Conquer Club

Philippines Map revealed!! [Quenched]

Care to peruse completed maps? Take a stroll through the Atlas.

Moderator: Cartographers

Forum rules
Please read the Community Guidelines before posting.

Postby Banana Stomper on Mon May 15, 2006 4:59 pm

I still find it unpleasant to look at. Everything is very flat and very secluded. I don't know how anyone else feels about it, but i don't think i'd play it. Perhaps graphics or something to fill in the large open spaces in the middle, and the legend will take away this nearly sickening effect, but as it stands, i dont' like it very much.
User avatar
Corporal 1st Class Banana Stomper
 
Posts: 422
Joined: Thu Mar 16, 2006 4:39 pm
Location: Richmond, Virginia

Postby kevinc on Tue May 16, 2006 11:19 am

Marvaddin wrote:Only for register, some of these minor problems you are talking about are caused by the jpg conversion.


If it's the jaggyness people are referring to it's because things are not anti-aliased. I'm not sure what software you're using but most packages support antialiasing text and lines.
User avatar
Corporal kevinc
 
Posts: 182
Joined: Tue Mar 14, 2006 4:47 pm
Location: Dublin

Postby rocksolid on Tue May 16, 2006 2:22 pm

Cuyo looks like it's drowning a bit. Maybe change their colour a bit more to differentiate from the water.
User avatar
Lieutenant rocksolid
 
Posts: 625
Joined: Sat Mar 18, 2006 10:00 pm
Location: Mowwwnt Reeeal

Postby Marvaddin on Tue May 16, 2006 5:44 pm

Thanks for the feedback, guys...

I will try post a new version on weekend... For now, I would appreciate some suggestions of free, intuitive and good graphics editor.
Image
User avatar
Major Marvaddin
 
Posts: 2545
Joined: Thu Feb 09, 2006 5:06 pm
Location: Belo Horizonte, Brazil

Postby Banana Stomper on Tue May 16, 2006 6:01 pm

you can get a trial version of photoshop, it runs out eventually, but you could definitely pull off some quality maps

and its not impossible
User avatar
Corporal 1st Class Banana Stomper
 
Posts: 422
Joined: Thu Mar 16, 2006 4:39 pm
Location: Richmond, Virginia

Postby Marvaddin on Tue May 16, 2006 6:41 pm

I know, but Im not looking for a tool for this map, but for this and my future maps / other things... I hope you can give me a better tip, banana. Thanks.

(Hmm, by the way, in Portuguese, hope = expect. Would I be unpolite if I have used expect? Not my goal, of course.)
Image
User avatar
Major Marvaddin
 
Posts: 2545
Joined: Thu Feb 09, 2006 5:06 pm
Location: Belo Horizonte, Brazil

Postby thegrimsleeper on Tue May 16, 2006 6:45 pm

:x
Last edited by thegrimsleeper on Wed May 17, 2006 4:02 pm, edited 2 times in total.
User avatar
Sergeant 1st Class thegrimsleeper
 
Posts: 984
Joined: Thu Jan 26, 2006 10:40 am
Location: Seattle

Postby Banana Stomper on Tue May 16, 2006 8:06 pm

Marvaddin wrote:I know, but Im not looking for a tool for this map, but for this and my future maps / other things... I hope you can give me a better tip, banana. Thanks.

(Hmm, by the way, in Portuguese, hope = expect. Would I be unpolite if I have used expect? Not my goal, of course.)


Good call in going with hope. Expect probably would have han an impolite air to it. Best of luck with whatever grim sent ya.
User avatar
Corporal 1st Class Banana Stomper
 
Posts: 422
Joined: Thu Mar 16, 2006 4:39 pm
Location: Richmond, Virginia

Postby kevinc on Wed May 17, 2006 3:55 pm

Marvaddin wrote:Thanks for the feedback, guys...

I will try post a new version on weekend... For now, I would appreciate some suggestions of free, intuitive and good graphics editor.


Inkscapeis an Open Source Vector tool. Vector tools take awhile to get used to, if you're used to bitmap tools (like paint) but they're perfect for this kind of thing.

Also, Paint.Net is a free tool that is like a very very basic version of Photoshop.

Both should help you out and are free. :)

Good luck!
User avatar
Corporal kevinc
 
Posts: 182
Joined: Tue Mar 14, 2006 4:47 pm
Location: Dublin

Postby Marvaddin on Mon May 22, 2006 1:02 am

Image

New update. I cut some parts of the background, so the file is smaller and I can upload the png format.

As said:
- bit more darker.
- bigger Cagayan
- Malaysia present
- some names re-positioned

Also, routes and names have now better graphics. But I still didnt do the legend... How is it going for now?
Image
User avatar
Major Marvaddin
 
Posts: 2545
Joined: Thu Feb 09, 2006 5:06 pm
Location: Belo Horizonte, Brazil

Postby SteveVai on Mon May 22, 2006 1:13 am

Marvaddin wrote:- Malaysia present

What for?
Corporal SteveVai
 
Posts: 1
Joined: Sat Mar 11, 2006 8:43 am
Location: Berlin

Postby Semanticprison on Mon May 22, 2006 1:16 am

I dont have the greatest color vision, and to me the orange and green blend together. I think it would help to switch a diff color with the orange.
Private Semanticprison
 
Posts: 8
Joined: Wed May 10, 2006 3:25 am

Postby Jota on Mon May 22, 2006 1:52 am

I don't think switching to PNG has helped the aliasing issues, unfortunately. If you look closely at the edges of your continents, you'll noticed that they're all straight lines and right angles, very jagged. It's especially visible in the tiny islands around Jolo: they look like little squares.
User avatar
Sergeant 1st Class Jota
 
Posts: 634
Joined: Wed Mar 29, 2006 7:38 pm

Postby Marvaddin on Mon May 22, 2006 9:10 am

Malaysia is there occupying an empty space, and since its really there in real life, I dont see any problem.

