Conquer Club

[GL] Game Log 2.0

Have any bright ideas? Share and discuss them with the community

Moderator: Community Team

Forum rules
Please read the Community Guidelines before posting.

And don't forget to search for previously suggested ideas first!

Postby AndyDufresne on Sat Dec 16, 2006 1:11 pm

It's in the work, with Game Log 2.0 I believe.


--Andy
User avatar
Corporal 1st Class AndyDufresne
 
Posts: 24935
Joined: Fri Mar 03, 2006 8:22 pm
Location: A Banana Palm in Zihuatanejo

Postby Kokunai on Mon Dec 18, 2006 12:38 am

oh ok thank you
Cadet Kokunai
 
Posts: 98
Joined: Tue Dec 12, 2006 11:52 pm

Advanced game history

Postby geegel on Sun Dec 31, 2006 8:56 am

Right now the game history records only the successful attacks, the deployment of troops and the reinforcements made. The fact that failed attacks and the number of armies lost per battles are not recorded makes the games impossible to track back. This is why I suggest a new advanced history log to make game analysis possible. Of course a visual playback of any game would be the stuff of dreams as it would allow a steeper learning curve for all the new recruits (myself included) and would improve the overall skill of all the players involved.

Priority: 3

Best regards, George
Sergeant 1st Class geegel
 
Posts: 97
Joined: Fri Dec 22, 2006 9:54 am

Postby nyg5680 on Sun Dec 31, 2006 9:06 am

i think this is a good idea cause i was actually just thinkin of this because some times i wanna se ehow many bad or good rolls im gettin but right now it may not be needed but i would definately like the idea
User avatar
Sergeant 1st Class nyg5680
 
Posts: 1343
Joined: Sun Jun 04, 2006 10:50 am
Location: united states

Postby Wisse on Sun Dec 31, 2006 9:44 am

bad idea because the program can't put it all to one failed attack (if you forfit 2 times from the same country to the same country you see it 2 times)
so than it would be flooded...
Image Image
User avatar
Sergeant Wisse
 
Posts: 4448
Joined: Fri Oct 13, 2006 2:59 pm
Location: The netherlands, gelderland, epe

Postby geegel on Sun Dec 31, 2006 10:00 am

Wisse wrote:bad idea because the program can't put it all to one failed attack (if you forfit 2 times from the same country to the same country you see it 2 times)
so than it would be flooded...


I appreciate the feedback and this is actually a valid point.

If there would be an additional option to switch between basic (current) history and advanced history (something similar to small/large map) would the proposal make more sense?

Best regards, George
Sergeant 1st Class geegel
 
Posts: 97
Joined: Fri Dec 22, 2006 9:54 am

Postby Wisse on Sun Dec 31, 2006 10:28 am

geegel wrote:
Wisse wrote:bad idea because the program can't put it all to one failed attack (if you forfit 2 times from the same country to the same country you see it 2 times)
so than it would be flooded...


I appreciate the feedback and this is actually a valid point.

If there would be an additional option to switch between basic (current) history and advanced history (something similar to small/large map) would the proposal make more sense?

Best regards, George

that would be a good option ;)
Image Image
User avatar
Sergeant Wisse
 
Posts: 4448
Joined: Fri Oct 13, 2006 2:59 pm
Location: The netherlands, gelderland, epe

Postby AndyDufresne on Sun Dec 31, 2006 1:03 pm

Search, and you will realize this has been suggested before under Gamelog 2.0.


--Andy
User avatar
Corporal 1st Class AndyDufresne
 
Posts: 24935
Joined: Fri Mar 03, 2006 8:22 pm
Location: A Banana Palm in Zihuatanejo

List All Attacks in Game Log

Postby JupitersKing on Sat Jan 20, 2007 10:36 am

Hey guys,

Something I noticed is that when a player attacks a territory but doesn't take it there isn't a mention of it in the Game Log. Is there anyway of changing this to show all attacks made.

It doesn't really affect gameplay but it would be nice to see who does what during their turn. I'm playing the North America map and my opponent attacked me from California to Oregon and did some damage but nothing showed up in the log. It's not a big deal because it's my own territory and I noticed I have fewer armies than before, but when an opponent attacks someone else in the game and doesn't conquer the territory there's no real way of knowing anything happened (unless you can actually remember the number of armies every territory had prior to their turn).

This also might help ease collusion accusations between players who are actually attacking each other but just not conquering territories because they stop after taking a certain amount of causalties.

Just a thought... :idea:


JK
"Oh Shit!" George Armstrong Custer, 25 June 1876.

7th Cav Productions
User avatar
Cadet JupitersKing
 
Posts: 145
Joined: Fri Dec 29, 2006 4:13 pm
Location: 1 Up

Postby nyg5680 on Sat Jan 20, 2007 10:37 am

didnt some 1 or possibly u already suggest this and i said it was a good idea
User avatar
Sergeant 1st Class nyg5680
 
Posts: 1343
Joined: Sun Jun 04, 2006 10:50 am
Location: united states

Postby JupitersKing on Sat Jan 20, 2007 10:44 am

Wasn't me... but since I posted this three minutes ago I noticed the Game Log 2.0 addition thats in the works...

So nevermind...

And now to cover my own ass with some fancy smancy dancing...

Image

HEY LOOK! JOHN TRAVOLTA!
"Oh Shit!" George Armstrong Custer, 25 June 1876.

