Moderator: Cartographers
chapcrap wrote:Can the XML be changed on this to have equal amounts of starting territories in the decaying zone?
It just makes sense. It would make games more fair and probably get more people to play the map.
chapcrap wrote:Can the XML be changed on this to have equal amounts of starting territories in the decaying zone?
It just makes sense. It would make games more fair and probably get more people to play the map.
RjBeals wrote:I'm not changing it, but I don't care if someone else wants to.
chapcrap wrote:I've been trying to work on the XML for this, but I've not done it before and I'm a little slow...
Anyone who wants to offer lessons, I'm a quick learner and good worker.
chapcrap wrote:chapcrap wrote:I've been trying to work on the XML for this, but I've not done it before and I'm a little slow...
Anyone who wants to offer lessons, I'm a quick learner and good worker.
Anyway...
the drop on this really needs fixed so that one person/team doesn't get all of the decaying neutrals.
chapcrap wrote:Can the XML be changed on this to have equal amounts of starting territories in the decaying zone?
It just makes sense. It would make games more fair and probably get more people to play the map.
agentcom wrote:I am not one of the people who thinks "The possibility of dropping all of Aus on Classic is WRONG and should be fixed." Uneven drops are part of the game.
chapcrap wrote:agentcom wrote:I am not one of the people who thinks "The possibility of dropping all of Aus on Classic is WRONG and should be fixed." Uneven drops are part of the game.
First, there is no way Classic is going to change and I wouldn't advocate it.
Second, the probability of dropping a bonus is always calculated when maps are made now. So, dropping a bonus is unlikely. This is a different situation entirely. I'm just advocating an even drop for the decaying territories. The way it is now is like someone dropping more castles than someone else in Feudal War or King's Court. It completely unbalances the games and it happens too often.
The implementation of the change does not matter to me. I don't know the coding or XML enough to make a great suggestion there. Either have everyone drop them evenly, start them all as 1 neutral or 2 neutral, or start them maybe even start them with 4. But, I like the look, style, and gameplay of this map. I just wish the drop could be made to be even so that the map would be used more.
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