stahrgazer wrote:Remaking a game when another team deadbeated, and no action taken? Seems wrong, especially since that's the only real 'CC rule': no deadbeating is a rule here, while the other things are gentlemen's agreements only.
The no deadbeating rule sounds interesting, please point me in that direction.
The deliberate missed turn / time-out rule still applies to deadbeating of course.
Remaking was the action taken (after joint suggestion by MOWs). Given the subsequent furore, and attempts to reverse the agreement, it is not an advisable action in circumstances such as these.
In future rounds, if deadbeating is demonstrated to be deliberate (which it wasn't here) then the game is awarded to the opponent.
Rule updates will be posted shortly.
Lateness can be aggravating, but it happens, so again, imposing consequences for that, "strictly," where deadbeating gets no action? Interesting. It does, however, make sense that complaints should be made immediately, not just if a game is going against the group that wasn't late.
stahrgazer wrote:But overall, if a team is consistently violating the little things, those little things add up into something bigger ... Yeah, little things rub, and when repeated, it's like continually rubbing at a scab: eventually it gets more sore, more raw, and more bloody, even if "rubbing" itself doesn't make wounds.
Sorry you had an un-enjoyable time, AoD.
Agreed, although very difficult to legislate against the accumulation of little things.