The original idea came from
, who has given me permission to continuing running the event.
won both the inaugural event and the 2nd Annual 1v1 Challenge!
The original intent here is to have fun and show depth and breadth of clans so its intended to not have "specialist" dominating the challenges per se with a fun quick bracket tournament.
SIGN UP DEADLINE JULY 14!
A minimum of 8 clans will be used, I will take as many as sign up (depending on the number there may be a play in round).
All games will be 1v1. Each clan will have 20 home game series with a 41st game series played on Classic (auto seq no spoil, chained, sunny, no trench). Each game series will be a best of 5 series with identical maps and settings in all 5 games. Clan Rep's will create the games and invite players.
show: map and settings restrictions
For purposes of this event there will be no freestyle, manual or trench settings.
Unlimited forts will be allowed on certain (primarily single start) maps only (Feudal War, Feudal Epic, AOR1, AOR2, AOR3, Galapagos, Jamaica, New World, Lunar War, Poker Club, Monsters, Arms Race, City Mogul, Peloponnesian War, Das Schloss, Route 66, Treasures of Galapagos, WWII Poland, Clandemonium, King's Court, Baseball, Woodboro, All Your Base, Antarctica, Trench warfare) (please let me know if I've missed any) Beta maps will not be allowed. Beta Maps: 4 Meats, Austrum, Classic Cities: Madrid & Moscow, Conquer 500, Czecko Slovak Fragmentation, Labyrnith, Philadelphia, New Zealand, USA 2.1, Vertex FOG OF WAR RULE is to be determined between the clans playing (default is NO FOW RULE).
show: player restrictions
The purpose here is to show the depth of a clan rather than merely that there are 1 or 2 stud 1v1 players in it. With this in mind, each clan must provide at least 12 different participants with each participant taking a maximum of 4 series out of the 40. 41st Game series will NOT count towards a players game series total.
show: map usage
Each clan may use the same map only twice in its home set and may not use Classic more than once (since it will also be used for the 41st game). If a map is repeated within the rules the players must be different in each series. Random can be used and does not count toward map totals.
If you use Map X twice at home, you must have two DIFFERENT players. If that same map comes up in an away game, ANY player can partake. This rule is covering home game creation only (game count max 4 still applies)
show: Game Exchange
1v1 games are relatively quick in nature so the schedule will go Week 1 Monday will have Clan 1 (higher seeded clan) create and send all games to Clan 2. Clan 1 must be in their home games by Tuesday. Clan 2 must be in their away games by Thursday. Week 2 will be the Classic neutral game only, Clan 1 creating and joining by Tuesday and Clan 2 joining by Thursday Week 3 will see Clan 2 creating all their home games and sending them to Clan 1 on Monday with all joined by Tuesday and Clan 1 joining all games by Thursday.
Prior to the start, one representative of each of the clans will send in a seeding chart of all other clans (not including their own). If the organizer finds any of the seeding lists unreasonable he will send such list to 3 other clan reps and if 2 out of 3 find it unreasonable that seeding list will be discarded. Depending on the numbers there may be first round byes.
Sign Ups June 29th - July 14th
PM to leaders for Seeding Votes: July 14th-16th Bracket Created: July 17th Clan Planning Time / Prediction Entries Accepted: 17th-31st Starting: Aug 1st First Games Sent: August 5th Final Date of Completion Depends on # of Clans Participating. Previous editions took 4-7 months with a Christmas Break.
show: Active Schedule -Revised Add On Due to Questions
Once a war completes and the next matches two clans are both decided, there should be two weeks for both sides to plan and then following the monday schedule.
Example: Clan A finishes its war 01/01/13 Clan B finishes its war 01/10/13 1 Week is given from 01/10/13 to negotiate terms 2 Weeks is given from 01/17/13 to research and war plan for both sides 1/21/13 is the first monday after 2 weeks date is completed, so that should be the first exchange date for the new war.
Each clan shall set up a page in the clan forums detailing the clan war and when one or the other wins their 21st set (must be over, not merely not in doubt) send me a PM with the results.
show: Other Info and Penalties
Clans may negotiate settings outside the "general" settings for their specific wars.
No "fog of war" rule breaches will be remade. Site rules for timing out, missing turns etc apply. Penalties: Penalties for creating games w/ wrong settings 1st - Warning & Games Remade 2nd - Games Remade and 1/5 scored for the opposition of offending team 3rd - Games Remade and 2/5 scored for the opposition of offending team 4th - Forfeiture of the 5 Game Series 5th - New Clan Contact MoW Players exceeding maximums: One 5 Game Series that the offending player(s) took part in will be scored for the opposition.
show: Freemium Policy
I think a good rule to go by is one "series" per freemium, per round. But they need to play enough keeps / keep slots open enough that it doesn't hold up the round.
If it begins to be a problem for any clan / individual the clan / individual maybe asked to limit that players involvement or open more slots etc.
The winning clan of the event will receive medals
All other issues not listed here will be decided at my discretion, and if a conflict of interest occurs a CD will be consulted.
As this event is fully 1 vs 1, it does
towards the F400 standings.
To sign up I'll need your clan name, primary contact and secondary contact. If you'd like to list the players you may but it will not be necessary.
12:11:16 ‹Swifte› good thing we have the beta program to weed all these problems out
12:15:00 * IcePack joins Social
12:15:35 ‹Swifte› well that's just bad timing