Moderator: Cartographers
natty_dread wrote:Ok, tried several different textures. They looked really cool but didn't really work with the visual style. I might show them some time, just to show off...
Anyway here's one I came up with that I think looks decent. I mean the one on the playable area, I put this old texture on the neutral area just to show how neat it is to differentiate the neutral area from playable with texture...
ender516 wrote:You're right, that is a good way to distinguish playable from non-playable, but I think generally the non-playable texture should be plainer than the playable.
isaiah40 wrote:I think that the no-playable area can have no texture to it. As IMO it detracts from the rest of the map. Maybe lighten it up as well.
isaiah40 wrote:Go enders way but with no inner glow/bevel on it. Just make it blah! Then it should be good to go.
ManBungalow wrote:The mini-map could pose difficulties. I think you need to textually explain that holding Northern Sweden and Southern Sweden together gives an additional bonus. Those arrows are hard to understand at first. In fact, it took me a while to realise that Norway is actually two bonuses because the (thicker) bonus edge is so short there.
Also, you may want to re-arrange Denmark a little. I'm not quite sure whether Skane attacks Sjaelland or Kobenhavn and if Fyn attacks Sonderjylland.
I otherwise like the graphics as they are and have a feeling this will be getting the Draft stamp soon.
I want to ask what might be a stupid question... why is this still in the "Map Ideas" area? This seems fairly developed and everyone knows the direction the map is going in. Does this have to do with the new foundry system or is it just an oversight?
Sorry to be a pain about this... but I still think the texture looks bad. It's too uniform and too big. I look at that and I think, one single photoshop filter... which is usually bad.
And your army dots should be light, not dark. The numbers show up better on light than dark.
I like the mountains though, nice improvement.
Maybe extend the mountains to block Sweden from upper Norway and create a little enclave? Seems like it might be better for gameplay. Then knock Upper Norway down to 3 and bring Upper Sweden down to 3 as well.
South Finland has 10 territories... Up that to maybe 5 as well?
What's the point of having Foroyar in this map?
Are the capitals part of the bonus regions? You should specify this somewhere.
MrBenn wrote:Graphically, I have a sneaky suspicion that the current image is still a long way from where a fully Quenched map will be - but you first priority is going to be be to work towards getting your gameplay stamp. There is a lot of potential here - read through the gameplay guide and start balancing and fine-tuning your map.
MrBenn wrote:For completeness, you could consider adding Svalbard, and some other islands?
With the Glacier, there's no reason you would need it to start neutral - Sure it would suck to be dropped it, but there's going to be no real reason for anybody to capture it otherwise?
Then I did the research, which I should have done in the first place. Svalbards are a part of the Kingdom of Norway, while Bouvet is a dependent. Also, they are closer to continental Europe than Iceland is. So, in short, I don't object to this idea. I just hope that it can be done without crowding the map. You have Iceland, the Faroes and possibly the Svalbards on this map in places that aren't geographically realistic. I think it will work, but I think it's going to be a tough process to get it right.The Svalbards are really far north. I know geographic realities can be tweaked/ignored in our maps, but there is a significant distance between the Svalbards and mainland Norway that is difficult to ignore. If you include them, where do you stop? I'm not a Nordic political expert, but I'm pretty sure Bouvet Island maintains the same political status with Norway... should it be included?!
Svalbards are a part of the Kingdom of Norway, while Bouvet is a dependent. Also, they are closer to continental Europe than Iceland is. So, in short, I don't object to this idea. I just hope that it can be done without crowding the map.
2) I know that I'm going back to a point from 5 pages ago (and one that doesn't need to be decided until the graphics workshop)
3) Bonus regions. I'm glad you brought this up. I'm not a geographical expert, but if there's a way to divide Sweden and/or Finland into 3 regions, rather than 2, I think it will help gameplay. You can still keep the superbonuses (and they can become even more important AND difficult to hold). Dividing those countries in two just gives the feel of "well, I want to have superbonuses so I just cut the countries in half."
With all that said, I want to make one thing clear. I keep coming back to this map thread because I love the idea, the start and your work. So any comments/suggestions are solely because I really like the direction you're going in. I take no offense if you ignore my advice and I hope you don't take any when I give it. I wish there were more mapmakers as dedicated as you.
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