PoohsTuger wrote:Concise description:Specifics:- Add skill to the rating system
This will improve the following aspects of the site:- I don't think the new rating system says anything about the player ability. A player can play like shit and still have good fair play, attitude and attendence. with adding skill, you will be able to avoid "bad" players.
This misunderstanding and abuse is one reason for the new system. Too many people were giving negatives just because they did not like how someone was playing ... AND, more often than not is wasn't the higher ranked players who felt they had the lock on the "only" decent strategies.
Skill is assessed by your rank. You play well, you move up. You play poorly, lose a lot ... you WILL go down. Granted, some losses/wins definitely are due to pure luck, but in the long run, skill weeds everyone out. Putting skill into the feedback system is redundant.
Now, that said, I DO NOT like the current system. I saw plenty of better ideas discussed. This took the worst part of the old system (the subjectivity) and expanded it instead of correcting the flaws. The flaws being that people want to know different things about how someone plays. In the feedback system, there was subjectivity, but you could usually tell why someone got a neg (I doubt most people read more than a couple positives not their own) by reading the comments. Now, you have no idea why a rating was given. AND there is no way to even get absolute idiot ratings removed ... like those who give bad ratings to anyone who beat them!