Moderator: Community Team
the.killing.44 wrote:Awesome job! Does it do the same for BR's?
lackattack wrote:Since a Battle Royale is a tournament and the foe list no longer applies to tournaments, this suggestion can be considered implemented.
Been around for too long...said things that shouldn't have been said...but all that has changedMr. Squirrel wrote:One fool reporting for duty!pmchugh wrote:BUMP- one more fool needed
I prefer the option of removing myself or opting out of the tournament rather than be forced to play a game with one of the very few ppl i've foed.lackattack wrote:Although thre has been a workaround, foes no longer apply to tournament games. Hope this makes running & participating in tournaments a little bit smoother



stahrgazer wrote:Concise description:Specifics:
- Return the old settings where someone who has a foelist can be sure that they will be ASKED to unfoe rather than unknowingly end up in a tourney or royale game with someone they have foed.
This will improve the following aspects of the site:
- A recent change makes foelist invalid for tournament games.
Each player should have a right to determine who he/she will or will not play with.
If the player is unwilling to unfoe someone, then that person should be given notification in advance and allowed to leave a tournament rather than be forced automatically/blindly into a game with someone he/she does not wish to play with.
- Personal choice.
Keeps an individual's foelist intact.
But the "tournament foe fix" didn't change your ability in this fashion. If you were in a tournament with someone you had foed, you would be asked to "un-foe them or resign from the tournament"...and you still have the option to resign from the tournament. So honestly, this fix doesn't impact your personal choice in any way, but it DOES speed things up in that it avoids the tournament organizer from having to PM you to ask you your choice and then having you tell them to remove you from the tournament.stahrgazer wrote:Concise description:Specifics:
- Return the old settings where someone who has a foelist can be sure that they will be ASKED to unfoe rather than unknowingly end up in a tourney or royale game with someone they have foed.
This will improve the following aspects of the site:
- A recent change makes foelist invalid for tournament games.
Each player should have a right to determine who he/she will or will not play with.
If the player is unwilling to unfoe someone, then that person should be given notification in advance and allowed to leave a tournament rather than be forced automatically/blindly into a game with someone he/she does not wish to play with.
- Personal choice.
Keeps an individual's foelist intact.
Your point about, "there's nothing to say the player deserved to be foed in the first place," is nonsense while foelists are still allowed anywhere. It means a player can foelist for any reason he or she believes merits the foelist. Some reasons are a bit lame to some, but perfectly reasonable to others.AAFitz wrote:stahrgazer wrote:Concise description:Specifics:
- Return the old settings where someone who has a foelist can be sure that they will be ASKED to unfoe rather than unknowingly end up in a tourney or royale game with someone they have foed.
This will improve the following aspects of the site:
- A recent change makes foelist invalid for tournament games.
Each player should have a right to determine who he/she will or will not play with.
If the player is unwilling to unfoe someone, then that person should be given notification in advance and allowed to leave a tournament rather than be forced automatically/blindly into a game with someone he/she does not wish to play with.
- Personal choice.
Keeps an individual's foelist intact.
You still have a choice, you can not join tourney's with people on foe, and can resign if one joins tourney with you, if you really want.
It is possible that some may try to take advantage of other players, by joining every tourney they join, but im sure they will get warned for that when if it happens too often.
The reason why it was changed, is it gave a player too much power over someone they foed. They could block them from tourneys, and block them from battle royales, and theres nothing to say they deserved to be foed in the first place. Now however, you have a choice of who to play still. Further, in a tourney, the rules are typically more strict, so there is no real chance that someone is going to hassle you too much, without being thrown out anyways, and suiciding into you is already against the rules, so really, this is the lesser of the two evils, and more fair than the old system generally speaking.

