The New World [Quenched]

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Postby Coleman on Wed Jan 02, 2008 1:16 pm

First, I'm not gay. There was no kissing.

Second, Version 4:
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Um, we had a little accident in Mapuches, when it's coded the inlands will be 2 and the borders 4.
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Postby gimil on Wed Jan 02, 2008 1:17 pm

Coleman wrote:First, I'm not gay. There was no kissing.


there was lots of kissing . . .

(im not gay either, although coleman was rather tender)
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Postby Unit_2 on Wed Jan 02, 2008 1:21 pm

Can you please just change the name of the "Iroquois" to somethign else? it just buggs me so bad...lol
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Postby Lone.prophet on Wed Jan 02, 2008 1:22 pm

i think the colors should be more clear to distiguish
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Postby Coleman on Wed Jan 02, 2008 1:23 pm

Unit_2 wrote:Can you please just change the name of the "Iroquois" to somethign else? it just buggs me so bad...lol
Suggestions? Do you think Souix would be better?
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Postby Coleman on Wed Jan 02, 2008 1:24 pm

Lone.prophet wrote:i think the colors should be more clear to distiguish
Is it that hard? Where is the most trouble? Need to know before we can help.
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Postby Unit_2 on Wed Jan 02, 2008 1:26 pm

how about you chnage it to "Louisania" since that was what it was called, there where only about 50 native american tribes there and none were stronge, and if you do change it to "Louisania" or "French" change the "French" to "Iroquois", where the French are on your map is where the Iroquois were in real life and the French owned the top thats not on the map.(and the landing point on your map is right but below there is where the Iroquois were)
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Postby Coleman on Wed Jan 02, 2008 1:28 pm

That would break what we are trying to do though. Lets say this is earlier then Louisania.

The Souix are more western, I'd still want it to be a Native American alliance of tribes. Beyond Souix and Iroquois I'm not sure of what most people know though. I don't want to grab another abstract name like the Mapuches.

Besides, the change of movement by the French in this reality may have pushed the Iroquois west.
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Postby Unit_2 on Wed Jan 02, 2008 1:31 pm

You could use the Comanche, they had some good power.
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Postby Coleman on Wed Jan 02, 2008 1:32 pm

Unit_2 wrote:You could use the Comanche, they had some good power.
If gimil isn't loathe to change I'd run with that. I'm not sure how much it solves your complaint, but I do know that the Iroquois are supposed to be where we put the French which is probably frustrating you.
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Postby Coleman on Wed Jan 02, 2008 1:46 pm

Version 5

Changes
    Iroquois to Comanche
    Fixed some neutrals.
    Border adjustment for Aztecs
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Postby wcaclimbing on Wed Jan 02, 2008 1:53 pm

try making the continents lighter than the ocean brown. make them pop out a bit more.
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Postby Coleman on Wed Jan 02, 2008 1:54 pm

wcaclimbing wrote:try making the continents lighter than the ocean brown. make them pop out a bit more.
They are already, do you mean even brighter then? I'm not sure how that would work, guess that's a gimil level suggestion I can't help with.
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Postby gimil on Wed Jan 02, 2008 1:57 pm

wcaclimbing wrote:try making the continents lighter than the ocean brown. make them pop out a bit more.


Increase brightest is an easy possibility, i could also increase the outer shadow instead to help the continets stick out. If i make them to light some on the colors may not stick out.
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Postby Coleman on Wed Jan 02, 2008 2:02 pm

I see something, we need to bump Aztecs 1 up by 1.

I think a drop in Aztec 3 to 3 would be fine to compensate.

Reason is a 10v10 situation pops up if Aztecs homeland rushes for Comanche homeland first turn or vice versa.

We could also bump up that dock... Docks maybe should be 4 anyways. :? Would slow a Mapuches rush for Aztecs or Comanche if we did.

I don't like rushes you know. People should be safe for at least 1 round.

EDIT: Comanche 1 should be 2 not 4.
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