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Autotournaments: even-ish first turns in 1v1 "Best Of X"

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determine equal/equal-1 amount of games for players to start

Postby betiko on Sat Apr 26, 2014 10:59 am

make this for tournaments with several games, head to head challenges, clan wars, or whatever.
I'm just sick of starting second in 6/7 games in certain challenges/tournaments ect. there should be an option to determine a fair split of first turns for a list of games.
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Re: Autotournaments: even-ish first turns in 1v1 "Best Of X"

Postby spiesr on Sat Apr 26, 2014 11:48 am

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Re: Autotournaments: even-ish first turns in 1v1 "Best Of X"

Postby benga on Sun Apr 27, 2014 8:42 am

The only solution to this is mirror games, exact same drops just change the color, so in 1 game you are green and in the other red.
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Re: Autotournaments: even-ish first turns in 1v1 "Best Of X"

Postby betiko on Sun Apr 27, 2014 4:52 pm



My suggestion is not about autotournaments, it s about any tournament, clan war, callout challenge between same players/teams.

There should be an option, when creating a serie of games, to link them together and spread evenly who gets to start
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Re: Autotournaments: even-ish first turns in 1v1 "Best Of X"

Postby Dukasaur on Thu May 22, 2014 7:59 am

betiko wrote:


My suggestion is not about autotournaments, it s about any tournament, clan war, callout challenge between same players/teams.

There should be an option, when creating a serie of games, to link them together and spread evenly who gets to start

Agreed.
ā€œā€ŽLife is a shipwreck, but we must not forget to sing in the lifeboats.ā€
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Re: Autotournaments: even-ish first turns in 1v1 "Best Of X"

Postby stahrgazer on Thu May 22, 2014 12:34 pm

Right.

So how about fixing things so dices go evenly too? Haven't you been in games where you got all the good dice; and in other games where the opponent got all the good dice? Weren't any of those tournament games?

Oh. Wait. There are probably still some among us that believe that skill alone can compensate for rolling all 1s and 2s vs. the opponent's 5s and 6s :lol:

If it's random leave it random. Otherwise it smells too much like choosing the winners in advance (or a programming situation that could lead to that).

Besides. First turn doesn't guarantee a winner, and isn't necessarily an a huge advantage on some of the maps and settings.
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Re: Autotournaments: even-ish first turns in 1v1 "Best Of X"

Postby iAmCaffeine on Fri May 23, 2014 6:56 am

Could this not draw even more attention away from community-run tournaments, as people start to focus mainly on autotournaments to reduce the luck factor?
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Re: Autotournaments: even-ish first turns in 1v1 "Best Of X"

Postby D4 Damager on Fri May 23, 2014 8:41 am

stahrgazer wrote:Right.

So how about fixing things so dices go evenly too? Haven't you been in games where you got all the good dice; and in other games where the opponent got all the good dice? Weren't any of those tournament games?

Oh. Wait. There are probably still some among us that believe that skill alone can compensate for rolling all 1s and 2s vs. the opponent's 5s and 6s :lol:

If it's random leave it random. Otherwise it smells too much like choosing the winners in advance (or a programming situation that could lead to that).

Besides. First turn doesn't guarantee a winner, and isn't necessarily an a huge advantage on some of the maps and settings.


Are you seriously arguing that if we constrain the proportion of first turns then we should make the dice deterministic as well? Sorry but that's ludicrous. The proportion of first turns going to each player is not supposed to be a deciding factor in tournament outcomes whereas understanding and accommodating the random behaviour of the dice is a fundamental part of the strategy in any Risk variant.
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Tournaments: even-ish first turns in 1v1 "Best Of X"

Postby D4 Damager on Fri May 23, 2014 8:44 am

iAmCaffeine wrote:Could this not draw even more attention away from community-run tournaments, as people start to focus mainly on autotournaments to reduce the luck factor?


I'm not sure if I said this earlier in the thread but I'd be happy for this to be applied to all tournaments, not just autotournaments.
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Re: Tournaments: even-ish first turns in 1v1 "Best Of X"

Postby iAmCaffeine on Fri May 23, 2014 8:58 am

D4 Damager wrote:
iAmCaffeine wrote:Could this not draw even more attention away from community-run tournaments, as people start to focus mainly on autotournaments to reduce the luck factor?


I'm not sure if I said this earlier in the thread but I'd be happy for this to be applied to all tournaments, not just autotournaments.


But if this was the case the tournament organiser could potentially have to re-create games over and over.
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Re: Tournaments: even-ish first turns in 1v1 "Best Of X"

Postby D4 Damager on Fri May 23, 2014 9:33 am

iAmCaffeine wrote:
D4 Damager wrote:
iAmCaffeine wrote:Could this not draw even more attention away from community-run tournaments, as people start to focus mainly on autotournaments to reduce the luck factor?


I'm not sure if I said this earlier in the thread but I'd be happy for this to be applied to all tournaments, not just autotournaments.


But if this was the case the tournament organiser could potentially have to re-create games over and over.


No, the idea would be for a tool/algorithm to exist to do it instead of TO's having to do it by hand.
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Re: Tournaments: even-ish first turns in 1v1 "Best Of X"

Postby iAmCaffeine on Sun May 25, 2014 12:37 pm

D4 Damager wrote:
iAmCaffeine wrote:
D4 Damager wrote:
iAmCaffeine wrote:Could this not draw even more attention away from community-run tournaments, as people start to focus mainly on autotournaments to reduce the luck factor?


I'm not sure if I said this earlier in the thread but I'd be happy for this to be applied to all tournaments, not just autotournaments.


But if this was the case the tournament organiser could potentially have to re-create games over and over.


No, the idea would be for a tool/algorithm to exist to do it instead of TO's having to do it by hand.


In which case, presumably, there may as well be a tool/algorithm to create games for any TO, which seems rather unlikely.
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