Conquer Club

Three Kingdoms of Korea [Quenched]

Care to peruse completed maps? Take a stroll through the Atlas.

Moderator: Cartographers

Forum rules
Please read the Community Guidelines before posting.

Re: Three Kingdoms of Korea v22

Postby AndyDufresne on Mon Jun 13, 2011 2:56 pm

I think I'd have to disagree with signature argument, though the rest of your responses make sense.


--Andy
User avatar
Corporal 1st Class AndyDufresne
 
Posts: 24919
Joined: Fri Mar 03, 2006 8:22 pm
Location: A Banana Palm in Zihuatanejo

Re: Three Kingdoms of Korea v22

Postby Victor Sullivan on Mon Jun 13, 2011 3:03 pm

I have to agree with Andy on the signatures argument. I think they'd look much better if they were centered in that empty space. To me, it looks like the signatures are trying to pose as part of the legend.

-Sully
User avatar
Corporal Victor Sullivan
 
Posts: 6010
Joined: Mon Feb 08, 2010 8:17 pm
Location: Columbus, OH

Re: Three Kingdoms of Korea v22

Postby natty dread on Mon Jun 13, 2011 3:39 pm

Click image to enlarge.
image


Click image to enlarge.
image


xml download/file.php?id=112
Image
User avatar
Sergeant 1st Class natty dread
 
Posts: 12877
Joined: Fri Feb 08, 2008 8:58 pm
Location: just plain fucked

Re: Three Kingdoms of Korea v21

Postby thenobodies80 on Wed Jun 15, 2011 7:24 am

thenobodies80 wrote:- There's a way to make more distinct the change of color/double color in hanju? again specially on the small version, where it's not so noticeable with armies on it....


All other things I've suggested previously are ok on your new version, but I don't understand what you did to make the blue/green stripes more noticeable... :?
I'm not at home so I have no way to do a test right now, but I'm curious to see how the map looks using a slightly darker green.
What do you think? Did you already tried but it doesn't work?

Nobodies
User avatar
Sergeant 1st Class thenobodies80
 
Posts: 5400
Joined: Wed Sep 05, 2007 4:30 am
Location: Milan

Re: Three Kingdoms of Korea v22

Postby natty dread on Wed Jun 15, 2011 7:43 am

thenobodies80 wrote:I don't understand what you did to make the blue/green stripes more noticeable...


I aligned the stripes so that the blue stripes are consistent between the Hanju/Sakju territories, thus making them more noticeable. Similar to as they are in Gaya.

thenobodies80 wrote:I'm curious to see how the map looks using a slightly darker green.


A darker green would not work for the colourblind, it would make the green very hard to distinguish from the yellow/brown on Tang.
Image
User avatar
Sergeant 1st Class natty dread
 
Posts: 12877
Joined: Fri Feb 08, 2008 8:58 pm
Location: just plain fucked

Re: Three Kingdoms of Korea v22

Postby thenobodies80 on Wed Jun 15, 2011 9:16 am

natty_dread wrote:A darker green would not work for the colourblind, it would make the green very hard to distinguish from the yellow/brown on Tang.


Maybe, but on the opposite, I think that the light green is really hard to distinguish for people that is not colorblind, but maybe it's just me.
User avatar
Sergeant 1st Class thenobodies80
 
Posts: 5400
Joined: Wed Sep 05, 2007 4:30 am
Location: Milan

Re: Three Kingdoms of Korea v22

Postby natty dread on Wed Jun 15, 2011 9:31 am

How would you know Hanju is green/blue if you can't distinguish it? ;)

Honestly, I've worked a lot on the colours, to get a combination that works for both colourblind and non-colourblind.

Also, if I change the green to darker, then it'll just make Bon-Gaya harder to see (it would be dark green/dark blue). There's no perfect solution here, with so many mixed colours, but I think the current one is optimal.
Image
User avatar
Sergeant 1st Class natty dread
 
Posts: 12877
Joined: Fri Feb 08, 2008 8:58 pm
Location: just plain fucked

Re: Three Kingdoms of Korea v22

Postby AndyDufresne on Thu Jun 16, 2011 9:09 am

I think you've satisfied most of my concerns. Good looking map.


