Moderator: Cartographers
maybe put your signature by the title so it's a bit more hidden and subtle? might make for a cooler overall look. make it like you've carved it into the stone so it doesn't stand out but you can see it if you look for it. right now it jumps out at me whenever I look at the lower left territories
sailorseal wrote:5. The Grey bonus is too low.
oaktown wrote:Disagreed - since you have to either hold the Bull or defend against it, Sumer and Subartu (grey) are now very close in size and borders, so I think that making them both +6 (including the cities within) is in line with the rest of the map.
Merciless Wong wrote:Grey is 9 terits, 5 to defend
Red is (assuming taking bull of heaven and 1 enemy territory in blue/purple) 10 territories, 4 to defend
My experience is that number of defense points is more material than number of territories.
Merciless Wong wrote:Problems:
The 3 challenge bonus and the 3 city bonus means that in 1v1 and in 2v2 - someone will start with +1 or even +3 bonuses. Use of neutrals fixes this for 3 challenge, but what about the 3 city bonus??
Merciless Wong wrote:Sumer (if you consider the obvious combinations) is tremendously strong.
Suggestion:
Make 6 cities neutral
Link Ur and anshan
Sumer back to +4 bonus
Merciless Wong wrote:The obvious solution is starting all the cities neutral.
Merciless Wong wrote:Perhaps you can balance sumer by putting really tough killer neutrals on one of its provinces... perhaps guarding the bull of heaven
MrBenn wrote:1v1=Shit Happens
sailorseal wrote:I do not see this map being a 1v1, I am not suggesting to change anything to help this but I say don't change anything to help 1v1
If you have played San Marino or Wales you will know what a mess it is to start on a map that is basically all neutral.
Merciless Wong wrote:No idea what are neutrals and what aren't so I 'll refrain from comment. Just say with 2 neutral cities out of 8.
Chance of getting 3 or more in 1v1 is huge. In 1v1v1 is still high and 1v1v1v1 may still be there. If gameplay guy raised it, he aint going to forget it even if you don't get anyone posting about the issue.
Merciless take a look at the current version before you comment, your numbers are off
Plus I've never played Wales and if you think it is a mess, perhaps you should put that feedback on the Wales forum.
Merciless Wong wrote:Am a version behind. So numbers are wrong.
sailorseal wrote:Merciless Wong wrote:No idea what are neutrals and what aren't so I 'll refrain from comment. Just say with 2 neutral cities out of 8.
Chance of getting 3 or more in 1v1 is huge. In 1v1v1 is still high and 1v1v1v1 may still be there. If gameplay guy raised it, he aint going to forget it even if you don't get anyone posting about the issue.
Merciless take a look at the current version before you comment, your numbers are off
Plus I've never played Wales and if you think it is a mess, perhaps you should put that feedback on the Wales forum.
Merciless Wong wrote:Perhaps code third starting position is solution.
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