Moderator: Cartographers
koontz1973 wrote:Played around with the border and believe I have gotton the corners the best they will ever get.
natty_dread wrote:Ahem... Let's try to tackle this problem, shall we?
koontz1973 wrote:natty_dread wrote:Ahem... Let's try to tackle this problem, shall we?
No, lets not, I am all for sub standard graphics and crappy game play as long as my maps get made. If you want to spend 20 hours getting each pixel super perfect, then you can. As for me, I have no problem playing on maps that look like shit.
Will look at it again tonight/tomorrow.
AndyDufresne wrote:Someone has seemed to spill nuclear slime/sludge on the map.
But in all seriousness, I like the radar theme quite a bit.
--Andy
koontz1973 wrote:Hi Doom, nice to see you around here and not stick in the tourney threads. Changing the Enemy = opposing players would mean more space. As you said, you understand it so no real need to change.
HMS Brilliant and HMS Invincible cannot bombard the enemy from the British side and ARA Belgrano from the Argentinian side cannot bombard the British.
Rules of Engagement is the normal term used by most forces when in a battle zone. It covers what, when, how, why to fight. It is just the title for that box, the same as the others have British (land forces, Argentine land forces, Naval and Air Forces as theirs. If it causes confusion, I may take it out.
DoomYoshi wrote:I don't understand it though. What is the point of HMS Brilliant and Invincible if they can't attack anything?
koontz1973 wrote:DoomYoshi wrote:I don't understand it though. What is the point of HMS Brilliant and Invincible if they can't attack anything?
They can attack each other and the surrounding British ships.
Not every ship in either fleet would be in striking range of the other.
DoomYoshi wrote:koontz1973 wrote:DoomYoshi wrote:I don't understand it though. What is the point of HMS Brilliant and Invincible if they can't attack anything?
They can attack each other and the surrounding British ships.
Not every ship in either fleet would be in striking range of the other.
Ok, but the Rules of Engagement suggests that British forces can only attack Argentinain forces and vice versa. If that is not what it means, then what does it mean? It seems that it means nothing and should be taken away.
koontz1973 wrote:DoomYoshi wrote:koontz1973 wrote:DoomYoshi wrote:I don't understand it though. What is the point of HMS Brilliant and Invincible if they can't attack anything?
They can attack each other and the surrounding British ships.
Not every ship in either fleet would be in striking range of the other.
Ok, but the Rules of Engagement suggests that British forces can only attack Argentinain forces and vice versa. If that is not what it means, then what does it mean? It seems that it means nothing and should be taken away.
If you look at other parts of the legend (the word enemy is used a lot), it says that planes can only attack enemy land and sea forces. So a British plane can only attack Argentinian land/sea forces. An Argentinian ship can only bombard a British ship etc. Without the Enemy = phrase, everyone would ask why they could not attack a different player from a certain plane or ship.
DoomYoshi wrote:koontz1973 wrote:DoomYoshi wrote:koontz1973 wrote:DoomYoshi wrote:I don't understand it though. What is the point of HMS Brilliant and Invincible if they can't attack anything?
They can attack each other and the surrounding British ships.
Not every ship in either fleet would be in striking range of the other.
Ok, but the Rules of Engagement suggests that British forces can only attack Argentinain forces and vice versa. If that is not what it means, then what does it mean? It seems that it means nothing and should be taken away.
If you look at other parts of the legend (the word enemy is used a lot), it says that planes can only attack enemy land and sea forces. So a British plane can only attack Argentinian land/sea forces. An Argentinian ship can only bombard a British ship etc. Without the Enemy = phrase, everyone would ask why they could not attack a different player from a certain plane or ship.
Oh ok, now I understand, it is just clarifying what enemy means. Thank you. Now that you mention it, I don't think there is a better way to put it.
natty_dread wrote:I was wrong
gimil wrote:I know I have left it a bit late but this issue just came to me just now as I was about to stamp this....sorry
The green impassable stuff just doesn't fit with the rest of the map. It's colouring and texture is just all wrong. I think you need something in greyscale that is a little more subtle texture wise.
Sorry to do this, but apart from that I am pretty satisfied.
koontz1973 wrote:The one reason I chose to have them this green was when I looked at the images of radar screens, they all had (depending on the colouring) large luminous splodges (no better word for it) for the higher ground.
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