7th Cav Productions
User avatar
Cadet JupitersKing
 
Posts: 145
Joined: Fri Dec 29, 2006 4:13 pm
Location: 1 Up

Postby nyg5680 on Sat Jan 20, 2007 10:45 am

lmao well see wut every 1 else hasta say
User avatar
Sergeant 1st Class nyg5680
 
Posts: 1343
Joined: Sun Jun 04, 2006 10:50 am
Location: united states

Postby lackattack on Sat Jan 20, 2007 11:17 am

I was going to post a reprimand about searching before you suggest but I got distracted by that fancy schmancy dancing and totally forgot what I meant to type!
User avatar
Corporal 1st Class lackattack
 
Posts: 6097
Joined: Sun Jan 01, 2006 10:34 pm
Location: Montreal, QC

Postby nyg5680 on Sat Jan 20, 2007 11:44 am

^i belive u wanted 2 say next time look b4 posting
User avatar
Sergeant 1st Class nyg5680
 
Posts: 1343
Joined: Sun Jun 04, 2006 10:50 am
Location: united states

Postby Stoney229 on Thu Feb 15, 2007 3:45 am

lackattack wrote:* logs will be deleted on old games to make room for all these dice rolls


aren't logs in old games are useful for investigating abuse reports? investigating single-user multiple accounts? etc.?
User avatar
Lieutenant Stoney229
 
Posts: 303
Joined: Fri Mar 03, 2006 10:46 am

Postby jk on Sat Feb 24, 2007 6:15 am

i don't mean to cry about this or anything but it will ruin a lot of tactics and should be optional just like cards, to check if the new game log has a positive or negative effect
User avatar
Private jk
 
Posts: 3
Joined: Sun Jan 21, 2007 10:10 pm
Location: Melbourne

Postby AndyDufresne on Sat Feb 24, 2007 12:17 pm

I don't think it will be optional. If you play world domination in person, you'd be privy to such information of where an opponent attacks, but doesn't take a country.


--Andy
User avatar
Corporal 1st Class AndyDufresne
 
Posts: 24935
Joined: Fri Mar 03, 2006 8:22 pm
Location: A Banana Palm in Zihuatanejo

Postby jk on Sun Feb 25, 2007 5:55 am

OK
the new log has grown on me and i see it better now

tantrum over
:cry: :arrow: :)
User avatar
Private jk
 
Posts: 3
Joined: Sun Jan 21, 2007 10:10 pm
Location: Melbourne

Game Log Update

Postby Gilligan on Sun Feb 25, 2007 8:28 pm

The game log tells you, for example,
2007-02-25 19:46:00 Gilligan deployed 3 armies on Nepal.
2007-02-25 19:46:10 Gilligan attacked India from Nepal and conquered it from lackattack
2007-02-25 19:46:29 Gilligan ended attacks.
2007-02-25 19:47:45 Gilligan fortified India with 6 armies from Pakistan.
2007-02-25 19:50:23 Gilligan ended fortification.

This could be useful in freestyle games, especially RT ones for all of those people that wait to attack. What do you guys think?
Image
User avatar
Captain Gilligan
 
Posts: 12478
Joined: Thu May 11, 2006 4:59 pm
Location: Providence, RI

Postby CBlake on Sun Feb 25, 2007 8:34 pm

this has already been suggested
User avatar
Captain CBlake
 
Posts: 2232
Joined: Wed May 17, 2006 9:25 am
Location: California

Postby Gilligan on Sun Feb 25, 2007 8:35 pm

Ah drat...I looked and didn't see it...
Image
User avatar
Captain Gilligan
 
Posts: 12478
Joined: Thu May 11, 2006 4:59 pm
Location: Providence, RI

Record failed invasions in the game log

Postby CreepyUncleAndy on Mon Mar 26, 2007 2:50 pm

There's alot of useful information on the game log, such as:

2007-03-26 19:25:42 - CreepyUncleAndy attacked Pakistan from India and conquered it from zachomega


How about adding failed attacks to the game log, so everyone can see how hosed you (or your foe) got trying to take some territory. For example, had my earlier attack failed, perhaps the game log could report it as follows:

2007-03-26 19:25:42 - There was a skirmish on the border between Pakistan and India.
User avatar
Private CreepyUncleAndy
 
Posts: 228
Joined: Fri Dec 01, 2006 9:45 pm

Postby hecter on Mon Mar 26, 2007 2:52 pm

Game log 2.0 is on the *To-Do* list.
In heaven... Everything is fine, in heaven... Everything is fine, in heaven... Everything is fine... You got your things, and I've got mine.
Image
User avatar
Private 1st Class hecter
 
Posts: 14632
Joined: Tue Jan 09, 2007 6:27 pm
Location: Tying somebody up on the third floor

Postby CreepyUncleAndy on Mon Mar 26, 2007 3:14 pm

hecter wrote:Game log 2.0 is on the *To-Do* list.


Oh, THAT'S what that is? Awesome.....sorry to spam.

I guess we can use this thread to discuss what format these extra log entries take. I take it for granted the attacking region would come first, but should it be worded:

"The border between Panama and Guatemala"

or should it be worded:

"The Panama-Guatemala border"

????
:-k
User avatar
Private CreepyUncleAndy
 
Posts: 228
Joined: Fri Dec 01, 2006 9:45 pm

Postby Midgetlover on Fri Apr 13, 2007 2:04 pm

To create an application that can show the game replay, the program would need to know who starts with which continents. I was thinking about writing one of my own, but then realized that the information in the game log was too incomplete for me to successfully write one.
User avatar
Sergeant 1st Class Midgetlover
 
Posts: 42
Joined: Mon Jan 08, 2007 7:31 am
Location: Copenhagen - GMT +1

PreviousNext

Return to Suggestions

Who is online

Users browsing this forum: No registered users