About the little islands, little squares is what I think they should really seem... Any problem with that? Maybe you can suggest how they should be then, Jota. The same for the borders, this IS the way I like them... if you can suggest something more "visible", I can change my mind.

More people having problems with colours?
Image
User avatar
Major Marvaddin
 
Posts: 2545
Joined: Thu Feb 09, 2006 5:06 pm
Location: Belo Horizonte, Brazil

Postby Jota on Mon May 22, 2006 9:54 am

As an example, this map and this one both show the small islands as being rounded, rather than as little boxes. If no one else is bothered by the aliasing, then that's fine. It just makes the map harder for me to look at.
User avatar
Sergeant 1st Class Jota
 
Posts: 634
Joined: Wed Mar 29, 2006 7:38 pm

Postby kevinc on Mon May 22, 2006 4:37 pm

I wouldn' tcut out the background like that. It looks very strange.

Text is much more readable now it's anti-alised. I'd suggest maybe not using italic text, or else make it larger. That will make it even more legible.

Still looking forward to playing this map. :)
User avatar
Corporal kevinc
 
Posts: 182
Joined: Tue Mar 14, 2006 4:47 pm
Location: Dublin

Postby Pedronicus on Mon May 29, 2006 6:38 pm

is this ever going to be published?

we seem to have no new maps for ages - and then 3 turn up at once....


for once - i wont have to contemplate if a squiggly brown skid mark is a non crossable border. (Who wants to walk through all that shit?)

I've got my outboard motor powered up, and up for some island hoping.
Image
Highest position 7th. Highest points 3311 All of my graffiti can be found here
Major Pedronicus
 
Posts: 2080
Joined: Tue Jan 24, 2006 2:42 pm
Location: Busy not shitting you....

Postby Marvaddin on Tue May 30, 2006 12:07 am

Pedronicus wrote:is this ever going to be published?

Yes, I intend finish it soon... in some days, I mean; Im a little busy these days...
Image
User avatar
Major Marvaddin
 
Posts: 2545
Joined: Thu Feb 09, 2006 5:06 pm
Location: Belo Horizonte, Brazil

Postby Banana Stomper on Wed May 31, 2006 3:04 pm

Make cuyo bigger so its not just 6 pixels. Give it some substance man!
User avatar
Corporal 1st Class Banana Stomper
 
Posts: 422
Joined: Thu Mar 16, 2006 4:39 pm
Location: Richmond, Virginia

Postby Marvaddin on Sun Jun 04, 2006 1:06 am

Another update... If no one complain, it can be the final :D

Image

So, guys, let me know what you think about this.
Image
User avatar
Major Marvaddin
 
Posts: 2545
Joined: Thu Feb 09, 2006 5:06 pm
Location: Belo Horizonte, Brazil

Postby AK_iceman on Sun Jun 04, 2006 1:10 am

i think it looks great, really looking forward to it marv
User avatar
Sergeant 1st Class AK_iceman
 
Posts: 5704
Joined: Wed May 10, 2006 10:39 pm

Postby reverend_kyle on Sun Jun 04, 2006 1:15 am

looks very conquer club style, hate the continent bonus things though.
User avatar
Sergeant reverend_kyle
 
Posts: 9250
Joined: Tue Mar 21, 2006 4:08 pm
Location: 1000 post club

Postby Pedronicus on Sun Jun 04, 2006 8:30 am

no complaints
Major Pedronicus
 
Posts: 2080
Joined: Tue Jan 24, 2006 2:42 pm
Location: Busy not shitting you....

Postby Jota on Sun Jun 04, 2006 12:25 pm

Mechanically, all the countries/continents/borders/bonuses look good to me. My only real complaint is the aliasing (the jagged edges, especially visible in some of the coastlines). But if no one else is bothered by it, then I guess it's just me.

As a more minor note, I think that the shapes behind the continent names and bonuses might look a little better if the ends were a bit blunted. It looks OK the way it is, but I think I'd prefer it if they weren't tapered quite so much.
User avatar
Sergeant 1st Class Jota
 
Posts: 634
Joined: Wed Mar 29, 2006 7:38 pm

Postby Haydena on Sun Jun 04, 2006 12:38 pm

Jota wrote:My only real complaint is the aliasing (the jagged edges, especially visible in some of the coastlines). But if no one else is bothered by it, then I guess it's just me.


You're not the only one, I hate the way it looks all jagged. It needs to be addressed in my opinion. It shouldn't be too hard to fix marv.

I also don't like the legend, you're one who gives useful critiscm of other peoples legends, and I honestly think that this, and the Brazil maps legends both leave a lot to be desired, they just look, very simple... I don't know if it's just me... :roll:
User avatar
Sergeant 1st Class Haydena
 
Posts: 634
Joined: Sun Mar 19, 2006 2:43 pm
Location: Sussex, England

PreviousNext

Return to The Atlas

Who is online

Users browsing this forum: No registered users