- is there any reason for this map to not go in beta?
In the not so distant future, 8 superpowers of the Earth are waging a proxy war - a war for the moon. Each country wants to conquer moon for it's own purposes. USA, Russia, China, India, EU, South Africa, Brazil and Japan each have built rockets which they plan to launch at the moon, with 1 shuttle each - shuttles carrying armies of Space Marines. Which of the countries will be able to claim the moon and it's valuable Helium-3 resources in it's name?
8 shuttles (1 for each country) 16 landing sites (2 for each country) 27 craters 15 seas 6 Helium-3 mines 3 Missile bases
Shuttles: Each of these is a starting point and starts with 3 troops. Leftovers start with 10 neutrals. Each receives a +2 autodeploy.
USA shuttle US Russia shuttle RU Japan shuttle JP China shuttle CN India shuttle IN Europe shuttle EU South Africa shuttle ZA Brazil shuttle BR
Each Shuttle can one-way assault the same country's landing sites 1 & 2.
Landing sites: Each starts with 3 neutrals. Holding both sites of the same country gives a +2 bonus, or +3 if you also hold the shuttle of the same country.
USA landing site US1 USA landing site US2 Russia landing site RU1 Russia landing site RU2 Japan landing site JP1 Japan landing site JP2 China landing site CN1 China landing site CN2 Europe landing site EU1 Europe landing site EU2 South Africa landing site ZA1 South Africa landing site ZA2 Brazil landing site BR1 Brazil landing site BR2
Landing sites cannot assault the rockets, only territories around them.
Craters: Each crater starts with 2-4 neutrals.
There are 27 individually named craters.
Burg Hercules Aristoteles Plato Eudoxus Macrobius Cassini Autocylus Plinius Firmicus Eratosthenes Triesnecker Reinhold Lansberg Ptolemaeus Theophilus Arzachel Catharine Piccolomini Grimaldi Byrgius Bullialdus Tycho Walter Aliacensis Magnus Maunolycus
Craters give no bonus except for the regular territory bonus.
Helium-3 mines: Each He-3 mine starts with 6 neutrals. Each gives +2 troops bonus.
There are 6 He-3 mines. They are craters that are being mined for the valuable Helium-3, an isotope of helium that is used for fuel in fusion reactors in the future.
Each Helium-3 mine gives a +2 bonus.
Marie: Marie (singular Mare) or seas each start with 4-5 neutrals. Holding all gives a +18 bonus.
Mare Frigoris Mare Imbrium North Mare Imbrium South Mare Serenitatis Mare Tranquillitatis Northern Oceanus Procellarum Southern Oceanus Procellarum Mare Vaporum Mare Crisium Mare Spumansis Mare Nectaris Mare Fecunditas Mare Humorum Mare Nubium Sinus Medii
Missile bases: These start with 15 neutrals, and revert back to 15 neutrals at the beginning of the turn of the player who holds them, ie. they are killer neutrals.
Roris base Fracastorius base Longomontanus base
Missile bases are connected to territories around them in the same way as craters. Each base can one-way assault all shuttles, and are the only territories that can assault shuttles. They obviously give no bonus, being killer neutrals.
Hold any 1 of the 8 shuttles, and all 6 Helium-3 mines for one round and you will win automatically.
Nothing at the moment. Suggestions are welcome!
Last edited by natty dread on Wed Oct 06, 2010 3:32 pm, edited 127 times in total.
Yes, I do. I thought about making a map of the moon, but never found an illustration like this to work from. I would like to see a 3D hand drawing of this scene. Or at least go in and paint over this image with some color. I think that it would be absolutely fantastic.
PS. if you could supply me with this shot without the text, I will be happy to work on the art. That is when I get freed up a bit. I have my hands full right now on numerous projects in the foundry.
Last edited by porkenbeans on Tue Nov 03, 2009 11:57 am, edited 2 times in total.
It's an okay image, the image probably comes from NASA and is likely pieced together from other images. The image looks like there are ribs on it... lines of longitude almost, not your fault, I can see it in the original too.
Click image to enlarge.
This one might be better.
I think the biggest problem with a lot of these planetary maps.(Moon, Mars) Is that the map maker tries to hang onto a lot of the original image, but it doesn't lend itself to being made into a map very well. Get the gameplay setup and then see how you can work the graphics.