Conquer Club

[GP] Surrender/Resign/Forfeit Button

Have any bright ideas? Share and discuss them with the community

Moderator: Community Team

Forum rules
Please read the Community Guidelines before posting.

And don't forget to search for previously suggested ideas first!

Postby Phobia on Fri Sep 22, 2006 4:25 pm

but theres still a chance? :lol:
User avatar
Sergeant 1st Class Phobia
 
Posts: 1497
Joined: Fri May 26, 2006 2:11 pm
Location: Sheffield, England

Postby Pacifist on Sat Sep 23, 2006 7:35 am

What about the army still existing, but it just doesn't have turns?
Corporal 1st Class Pacifist
 
Posts: 30
Joined: Wed Aug 30, 2006 12:16 pm

Postby spiesr on Sat Sep 23, 2006 8:26 am

Like it is when you deadbeat?
User avatar
Captain spiesr
 
Posts: 2809
Joined: Mon May 08, 2006 10:52 am
Location: South Dakota

Postby PaperPlunger on Sat Sep 23, 2006 8:53 am

one word:

NO
Image
User avatar
Private PaperPlunger
 
Posts: 657
Joined: Sun Mar 05, 2006 3:33 pm
Location: Maine!

Postby superkarn on Tue Sep 26, 2006 4:44 pm

I'm for the skip turn option. The site allows for it right now. Why make the other players wait 24 hrs if somebody wants to skip their turn :)
User avatar
Major superkarn
 
Posts: 134
Joined: Mon Jul 17, 2006 10:11 am

Surrender option

Postby Heimdall on Thu Oct 19, 2006 10:51 pm

I'm sure this has been suggested before, but it would cool if there was a "surrender" option. There's games you know you're going to lose and rather than waiting a slow painful death, how about a giving up?

Your units would just become neutral.


Lots of times, people who know they are going to lose just stop playing and everyone else needs to wait for 24hours for each of their turn.
User avatar
Lieutenant Heimdall
 
Posts: 556
Joined: Sat Oct 14, 2006 11:44 pm
Location: Vancouver!

Postby P Gizzle on Thu Oct 19, 2006 10:52 pm

who would get ur points on a terminator game. and you couldnt do it on team games
Gridiron Gang- CC's largest Clan!
User avatar
Cook P Gizzle
 
Posts: 4100
Joined: Fri Aug 04, 2006 5:00 pm
Location: Somewhere being absolutely AWESOME!

Postby tanar on Fri Oct 20, 2006 12:38 am

In terminator.... make it so that
1. calculate the average of remaing players' score, use that in formulas as "eliminating player's score"
2. DOUBLE the points you loose - this should be enough to make it sure you really wanna quit if you hit the surrender button
3. Share the points to each remaing player.

There might be other questions too with surrender situations, but they all can be solved reasonably. I find it stupid that "because it was misused" the possibility is not there (anymore); any misusing possibilities can be eliminated by making people loose points the same way they do if they just deadbeat away.

...
Captain tanar
 
Posts: 60
Joined: Thu Feb 23, 2006 6:24 am
Location: Finland

Postby Hoff on Fri Oct 20, 2006 12:58 am

i think its a bad idea. It would ruin games and not make them any fun. I sure as hell don't want so many more neutral armies on a map.
User avatar
Sergeant Hoff
 
Posts: 861
Joined: Thu Mar 16, 2006 1:46 am
Location: Philadelphia, PA

Postby Ishiro on Fri Oct 20, 2006 5:50 am

The problem I see is that people might end up surrendering games they might otherwise win...

First off, with the number of people who accidently hit End Attacks instead of Attack, or End Fortification instead of Fortify, imagine the complaining if they accidently hit Surrender instead of Begin Turn...

