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Nuclear Survivors Option

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NUCLEAR SURVIVORS OPTION?

YES!
10
100%
NO!
0
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Total votes : 10

Nuclear Survivors Option

Postby CreepersWiener on Sun Feb 14, 2010 12:50 pm

Concise description:
  • ALLOW A SECOND NUCLEAR SPOILS OPTION

Specifics:
  • NEW NUCLEAR SPOILS SURVIVOR OPTION WOULD WORK AS FOLLOWS:

    1. Nuked territories become value of 1 neutral army
    2. All adjacent territories to the Nuked territory are reduced to 1 army of any person that possess that territory (e.g. Red player has 10 troops on a Frontier Territory and a player drops a Nuke Spoil to a territory adjacent to that territory of which Red Player possesses; Red would lose all troops except for 1 surviving troop on that particular surviving adjacent territories and any other players [including the "dropper"] would have their troop levels reduced to 1 surviving troop on any other adjacent territories)
    3. A player that plays a Nuke Territory card of which he occupies, receives 2 troops on that territory as normal (this would be the equivalent of recruiting survivors into your army)

This will improve the following aspects of the site:
  • THIS WILL IMPROVE THE ASPECTS OF STRATEGIC NUCLEAR SPOIL GAME PLAY, BY ALLOWING NUKE OPTION GAME PLAY NOT TO BE SO RANDOM
  • IT WILL OFFER A CLOSER TO REALITY SCENARIO FOR NUCLEAR GAME PLAY
  • IT ALLOWS THE PLAYER TO BE IN MORE CONTROL OF HIS SPOILS; AND NOT BE RANDOMLY PUNISHED FOR POSSESSING SPOILS,BUT ONLY SLIGHTLY REWARDS WITH A FEW TROOPS A.K.A SURVIVORS
  • IT ALLOWS THE DROPPER OF SPOILS TO STILL BE POSSIBLY HARMED BY HIS OWN SPOILS TURN IN (COLLATERAL DAMAGE)
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Re: Nuclear Survivors Option

Postby eddie2 on Mon Feb 15, 2010 5:30 am

i like this idea makes it more like the real thing
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Re: Nuclear Survivors Option

Postby CreepersWiener on Mon Feb 15, 2010 6:36 pm

The idea itself mostly came from this thread:
viewtopic.php?f=4&t=108944

I am a really big fan of the Nuke option as it is, but I would completely be enthralled if CC implemented this Survivor options as well! It would give the feel of an actual strategic Nuclear attack, plus you have included benefit of at least gaining some troops to help your cause. The biggest issue people have with Nuke Option is that you are forced to Nuke your own territories...so they never play Nuke option anymore. With the second Survivor option, CC would see more people enjoy game play and wouldn't be put off by having to kill their own armies. However, it is still possible that a player could damage their own army by dropping a Nuke on a territory adjacent to herself.
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Re: Nuclear Survivors Option

Postby remf52 on Tue Feb 16, 2010 8:48 pm

Very interesting concept. I do not like the currten version and would have to try this one.
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Re: Nuclear Survivors Option

Postby Little Witt on Tue Feb 16, 2010 9:01 pm

let me get this right. The card you turns in gets nuked and becomes a neutral and the adjacent territory's becomes 1's, is that right?, and you said
(plus you have included benefit of at least gaining some troops to help your cause.)
whats that mean? does that mean the adjacent territory's troops go to you? ^im a bit lost at that part^ :-s :-s :-s 8-[ . otherwise i like the idea. =D> =D> =D> =D> =D> =D>

Little Witt 8-)
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Re: Nuclear Survivors Option

Postby THORNHEART on Tue Feb 16, 2010 9:16 pm

interesting concept...but i find nuclear is strategic enough as it is noobs just dont play it right ...
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Re: Nuclear Survivors Option

Postby CreepersWiener on Tue Feb 16, 2010 9:23 pm

Little Witt wrote:let me get this right. The card you turns in gets nuked and becomes a neutral and the adjacent territory's becomes 1's, is that right?, and you said
(plus you have included benefit of at least gaining some troops to help your cause.)
whats that mean? does that mean the adjacent territory's troops go to you? ^im a bit lost at that part^ :-s :-s :-s 8-[ . otherwise i like the idea. =D> =D> =D> =D> =D> =D>

Little Witt 8-)


No, what happens is if you have a spoils to turn in, and if you own any territories that match your spoils turn in...you would receive 2 troops just like normal on that particular territory. However, if that territory happens to be adjacent to a Nuked territory from an enemy...your adjacent territory would return to a 1 value...but it would still remain in your possession (if someone doesn't take it from you first!)

Does that make sense?

This way, there would be no more Nuking yourself. But you can still hurt yourself by Nuking an enemy adjacent to you...you just won't become a neutral army as your enemies armies will.
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Re: Nuclear Survivors Option

Postby Little Witt on Tue Feb 16, 2010 9:28 pm

CreepersWiener wrote:
Little Witt wrote:let me get this right. The card you turns in gets nuked and becomes a neutral and the adjacent territory's becomes 1's, is that right?, and you said
(plus you have included benefit of at least gaining some troops to help your cause.)
whats that mean? does that mean the adjacent territory's troops go to you? ^im a bit lost at that part^ :-s :-s :-s 8-[ . otherwise i like the idea. =D> =D> =D> =D> =D> =D>

Little Witt 8-)


No, what happens is if you have a spoils to turn in, and if you own any territories that match your spoils turn in...you would receive 2 troops just like normal on that particular territory. However, if that territory happens to be adjacent to a Nuked territory from an enemy...your adjacent territory would return to a 1 value...but it would still remain in your possession (if someone doesn't take it from you first!)

Does that make sense?

This way, there would be no more Nuking yourself. But you can still hurt yourself by Nuking an enemy adjacent to you...you just won't become a neutral army as your enemies armies will.


Oh, thanks for cleaning that mess up. sounds fun in a way also :D
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Re: Nuclear Survivors Option

Postby Queen_Herpes on Wed Feb 17, 2010 3:25 pm

The more game option....the better.
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Re: Nuclear Survivors Option

Postby CreepersWiener on Wed Feb 17, 2010 7:45 pm

Queen_Herpes wrote:The more game option....the better.


I'm all about the game options...as I get quite bored. Some of these game options are awesome, but even awesomer on certain boards. The current Nuke option is freakin' awesome on the Soviet Union Map and FoW Waterloo! I am an addict...but I still would like to see this particular suggestion become an option too! But please keep the current Nuke option, even if you have to name it meteor.
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