Moderator: Cartographers
QoH wrote:I know I haven't been commenting on this map, but I'd like to say it looks amazing. THanks for putting in all this effort Tisha.
Even after you fixed it, when I eyeball it (by no means perfect) the border still slants to the left. Maybe I'm seeing things. I'd suggest measuring ht distance at the top and the bottom and try and match those a close as you can together. Also, just stepping back and looking at it can do wonders.
thenobodies80 wrote:Blue numbers are a bit hard to see on Cape Breton, I suggest to move the coords few pixels down, where you have a lighter color.
cairnswk wrote:This has a vry "Tisha" look about it
Very nice.
Congrats for Beta, and for perserverence
ender516 wrote:Well the obvious simple changes are, first, putting a neutral in each of the 3-region bonus zones (New Brunswick, Newfoundland, and Labrador). But that still leaves a 2% chance of anyone in a 3-player game dropping a 4-region bonus zone, and there are three of them: Great North, Est Du Quebec and Nova Scotia. So, perhaps a neutral in each of those as well?
Starting positions might work too, but my first few checks on possible combinations seem to lead to 1v1 games where players start with 12 regions, which is a bad number, as it is too easy for the first player to take one region and reduce the second player's deployable troops.
<positions
<position><territory>Suchet</territory>
<territory>Pratzen</territory></position>
<position><territory>Kellerman</territory>
<territory>Skolnitz</territory></position>
<position><territory>Caffarelli</territory>
<territory>Telnitz</territory></position>
</positions>
Users browsing this forum: No registered users