Second, I just completed a game where in the first turn I blew all of my armies on almost all my countries trying to get a card... in a no cards game. It was stupid, and I was fairly certain I was toast. 13 rounds later and I won the game because none of the other players took advantage of my weakened position or they did try but had bad dice rolls. Would have sucked to have surrendered the game and not gotten the 70 points for winning.
User avatar
Corporal 1st Class Ishiro
 
Posts: 324
Joined: Mon Jul 17, 2006 5:53 pm
Location: Under the Rainbow

Postby moz976 on Fri Oct 20, 2006 7:36 am

Merged this your thread with the original that is on the Rejected end of Lacks to do list. This was an original feature but was abused way to much and would be again if it ever came back.
"The suitcoats say, 'There is money to be made.'
They get so excited, nothing gets in their way
My road it may be lonely just because it's not paved.
It's good for drifting, drifting away."
-Vedder
User avatar
Private moz976
 
Posts: 1132
Joined: Tue Jan 10, 2006 3:15 pm
Location: Georgia, USA

Admit defeat button?

Postby edrift101 on Fri Oct 20, 2006 9:26 pm

It would be nice if there was a way that you could admit defeat in the game. I would assume that all of your armies would turn into computer pieces and that you would take a points penalty, but it would be handy.
Cadet edrift101
 
Posts: 2
Joined: Tue Oct 10, 2006 10:16 pm
Location: Minnesota

Postby Ishiro on Sat Oct 21, 2006 4:25 am

There is already a discussion going for a Surrender option here.
User avatar
Corporal 1st Class Ishiro
 
Posts: 324
Joined: Mon Jul 17, 2006 5:53 pm
Location: Under the Rainbow

Postby Tubby Rower on Fri Nov 03, 2006 2:37 pm

skipping your turn to intentionally get the multiple army bonus is a very bad tactic. Maybe if the multipler wasn't 2 but like 1.5 I might would agree, but I immediately ignore anyone that does this now. So likely I won't be playing vs these people too often
User avatar
Sergeant 1st Class Tubby Rower
 
Posts: 349
Joined: Wed Mar 22, 2006 8:36 am
Location: under a rolling pin

Postby wcaclimbing on Fri Nov 03, 2006 4:31 pm

no

no

no

no

no

no

no

no

no

no

no

no

no

no

no

no

no

no

no

no

no

no

no

no

no

no

no

no

no

no

no

no

no

no

no

no

no

no

no

no

no

no

no

no

no

no

no

no

no

no

no

no

no

no

no

no

no

no

no

no

no

no

no

no

no

no

no

no

no

no

no

no

no

no

no

no

no

no

no

no

no

no

no

no

no

no

no

no

no

no

no

no

no

no

no

no

no

no

no

no

no

no

no

no

no

no

no

no

no

no

no

no

no

no

no

no

no

no

no

no

no

no

no

no

no

no

no

no

no

no

no

no

never!
Image
User avatar
Private 1st Class wcaclimbing
 
Posts: 5598
Joined: Fri May 12, 2006 10:09 pm
Location: In your quantum box....Maybe.

Postby wcaclimbing on Fri Nov 03, 2006 4:33 pm

no

no

no

no

no

no

no

no

no

no

no

no

no

no

no

no

no

no

no

no

no

no

no

no

no

no

no

no

no

no

no

no

no

no

no

no

no

no

no

no

no

no

no

no

no

no

no

no

no

no

no

no

no

no

no

no

no

no

no

no

no

no

never!
Image
User avatar
Private 1st Class wcaclimbing
 
Posts: 5598
Joined: Fri May 12, 2006 10:09 pm
Location: In your quantum box....Maybe.

