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That suggestion wouldn't accomplish would this thread is asking for. At most all it would do is allow is for Vlasov to be Player 2 therefore he would be green and the bot red. (And I am not sure it would even do that.) The same colors would still be in every game.iAmCaffeine wrote:See here: http://www.conquerclub.com/forum/viewto ... 535&t=4760
If we randomize for bot games, why not randomize for human 1v1 too? I think that'd be better.DoomYoshi wrote:This is a great suggestin.

Why not just allow a player to choose from the 12 colours available when they join a game? Probably a different suggestion.Gilligan wrote:If we randomize for bot games, why not randomize for human 1v1 too? I think that'd be better.DoomYoshi wrote:This is a great suggestin.

I would only approve of this if it were limited to 1v1.iAmCaffeine wrote:Why not just allow a player to choose from the 12 colours available when they join a game? Probably a different suggestion.Gilligan wrote:If we randomize for bot games, why not randomize for human 1v1 too? I think that'd be better.DoomYoshi wrote:This is a great suggestin.

Fair point.. How about non-team games?Gilligan wrote:I would only approve of this if it were limited to 1v1.iAmCaffeine wrote:Why not just allow a player to choose from the 12 colours available when they join a game? Probably a different suggestion.Gilligan wrote:If we randomize for bot games, why not randomize for human 1v1 too? I think that'd be better.DoomYoshi wrote:This is a great suggestin.
I really, really don't want to see a quads team of violet, red, orange, and pink.

Still do not like it. Play order is such a big factor in esc games that it's really a pain to have to check the new order of colors. Now I can just go "oh, it's red then green then blue..."iAmCaffeine wrote:Fair point.. How about non-team games?Gilligan wrote:I would only approve of this if it were limited to 1v1.iAmCaffeine wrote:Why not just allow a player to choose from the 12 colours available when they join a game? Probably a different suggestion.Gilligan wrote:If we randomize for bot games, why not randomize for human 1v1 too? I think that'd be better.DoomYoshi wrote:This is a great suggestin.
I really, really don't want to see a quads team of violet, red, orange, and pink.


i've thought of this before, not sure if I've ever posted it.Vlasov wrote:Off-topic, but relevant:
I play on another R*sk-type site which allows players to rank their favorite or "preferred" colors as part of their profile. As each player joins a new game, they are assigned their preferred color -- and if it's already taken, it goes to 2nd choice, 3rd choice, etc.
So, the initial colors for each new game are automatically set according to player preference (more or less). Wouldn't that be easier to code than letting people choose a color every time they join a new game?

It could still work in a team game.Gilligan wrote:i've thought of this before, not sure if I've ever posted it.Vlasov wrote:Off-topic, but relevant:
I play on another R*sk-type site which allows players to rank their favorite or "preferred" colors as part of their profile. As each player joins a new game, they are assigned their preferred color -- and if it's already taken, it goes to 2nd choice, 3rd choice, etc.
So, the initial colors for each new game are automatically set according to player preference (more or less). Wouldn't that be easier to code than letting people choose a color every time they join a new game?
This would be a GREAT way to get it done. It only works with standard/terminator/assassin games, though.
It would remove the chance of "farming" in an escalating game, joining right after a cook or lower rank.