clangfield wrote:Roussallier wrote:That's why I don't have the self-control for Feudal maps; I always lose to these guys. However, I don't think it's an underhanded strategy. No need to complicate gameplay by having conditions on when you can and can't draw cards.
Kill something > get a spoil. Let's keep it straightforward.
This is supposed to be
Conquer Club. Bombarding a region that's already been bombarded shouldn't count.
well lets play a 5-6 player feudal escalating you go ahead and rush out i dod the smart thing sit and wait for the cards to start making sense and lets see who conquers whom in the end.. it not called "blindly rushing out flaliing at everything-club" now is it..
adapt or die, or atleast dont play conquest-maps if you cant handle it..
thats why i never play pelo war, because you cannot bombard so its basically just a dice-contest of who can roll good enough to keep walking forward getting cards.. in feudal esc even if dice sucks for a couple of turns you can win..
silly suggestion
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