dt03457 http://www.conquerclub.com/forum/viewtopic.php?f=441&t=189591 41 total games - 12 doubles - 14 triples - 14 quads - Each clan member can only participate in 15 games per clan war - The 41st game will be Trips on Classic, sunny, chained, no spoils
-Trench is permitted to a maximum of 20% of home games
-30 Rounds For Trench games
-12 hour Fog of War Rule in place. If any clan breaks the fog rule, they must post their move in game chat, including territories conquered and territories which are no longer visible to the opposing team as a result of their attack.
- Each map can only be used twice per clan per clan war but can only be used once per game type (i.e. once for triples and once for quads)
-Nukes and Unlimited forts are allowed with no restrictions.
-There will be no freestyle, speed, manual deployments & beta map games allowed
- Each clan will pick the map and settings for exactly half of the games. Excluding the tiebreaker
- Deliberately timing out in Escalating and Nuclear games to avoid taking a spoil will not be tolerated by any players.
For each clan war, the higher ranked clan will setup a thread to run that particular match. PLEASE PUT "[CC4]" (STANDS FOR CONQUEROR'S CUP 4) AT THE BEGINNING OF THE TITLE FOR EACH CLAN WAR. All games should be created using gaming privileges for each clan war. All game links should be kept up in the thread created for that clan match. Games should be sent 10 at a time from each clan (20 games total) for each round and sent by the date specified on the schedule. In each clan challenge thread. A list of players participating for each clan should be kept up along with a running tally of how many games each player has played in. If someone feels a player has violated the number of games they are allowed to participate in, please bring it to my attention. If they are found in violation, the opposing team will get to pick any games that the offending player was in from the last batch played equal to the number of games the went over the limit to restart without that player participating. When games are sent, they must already be created and fully joined by the home team. I should be copied in the private message sending each clans home games. Once home games are sent, the away clan has 5 full days to fill the games. If your opponent is late on either sending/joining home games or joining games please notify me immediately. There will be some leniency on running late, I will work out a date with the clans involved and set a date that games must be sent/joined by. If a clan is still late in sending/joining home games or joining games they will forfeit 1 game per day late. The opposing team will choose which game they forfeit from the batch of games in question (i.e. if a clan sends their home games 1 day late, the opposing team will choose one of those games the late clan forfeits once they receive them). I will be checking the forums for every clan match to make sure they are being kept up properly, sent and joined on time, and the playing rules are being upheld. However, if any clan feels their opponents have broken a rule they should bring it to my attention immediately.
Batch one to be exchanged - Mon 20th May
Batch two to be exchanged - Mon 3rd June
Batch One (per clan) 5 Quads, 3 Trips, 2 Dubs.
Batch Two (per clan) 2 Quads, 4 Trips, 4 Dubs, plus tiebreaker (to be made by OSA)
show: OSA Home Games
Dubs OSA 1st Batch Game 12776238 Tribal War - Florida OSA Game 12776236 Cricket OSA Trips Game 12776223 Feudal Epic SOH Game 12776222 Trafalgar OSA Game 12776220 Conquer Rome SOH Quads Game 12776214 WWII Gazala SOH Game 12776210 Napoleonic Europe SOH Game 12776207 Stalingrad OSA Game 12776347 Hive OSA Game 12776203 Middle Ages OSA OSA Second Batch Dubs Game 12827583 Conquer Rome OSA Game 12827585 WWII Europe SOH Game 12827587 Poker Club OSA Game 12827590 Poison Rome SOH Trips Game 12827908 Eurasia OSA Game 12827656 Supermax OSA Game 12827655 D-day OSA Game 12827649 Thailand SOH Quads Game 12827663 New World OSA Game 12827660 Das Schloss OSA Tie breaker Game 12827675 Classic SOH
show: SOH Home Games
1 Game 12777181 Battle for Iraq! no, chained, fog SOH 2 Game 12777185 Arms Race! no, chain, fog OSA Trips 1 Game 12777187 Fractured America esc, chained, fog SOH 2 Game 12777189 Feudal Epic flat, chained, fog SOH 3 Game 12777190 Jamaica no, chained, fog SOH Quads 1 Game 12777193 NYC no, chained, fog OSA 2 Game 12777195 FNA no, unltd, sun OSA 3 Game 12777206 Antarctica esc, chained, fog OSA 4 Game 12777214 Orient Express 1883 no, chained, fog SOH 5 Game 12777215 Halloween Hollows no, chained, fog OSA Dubs 1 - Game 12834654 - Tribal War - Florida - OSA 2 - Game 12834656- Imperium Romanum - SOH 3 - Game 12834657 - Antartica - SOH 4 - Game 12834658 - Great Lakes - SOH Trips 1 - Game 12838341 - Midgard - OSA 2 - Game 12834667- Supermax: Prison Riot! - OSA 3 - Game 12838302 - California - SOH 4 - Game 12834725- England - SOH Quads 1 - Game 12834728 - Solar System - SOH 2 - Game 12834732 FNNA OSA
show: OSA Player Count
show: SOH Player Count