Since I've made tournaments before, and had this sort of incident occur, I can assure you you're incorrect that "every tourny maker" is pleased with this. The solution was simple enough, and caused less than 24 hour delay. In the case of that tournament, the player did not wish to unfoe, so I had to promote a reserve. It was not a big deal.hahaha3hahaha wrote:I can pretty much guarantee every single tourny maker will be pleased with this

Look for BRs some people would NEVER be able to join because of some people who foe the first 10 pages of people on the scoreboard. Anyways it saves the hassle of some people to take away foe lists for tournaments.stahrgazer wrote:Since I've made tournaments before, and had this sort of incident occur, I can assure you you're incorrect that "every tourny maker" is pleased with this. The solution was simple enough, and caused less than 24 hour delay. In the case of that tournament, the player did not wish to unfoe, so I had to promote a reserve. It was not a big deal.hahaha3hahaha wrote:I can pretty much guarantee every single tourny maker will be pleased with this
Again, the worst that would have happened is the player would neither unfoe nor unjoin the waiting game (maybe he is out of town and his stand-in isn't reading his emails). Had that happened, I could start a new game for the tournament, discount the old, send another pm to those players to unjoin the previous game. Minor nuisance, but not a big deal.
If a tourney organizer is unwilling to make a pm or two, or a game or two, to enable his/her tourney to run, then he or she should not be starting tournaments.
I dislike systems that take away choice when options exist that enable choices.
This was done because "some people" abuse foelists. What's the next step: removing foelists entirely? Silly, considering that in cases of legitimate concerns the mods say, "use the foelist."
They've now effectively undermined their own inadequate disciplinary system with that disabling of foelists for tournaments.
Been around for too long...said things that shouldn't have been said...but all that has changedMr. Squirrel wrote:One fool reporting for duty!pmchugh wrote:BUMP- one more fool needed
Most tournaments already had rules that participants must un-foe other participants, so the "victim" alrady had to choose between playing a foe or abandoning the tournament.Namor wrote:However, that now means that the victim is also being told to avoid playing tournaments, thus robbing them of an element of the site that they have paid good money for.
Incorrect, lack.lackattack wrote:Most tournaments already had rules that participants must un-foe other participants, so the "victim" alrady had to choose between playing a foe or abandoning the tournament.Namor wrote:However, that now means that the victim is also being told to avoid playing tournaments, thus robbing them of an element of the site that they have paid good money for.

Stahrgazer, I merged your "anti-suggestion" topic into this to keep the debate in one place.stahrgazer wrote:Concise description:Specifics:
- Return the old settings where someone who has a foelist can be sure that they will be ASKED to unfoe rather than unknowingly end up in a tourney or royale game with someone they have foed.
This will improve the following aspects of the site:
- A recent change makes foelist invalid for tournament games.
Each player should have a right to determine who he/she will or will not play with.
If the player is unwilling to unfoe someone, then that person should be given notification in advance and allowed to leave a tournament rather than be forced automatically/blindly into a game with someone he/she does not wish to play with.
- Personal choice.
Keeps an individual's foelist intact.
I disagree with merging; you don't merge other "i want the old way back" threads.lackattack wrote:Stahrgazer, I merged your "anti-suggestion" topic into this to keep the debate in one place.stahrgazer wrote:Concise description:Specifics:
- Return the old settings where someone who has a foelist can be sure that they will be ASKED to unfoe rather than unknowingly end up in a tourney or royale game with someone they have foed.
This will improve the following aspects of the site:
- A recent change makes foelist invalid for tournament games.
Each player should have a right to determine who he/she will or will not play with.
If the player is unwilling to unfoe someone, then that person should be given notification in advance and allowed to leave a tournament rather than be forced automatically/blindly into a game with someone he/she does not wish to play with.
- Personal choice.
Keeps an individual's foelist intact.
From my point of view, this is a question of balancing the interests of tournament organizers and participants who want their tournaments to run smoothly as possible against the interests of participants who want to be able to play tournaments yet be able to drop out instead of playing against a foe.
I respect your point of view, but so far it seems more people feel otherwise...
Perhaps when I get around to updating the tournament system, the joining process could be automated and we could apply foe lists at the time of joining the tournament