Postby Dlakavi on Fri Nov 03, 2006 5:09 pm

This button could REALLY be exploited
User avatar
Lieutenant Dlakavi
 
Posts: 238
Joined: Wed Aug 23, 2006 7:45 am

Postby Hoff on Fri Nov 03, 2006 6:17 pm

wcaclimbing wrote:no

no

no

no

no

no

no

no

no

no

no

no

no

no

no

no

no

no

no

no

no

no

no

no

no

no

no

no

no

no

no

no

no

no

no

no

no

no

no

no

no

no

no

no

no

no

no

no

no

no

no

no

no

no

no

no

no

no

no

no

no

no

no

no

no

no

no

no

no

no

no

no

no

no

no

no

no

no

no

no

no

no

no

no

no

no

no

no

no

no

no

no

no

no

no

no

no

no

no

no

no

no

no

no

no

no

no

no

no

no

no

no

no

no

no

no

no

no

no

no

no

no

no

no

no

no

no

no

no

no

no

no

never!


I agree
User avatar
Sergeant Hoff
 
Posts: 861
Joined: Thu Mar 16, 2006 1:46 am
Location: Philadelphia, PA

Surrender? *Rejected*

Postby greatking on Fri Dec 08, 2006 1:41 pm

I know this was previously taken down because people surrendered to stop others from gaining cards.

However, I think that this option should still be available because some games are already won by a player and it is just wasting time for all players in the game.

So how about this: when a players surrenders, his armies do NOT become part of "Neutral Player". Whoever takes him out still gets his cards. The only difference would be that the surrendered player no longer have turns to take.

Of course, this does not affect Terminator.
Sergeant 1st Class greatking
 
Posts: 2
Joined: Thu Mar 02, 2006 10:18 pm

Postby Fieryo on Fri Dec 08, 2006 1:48 pm

this topic has been discussed in various incarnations many, many times. and many, many times it has been said by Lack and other high ups that the surrender button will not be coming back. It's even under Lack's list of rejected ideas.
...where I'm from, we believe all sorts of things that aren't true. We call it -- "history"
User avatar
Major Fieryo
 
Posts: 330
Joined: Fri Mar 17, 2006 7:30 pm
Location: Maine

Postby greatking on Sun Dec 10, 2006 4:34 pm

Where can I find that list?
Sergeant 1st Class greatking
 
Posts: 2
Joined: Thu Mar 02, 2006 10:18 pm

Postby Evil Semp on Sun Dec 10, 2006 4:40 pm

The list is the sticky at the top of the Sugggestions and Bug forum.
User avatar
Lieutenant Evil Semp
Multi Hunter
Multi Hunter
 
Posts: 8352
Joined: Sun Jul 02, 2006 8:50 pm

leaving a game

Postby michaelgearheart on Thu Dec 28, 2006 11:51 pm

how do i leave a game after i have started
New Recruit michaelgearheart
 
Posts: 1
Joined: Thu Dec 28, 2006 10:32 pm

Postby AndyDufresne on Fri Dec 29, 2006 12:35 am

Search before you ask questions. Lots of great resources here, just need to learn to use them.

From the FAQ wrote:How do I surrender or drop out of a game?
**Once a game has begun you can no longer drop that game. The only way to get out is to win or lose. We suggest winning.


--Andy
User avatar
Corporal 1st Class AndyDufresne
 
Posts: 24919
Joined: Fri Mar 03, 2006 8:22 pm
Location: A Banana Palm in Zihuatanejo

drop a game?

Postby mukherjeeprem on Mon Jan 01, 2007 4:36 pm

I'm sure this has been discussed before so I apologize if I'm beating a dead horse, but is there any reason why we can't drop a game?
The few games I've played on here, when people start doing bad, they just stop taking their turns which makes everyone else have to wait days on end before they can take their turn. Eventually the person gets booted out for missing 3 turns in a row. If that person had the option to just drop out of a game, there would be less dead beats and for those of us logged in a lot, we wouldn't have to wait for them to get kicked out.
Dropping the game is the end result anyway...it just takes a LONG time for people to get there.
Private mukherjeeprem
 
Posts: 9
Joined: Wed Dec 13, 2006 2:21 pm

PreviousNext

Return to Suggestions

Who is online

Users browsing this forum: No registered users