This means that instead of Red getting 4, Green getting 6 and so on, all sets are worth the same, flat rate. I think it's another luck-based factor that we can eliminate
Edit: Just to clearify, this is for an extra option, not to replace the current flat rate option.
Edit 2: New Flat Rate Option idea. Added the link here for easy access (the actual post is listed some where in the middle of page 2.
DoomYoshi wrote:I am bringing these topics out from the archives. This idea has been suggested 7 times before, and at one point was marked *pending*. I am presuming that is the system they used before we had "Submitted" but the suggestion was never implemented. I want to judge if there is any interest in this. If not, I can move it back to the archives.
The suggestions have been for 4 per set, 7 per set (the current mean cash value), 10 per set and 15 per set.
[MOD EDIT: There is a similar suggestion to a constant-value* option that would give additional troops for a rainbow, but leave RGB at a single cash value