CC Dispatch [Issue 74.4: 23-06-12] Cartographic Surveillance

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CC Dispatch [Issue 74.4: 23-06-12] Cartographic Surveillance

Postby Leehar on Sat Jun 23, 2012 6:04 pm

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So much happening in the Foundry right now! And here in the newsletter give a warm welcome to our newest reporter nolefan5311 (to add to his other talents) =D>

Once again we are grateful for our roving reporter extraordinaire koontz1973's continuing story of the ever-changing foundry in his News and Maps in Development. Meanwhile, nolefan5311 brings us an interesting article entitled D-Day and other battles about ... well ... err ... D-Day and other battles! We are in luck this issue with a triple-serving of koontz1973 as he brings us an article entitled All in the Name ... can a Rose by any other name smell so sweet? Finally, I get all introspective about what you can do with a Story. Lot's to read and so much to do, enjoy this feast of cerebral pleasure.

And a few words from Oscar Wilde:

Technique is really personality. That is the reason why the artist cannot teach it, why the pupil cannot learn it, and why the aesthetic critic can understand it. To the great poet, there is only one method of music -- his own. To the great painter, there is only one manner of painting -- that which he himself employs. The aesthetic critic, and the aesthetic critic alone, can appreciate all forms and all modes. It is to him that Art makes her appeal.


thehippo8 -- Foundry Executive

News koontz1973
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Maps in Development koontz1973
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D-Day and Other Battles by nolefan5311
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All in the Name koontz1973
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Tell Your Story by thehippo8
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If you would like to apply to join the Foundry News Team, PM Foundry Executive, thehippo8!

Submitting Your Own Articles

If you have a story for the Foundry section you think the ConquerClub Community would find interesting, you can submit your articles to thehippo8 and you may just see your article published in the Newsletter!

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Re: CC Dispatch [Issue 74.4: 23-06-12] Cartographic Surveill

Postby natty dread on Sun Jun 24, 2012 9:44 am

pigland was a parody map that was never intended to be developed :roll:
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Re: CC Dispatch [Issue 74.4: 23-06-12] Cartographic Surveill

Postby thehippo8 on Mon Jun 25, 2012 5:39 am

natty dread wrote:pigland was a parody map that was never intended to be developed :roll:


Funnily enough, Koontz pointed that out to me also but it suited me to keep it in the article as it fitted my purposes in explaining my point. Mind you I still smile every time I see it and wish to this day that it'd be more than a parody! Oink-oink!
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Re: CC Dispatch [Issue 74.4: 23-06-12] Cartographic Surveill

Postby DiM on Thu Jun 28, 2012 5:25 pm

natty dread wrote:pigland was a parody map that was never intended to be developed :roll:



sadly i think piglandia would actually fly through the foundry right now. it certainly looks better than some maps we have in final forge and the gameplay would be a breeze especially if i go with something classic as there's hardly anybody left active in the foundry to complain.
“In the beginning God said, the four-dimensional divergence of an antisymmetric, second rank tensor equals zero, and there was light, and it was good. And on the seventh day he rested.”- Michio Kaku
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Re: CC Dispatch [Issue 74.4: 23-06-12] Cartographic Surveill

Postby thehippo8 on Thu Jun 28, 2012 6:46 pm

DiM wrote:
natty dread wrote:pigland was a parody map that was never intended to be developed :roll:



sadly i think piglandia would actually fly through the foundry right now. it certainly looks better than some maps we have in final forge and the gameplay would be a breeze especially if i go with something classic as there's hardly anybody left active in the foundry to complain.


And there's so many funny things you can do. My vote is you carry on with it! :ugeek:
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Re: CC Dispatch [Issue 74.4: 23-06-12] Cartographic Surveill

Postby natty dread on Thu Jun 28, 2012 10:55 pm

DiM wrote:
natty dread wrote:pigland was a parody map that was never intended to be developed :roll:



sadly i think piglandia would actually fly through the foundry right now. it certainly looks better than some maps we have in final forge and the gameplay would be a breeze especially if i go with something classic as there's hardly anybody left active in the foundry to complain.


Sadly I think you're actually right.
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