--Andy
User avatar
Corporal 1st Class AndyDufresne
 
Posts: 24919
Joined: Fri Mar 03, 2006 8:22 pm
Location: A Banana Palm in Zihuatanejo

Re: Three Kingdoms of Korea v22

Postby thenobodies80 on Thu Jun 16, 2011 5:26 pm

natty_dread wrote:How would you know Hanju is green/blue if you can't distinguish it? ;)


I didn't say that I'm not able to distinguish it, just that it is hard to distinguish. Anyway, I don't want to bother you for a so small thing, just take note for the Beta stage. ;)

I have other 2 suggestions for you, don't worry both are minor things and absolutely not mandatory.
- You could move the coords of buyeo on the small version a bit to left, in this way the 888 don't cover the goguryeo text.
- Remove the small island beneath the right legend (I do not know why, but it bothers me :P )

On the whole the xml looks good, well done! =D>

Image

Nobodies
User avatar
Sergeant 1st Class thenobodies80
 
Posts: 5400
Joined: Wed Sep 05, 2007 4:30 am
Location: Milan

Re: Three Kingdoms of Korea v22

Postby natty dread on Fri Jun 17, 2011 1:16 am

Thanks for the stamp.

The island on the right (can't remember the name) is a part of Korea, so I'd like to keep it - we couldn't find a place in the gameplay for it but I think it deserves to be there, for accuracy.

New XML here, moved the small buyeo left 2 pixels

korea3.xml
(66.34 KiB) Downloaded 563 times
Image
User avatar
Sergeant 1st Class natty dread
 
Posts: 12877
Joined: Fri Feb 08, 2008 8:58 pm
Location: just plain fucked

Re: Three Kingdoms of Korea v22

Postby isaiah40 on Fri Jun 17, 2011 12:26 pm

A small congrats! =D>

I'll give a bigger one once this has cleared Beta!! ;)
Lieutenant isaiah40
 
Posts: 3990
Joined: Mon Aug 27, 2007 7:14 pm

Re: Three Kingdoms of Korea v22

Postby perchorin on Sun Jun 26, 2011 5:19 am

natty_dread wrote:Thanks for the stamp.

The island on the right (can't remember the name) is a part of Korea, so I'd like to keep it - we couldn't find a place in the gameplay for it but I think it deserves to be there, for accuracy.

New XML here, moved the small buyeo left 2 pixels

korea3.xml

The island is called Ulleungdo and I agree you should keep it. Great looking map can't wait to play it!
Image
Silvanus wrote:perch is a North Korean agent to infiltrate south Korean girls
User avatar
Major perchorin
 
Posts: 1859
Joined: Mon Sep 04, 2006 8:19 am
Location: Busan, South Korea

Re: Three Kingdoms of Korea v22

Postby natty dread on Sun Jun 26, 2011 7:47 am

Thanks! Good to hear that from a Korean person.
Image
User avatar
Sergeant 1st Class natty dread
 
Posts: 12877
Joined: Fri Feb 08, 2008 8:58 pm
Location: just plain fucked

Re: Three Kingdoms of Korea v22

Postby natty dread on Mon Jul 04, 2011 1:40 pm

A slight colour tweak:

Click image to enlarge.
image


Click image to enlarge.
image


show: previous version
Image
User avatar
Sergeant 1st Class natty dread
 
Posts: 12877
Joined: Fri Feb 08, 2008 8:58 pm
Location: just plain fucked

Re: Three Kingdoms of Korea [4 Jul 2011]

Postby natty dread on Mon Jul 18, 2011 8:14 pm

Summer wind blowing
Oh how it longs to beta-
testing of the map
Image
User avatar
Sergeant 1st Class natty dread
 
Posts: 12877
Joined: Fri Feb 08, 2008 8:58 pm
Location: just plain fucked

Re: Three Kingdoms of Korea [4 Jul 2011]

Postby AndyDufresne on Tue Jul 19, 2011 10:33 am

I'm pretty satisfied with most everything. In regards to the legend, is the +1 only for castles, and not capitals?


