hiding ranks from people you are playing games with?

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Anonymous Games

Postby dugcarr1 on Tue Dec 12, 2006 1:48 am

people could not see your name score or rank while playing.

have this as an option only .....i think this would be pretty fun,,,,and bring a few people outa the snob leages,,,


maybe ajust the points for these as well...


any ideas on making this a reality guys???

i didnt think this through all the way ,, so u haters could tweak it for me.
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Postby Ronaldinho on Tue Dec 12, 2006 2:08 am

Could try this on a tourny... but hide there names aswel then you dont have a clue who your playing until the end when you get the results and the person who oganised it posts all the games...
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Postby dugcarr1 on Tue Dec 12, 2006 2:35 am

thats a good idea sir.... run it by huge ER


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Postby john123 on Tue Dec 12, 2006 5:35 am

i like it, not the tourney so much but an option to hide who you are playing
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Postby qeee1 on Tue Dec 12, 2006 7:43 am

As do I, (the original idea that is) it'd be useful in terminator games. Means you wouldn't instantly be a target for being a major or colonel or whatever.
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Postby Selin on Tue Dec 12, 2006 11:06 am

very interesting as an option
lets make a poll for that. i dont know it will be hard or easy to implement this feature, but i would like to play such games
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Postby AndyDufresne on Tue Dec 12, 2006 4:37 pm

Hm, so some sort of 'Stealth' option, perhaps selectable in your profile...or when you join/create games.

Could list those who are currently in 'Stealth' as <User 2>, etc.


I think this would be an interesting setting for Terminator games at least...give everyone a fair shot. I personally would actually like to see it for terminator games at least, and perhaps as a tourney option, but not for all.

We'll have to see if it is possible.


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Postby AK_iceman on Tue Dec 12, 2006 4:55 pm

I think it's a good idea, but only for terminator games.

A tourny with it.... eh. :?
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Postby Ronaldinho on Tue Dec 12, 2006 6:02 pm

AK_iceman wrote:I think it's a good idea, but only for terminator games.

A tourny with it.... eh. :?





terminator tourny? :D
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Postby Evil Semp on Tue Dec 12, 2006 11:58 pm

Hey duggie most people would know who you were once you typed in the game chat. You have your own style in the chat.
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Postby vic on Thu Dec 14, 2006 10:23 pm

good Idea, I'm sick of being targetted... I'm not too big on the whole points thing either...
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Postby dugcarr1 on Thu Dec 14, 2006 11:47 pm

ya the point system sucks,,,, but this would help some of them systems not the root of the problem,,,,

but better then a kick in the groin though eh?



and as fo my chat,,, id have to get the old old ladie to decode it for me.



ie....i would say,,, go f*ck yourself asspirate and learn how to play!

she would type.... excuse me sir. Would you like some help or tips on strategy ? If you would let me know and I would be glad to help you.
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Postby sfhbballnut on Thu Dec 14, 2006 11:52 pm

this will be sweet, something about higher ranks is intimidating and can alter your strategy in respect to them, but this cancels that out. I like it
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Postby misscrystal on Fri Dec 15, 2006 7:02 am

dugcarr1 wrote:
and as fo my chat,,, id have to get the old old ladie to decode it for me.



ie....i would say,,, go f*ck yourself asspirate and learn how to play!

she would type.... excuse me sir. Would you like some help or tips on strategy ? If you would let me know and I would be glad to help you.



lmao....ok,that was pretty funny
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Suggestion: Random/Anonymous Games

Postby Knight2254 on Thu Dec 20, 2007 4:05 pm

Forgive me if this has been suggested before, but I searched through the archives and found no evidence of this type of discussion.

So, my suggestion, is Random Games.

Random Games would involve joining a game anonymously and not knowing who your allies or opponents are potentially until the game was over. Players would be anonymously matched based on skill level. This would cut down on the team games where the top players just group together and beat up on everybody else.

Some code may have to be written to properly match teams.

Your thoughts?
Last edited by Knight2254 on Thu Dec 20, 2007 4:12 pm, edited 1 time in total.
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Postby soundout9 on Thu Dec 20, 2007 4:09 pm

This is kinda like players just playing with there own skill level so noobs with noobs and high rank with high rank. Lack doesn't want that so i say no.
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Anonymity function

Postby oliverseeley on Thu Dec 11, 2008 6:04 pm

Player's names are displayed, but they are not attached to a colour.

That way you cannot discriminate against certain opponents because you won't know who they are.
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Re: Anonymity function

Postby drake_259 on Thu Dec 11, 2008 6:30 pm

NO!!! because strategy goes out of the window and the game becomes only luck based



Also if this was added I'm sure a lot of people would leave cc
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Re: Anonymity function

Postby lancehoch on Thu Dec 11, 2008 6:43 pm

This sounds like an interesting idea. Can you expand on it more and possibly put it into the Suggs & Bugs form?
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Re: Anonymity function

Postby The Neon Peon on Thu Dec 11, 2008 6:50 pm

I am not so sure... I think I like the idea that you do not know the names more than the other way round. That way, you know who is the one getting 50 troops, and that you should not be attacking some of the other players. I don't really want to suicide against two players building up against each other because I think they are the same person.

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Re: Anonymity function

Postby porkenbeans on Thu Dec 11, 2008 7:12 pm

oliverseeley wrote:Player's names are displayed, but they are not attached to a colour.

That way you cannot discriminate against certain opponents because you won't know who they are.
Very interesting concept. I like it. You would need to make it so that when a player gets killed, His name and color are shown, because you may just need the info if you suspect any cheating going on. Also, you would have to, only show color in game chat. Not the name. Because you would be able to tell what color the person is, by the log. I am concerned with one thing though. It just may turn out in the end, to help cheaters. One thing that we do NOT need is, cheaters getting there hands on a "cloaking" device. LOL. Also you would need to make the identity of teammates known to each other, because You would obviously need to know which colors are friend or foe.
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Re: Anonymity function

Postby Blinkadyblink on Thu Dec 11, 2008 7:31 pm

How much would the log tell you? Would it be like in fog where places are replaced with ?s, or would the names of players be replaced as well?
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Re: Anonymity function

Postby porkenbeans on Thu Dec 11, 2008 7:45 pm

Blinkadyblink wrote:How much would the log tell you? Would it be like in fog where places are replaced with ?s, or would the names of players be replaced as well?
Players will write in the game chat when they are taking there turns. So, it would be pretty easy to figure out, because the name in the log was at the same time a specific color took their turn. Also, you would need to make the colors random, verses the set order, used now.
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Re: Anonymity function

Postby oliverseeley on Sat Dec 13, 2008 6:53 pm

Blinkadyblink wrote:How much would the log tell you? Would it be like in fog where places are replaced with ?s, or would the names of players be replaced as well?


The names of the players, as listed in the game log would need to be by colour. You would have all the info about what a players does as you do now except you wouldn't know their name, just their colour. When they speak in game chat, a colour speaks.

The extra thing would be an additional sidebar listing all the player's names who are present in the game. You just wouldn't know who was which colour.

The purpose of this upgrade is reduce the discrimination that low-ranked or high-ranked sometimes receive in games.
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Re: Anonymity function

Postby Ditocoaf on Sat Dec 13, 2008 7:14 pm

drake_259 wrote:NO!!! because strategy goes out of the window and the game becomes only luck based



Also if this was added I'm sure a lot of people would leave cc

There would still be "red," blue", "green" armies. You just wouldn't know which player was red, which player was green, and which player was blue.
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