocks can potentially reap great profits for you, but you can lose them quickly. It's much harder to lose the troops on the board, and often a player with the right troops in position can snatch up those cards, just as someone with ready cash can make a killing by buying when the market is low.


Good answer Macbone!

And a good anology that complemeted the Stocks and Bonds. The troops on the board are like ready cash in hand that is yours. It's like that old saying, "A Bird in the hand is worth two in the bush." :D
User avatar
Major Viceroy63
 
Posts: 1245
Joined: Mon Aug 15, 2011 8:34 pm
Location: Where No One Has Gone Before.
Medals: 18
Standard Achievement (2) Doubles Achievement (1) Triples Achievement (1) Quadruples Achievement (1) Terminator Achievement (1)
Fog of War Achievement (1) Trench Warfare Achievement (2) Teammate Achievement (1) Ratings Achievement (3) General Achievement (1)
Clan Achievement (1) Training Achievement (2) General Contribution (1)

Re: Hypothetical discussion topic

Postby macbone on Sun Feb 05, 2012 6:07 am

QoH, nice tirade there at the end. =)
User avatar
Major macbone
SoC Training Instructor
SoC Training Instructor
 
Posts: 5557
Joined: Wed Jun 03, 2009 7:12 pm
Location: Looking out over Victoria Harbor, thinking about Middle Earth and how good my wife looks
Medals: 82
Monthly Leader Bronze (1) Standard Achievement (3) Doubles Achievement (3) Triples Achievement (3) Quadruples Achievement (3)
Terminator Achievement (3) Assassin Achievement (1) Manual Troops Achievement (1) Freestyle Achievement (1) Polymorphic Achievement (1)
Nuclear Spoils Achievement (2) Fog of War Achievement (3) Trench Warfare Achievement (2) Speed Achievement (1) Teammate Achievement (2)
Random Map Achievement (3) Cross-Map Achievement (3) Beta Map Achievement (1) Ratings Achievement (4) Tournament Achievement (8)
General Achievement (9) Clan Achievement (10) Training Achievement (2) Challenge Achievement (1) Tournament Contribution (2)

Re: Hypothetical discussion topic

Postby QoH on Sun Feb 05, 2012 9:12 pm

macbone wrote:QoH, nice tirade there at the end. =)

It was fun letting it all out. :twisted:
Image
Please don't invite me to any pickup games. I will decline the invite.
Major QoH
 
Posts: 1835
Joined: Fri Aug 20, 2010 12:37 pm
Medals: 78
Standard Achievement (3) Doubles Achievement (3) Triples Achievement (2) Quadruples Achievement (3) Terminator Achievement (2)
Assassin Achievement (2) Manual Troops Achievement (3) Freestyle Achievement (3) Nuclear Spoils Achievement (3) Fog of War Achievement (4)
Trench Warfare Achievement (2) Speed Achievement (3) Teammate Achievement (2) Random Map Achievement (2) Cross-Map Achievement (3)
Battle Royale Achievement (1) Ratings Achievement (3) Tournament Achievement (9) General Achievement (7) Clan Achievement (10)
Training Achievement (1) Tournament Contribution (7)


Return to SoC Training Grounds

Who is online

Users browsing this forum: mackadoo

cron
Login