by Jota on Thu Apr 27, 2006 3:37 pm
Currently, if you can take both Sol and the Warp Gate Network at the same time (difficult, but holding Sol will give you a decent position to attempt it from), then you'll be down to only three borders you need to defend in order to get a bonus of ten armies.
Now, maybe the difficulty of pulling that off justifies it. But probably not. One thing to do would be to reduce the Warp Gates and Wormholes to 4 and 3 respectively. Another thing -- and this would also address some of the other concerns people have had -- would be to add a deep space station between Valhalla and Sol (similar to Inkling Station and Tir na nog Station). That itself brings up two issues, though:
A) Adding another country would bring the map from 40 to 41 countries total. That'd be a slight shame, since 40's a cool number. But that's a minor point.
B) Adding a country there would make it hard to justify not increasing Sol's bonus to 6, since it'd now be a total of 12 countries with six borders. Increasing its bonus could arguably defeat the whole purpose of the exercise (since Sol + Warp Gates would still >= 10). Or maybe the extra border would make it all OK, because it'd make Sol that much harder to control in the first place.
Removing one of the countries from Sol would probably address both of those issues. If I went that route, it'd probably end up being either Mercury, Luna, or Pluto. But that'd make me sad: I'm kinda attached to Sol, what with it being my home and all. Any thoughts on the whole matter?