koontz1973 wrote:qwert wrote:hmm, you talk like its easy to Kill 100 unique player in one map? Your explanation are not cover with fact ,and fact its that not easy to collect 100 UDP on 1 map. Are you try to do some math and stats? Do you know how much games you need to play to get 1 ribbon? Do you know how much games you need to play to achieve 10 ribbons?
When you talk, someone will really be in illusion that its very easy to kill 100, and that even 400 are easy task.
For 100 unique kills, I can easily see this becoming a trophy thing. You say do the math, well I did it. If I set up 15 8 player games, invite different people to those games and win all of them, I get the ribbon. So you want to award a ribbon for winning as little as 15 games. That is too low. And this is what 100 will make this. It will have players making private games, inviting lower ranks to get a ribbon. Even if they lose a few, I can see a lot of players getting it for as little as 20 games. So 20 games gets you one ribbon, 200 gets you ten. Considering I used to play 100+ games at a time, give me 3 weeks and I will have 10 ribbons. If we allow speed games, give me 3 days. Anyone who knows the really complicated maps, will be able to do this even faster.
You think you're good enough to win at that high a percentage? Use real arguments. There is no way you are going to win like that against all unique opponents. Let me give you a real stay that I stated earlier:
Of my maps with at least 100 unique kills, I've played at least 99 games on all of them. I believe that even with the most aggressive estimates, it would take at least 40 games and that is if you are playing unique people in every game, which is highly unlikely in itself.