Conquer Club

[Notif] text messages

Suggestions that have been archived.

Moderator: Community Team

[Notif] text messages

Postby dante2066 on Sat Apr 07, 2012 10:34 pm

I was wondering if an option of a direct text message to ones cell that it's your turn would be a viable option?
User avatar
Private dante2066
 
Posts: 7
Joined: Tue Jan 03, 2012 11:27 pm
Location: Ontario

Re: text messages

Postby greenoaks on Sat Apr 07, 2012 11:30 pm

how will CC bill you 40 cents for each one sent ?
User avatar
Sergeant greenoaks
 
Posts: 9977
Joined: Mon Nov 12, 2007 12:47 am

Re: text messages

Postby Bruceswar on Sun Apr 08, 2012 4:29 am

greenoaks wrote:how will CC bill you 40 cents for each one sent ?



Pretty much all text in the USA are free. Well Unlimited for a flat fee. With that said, I do not think CC needs to bill anybody for text message.
Highest Rank: 26 Highest Score: 3480
Image
User avatar
Corporal Bruceswar
 
Posts: 9713
Joined: Sun Dec 23, 2007 12:36 am
Location: Cow Pastures

Re: text messages

Postby ManBungalow on Sun Apr 08, 2012 2:01 pm

My android uses wireless (3g). In the past, I've changed the settings on my CC account so that I receive an email when it's my turn in a game, and set my phone up so that it alerts me when I get a new email.
Image
Colonel ManBungalow
 
Posts: 3431
Joined: Sun Jan 13, 2008 7:02 am
Location: On a giant rock orbiting a star somewhere

Re: text messages

Postby redhawk92 on Sun Apr 08, 2012 6:04 pm

id like to get a text bc my email is always slow updating
Lieutenant redhawk92
 
Posts: 1076
Joined: Tue Sep 16, 2008 7:34 pm

Re: text messages

Postby army of nobunaga on Sun Apr 08, 2012 9:58 pm

You could make a greasemonkey script in like 30 minutes for this. But you would have to be online.

The problem I see would be the constant cellphone website changes that offer free text.


I think the better solution is skype on mobile and a partner skypes you... for no partner you will have to have a server that logs in and checks your games and a script.

Hmm You could just do a quick ruby on rails script... If you have average intelligence you could code this from a dummies guide to ruby. Hell I think perl would even do this. The thing is what ever you use, something would have to be online and on CC full time or at least every hour or so to check for your games.
Maps Maps Maps!


Take part in this survey and possibly win an upgrade -->
https://docs.google.com/spreadsheet/embeddedform?formkey=dGg4a0VxUzJLb1NGNUFwZHBuOHRFZnc6MQ
User avatar
Cadet army of nobunaga
 
Posts: 1989
Joined: Sat Oct 13, 2007 10:06 pm
Location: www.facebook.com/armyofnobu and Houston.

Re: text messages

Postby blakebowling on Wed Apr 11, 2012 9:16 pm

army of nobunaga wrote:You could make a greasemonkey script in like 30 minutes for this. But you would have to be online.

The problem I see would be the constant cellphone website changes that offer free text.


I think the better solution is skype on mobile and a partner skypes you... for no partner you will have to have a server that logs in and checks your games and a script.

Hmm You could just do a quick ruby on rails script... If you have average intelligence you could code this from a dummies guide to ruby. Hell I think perl would even do this. The thing is what ever you use, something would have to be online and on CC full time or at least every hour or so to check for your games.

As stated over and over, there are many ways to do the things suggested here, however they are here because they are desired to be integrated into the main website.
Private blakebowling
 
Posts: 5093
Joined: Wed Jan 23, 2008 12:09 pm
Location: 127.0.0.1

Re: text messages

Postby patrickaa317 on Fri Apr 20, 2012 11:57 pm

Easiest solution would be for the user to put their cell # in for their email address.

http://sms411.net/how-to-send-email-to-a-phone/

i.e.

2125551212@txt.att.net
taking a break from cc, will be back sometime in the future.
User avatar
Sergeant patrickaa317
 
Posts: 2269
Joined: Sat Jan 31, 2009 5:10 pm


Return to Archived Suggestions

Who is online

Users browsing this forum: No registered users