--Andy
User avatar
Corporal 1st Class AndyDufresne
 
Posts: 24919
Joined: Fri Mar 03, 2006 8:22 pm
Location: A Banana Palm in Zihuatanejo

Re: Three Kingdoms of Korea [4 Jul 2011]

Postby Kabanellas on Tue Jul 19, 2011 11:46 am

eager to try this one :)

I'll be expecting an invite Natty & Helix
Major Kabanellas
 
Posts: 1482
Joined: Fri Feb 27, 2009 12:21 pm
Location: Porto, Portugal

Re: Three Kingdoms of Korea [4 Jul 2011]

Postby natty dread on Tue Jul 19, 2011 12:34 pm

AndyDufresne wrote:I'm pretty satisfied with most everything. In regards to the legend, is the +1 only for castles, and not capitals?


--Andy


Castles only.

Kabanellas wrote:I'll be expecting an invite Natty & Helix


Sure!
Image
User avatar
Sergeant 1st Class natty dread
 
Posts: 12877
Joined: Fri Feb 08, 2008 8:58 pm
Location: just plain fucked

Re: Three Kingdoms of Korea [4 Jul 2011]

Postby Victor Sullivan on Tue Jul 19, 2011 6:24 pm

Kabanellas and Victor Sullivan wrote:eager to try this one :)

I'll be expecting an invite Natty & Helix

8-[

-Sully
User avatar
Corporal Victor Sullivan
 
Posts: 6010
Joined: Mon Feb 08, 2010 8:17 pm
Location: Columbus, OH

Re: Three Kingdoms of Korea [4 Jul 2011]

Postby thenobodies80 on Wed Jul 20, 2011 3:01 am

          Beta - Quenching

---The Final Forge period has concluded for the Three Kingdoms of Korea Map. All objections have had their time. The Foundry and I hereby brand this map with the Foundry Beta Brand. Let it be known that this map is now ready for BETA Play. After an extended period of time in BETA and once all quirks and issues have been resolved, the map will be put into Full Play (barring any Lack vetoes).

Conquer Club, enjoy!

              Image


While the map is in BETA Play, there are a couple of administrative tasks that are required of the mapmaker(s) in addition to the initial gameplay testing:
    1. Please ensure that the first post of the thread contains all the necessary information to help future visitors to the development thread; it's particularly important to ensure the most recent images are there, along with any helpful guides (such as gameplay quirks/nuances or the location/size of any starting neutrals etc.)
    2. Please update the Map Information Portal with details of your map
    3. Finally, it is the responsibility of the mapmaker(s) to ensure that they respond to further feedback in a timely and constructive manner.


thenobodies80
User avatar
Sergeant 1st Class thenobodies80
 
Posts: 5400
Joined: Wed Sep 05, 2007 4:30 am
Location: Milan

Re: Three Kingdoms of Korea [4 Jul 2011]

Postby Victor Sullivan on Wed Jul 20, 2011 3:07 am

w00t! Can't wait for it to go live! :D

-Sully
User avatar
Corporal Victor Sullivan
 
Posts: 6010
Joined: Mon Feb 08, 2010 8:17 pm
Location: Columbus, OH

Re: Three Kingdoms of Korea [4 Jul 2011]

Postby natty dread on Wed Jul 20, 2011 3:25 am

Thanks nobodies!
Image
User avatar
Sergeant 1st Class natty dread
 
Posts: 12877
Joined: Fri Feb 08, 2008 8:58 pm
Location: just plain fucked

Re: Three Kingdoms of Korea [4 Jul 2011]

Postby isaiah40 on Wed Jul 20, 2011 6:20 am

Congrats natty!! Make sure I get that invite as well! :P
Lieutenant isaiah40
 
Posts: 3990
Joined: Mon Aug 27, 2007 7:14 pm

Re: Three Kingdoms of Korea [4 Jul 2011]

Postby natty dread on Wed Jul 20, 2011 6:39 am

Of course!
Image
User avatar
Sergeant 1st Class natty dread
 
Posts: 12877
Joined: Fri Feb 08, 2008 8:58 pm
Location: just plain fucked

Re: Three Kingdoms of Korea [4 Jul 2011]

Postby AndyDufresne on Wed Jul 20, 2011 8:54 am

Good work, I'm glad to see this area finally represented.


--Andy
User avatar
Corporal 1st Class AndyDufresne
 
Posts: 24919
Joined: Fri Mar 03, 2006 8:22 pm
Location: A Banana Palm in Zihuatanejo

PreviousNext

Return to The Atlas

Who is online

Users browsing this forum: No registered users