Keefie wrote:What is the deadline for getting round of 32 games underway ?
I will update required timelines by tomorrow (maybe today).
Moderator: Clan Directors
Keefie wrote:What is the deadline for getting round of 32 games underway ?
Chuuuuck wrote:freakns wrote:what about adj attacks? are they going to be allowed in this year conquer cup?
I'd like to hear others opinions on this. I'd actually like to allow them because it is strictly a strategy based option which clans promote.
We didn't allow nukes last year or this year because of the luck nukes add. Nukes are not so much playing a strategy (I know there is some slight strategy) but it is more just crossing your fingers and preying you get certain cards or your opponent doesn't get certain cards.
Adj. attacks is new, but it is what it is, and it is a very strategic type of game play with no real addition of luck added. Because of that, I think it should be allowed to be used in clan wars, but as always, I am open to hearing other opinions on this for a few days.
IcePack wrote:IcePack wrote:IcePack wrote:FYI we've gone from 23 submissions to 38 with the help of the dispatch today.
There's still time, and now prizes
http://www.challonge.com/concup3
46!
88 submissions on this thread and I believe 2 via PM makes us at 90 total so far
IcePack
Chuuuuck wrote:freakns wrote:what about adj attacks? are they going to be allowed in this year conquer cup?
I'd like to hear others opinions on this. I'd actually like to allow them because it is strictly a strategy based option which clans promote.
We didn't allow nukes last year or this year because of the luck nukes add. Nukes are not so much playing a strategy (I know there is some slight strategy) but it is more just crossing your fingers and preying you get certain cards or your opponent doesn't get certain cards.
Adj. attacks is new, but it is what it is, and it is a very strategic type of game play with no real addition of luck added. Because of that, I think it should be allowed to be used in clan wars, but as always, I am open to hearing other opinions on this for a few days.
freakns wrote:Chuuuuck wrote:freakns wrote:what about adj attacks? are they going to be allowed in this year conquer cup?
I'd like to hear others opinions on this. I'd actually like to allow them because it is strictly a strategy based option which clans promote.
We didn't allow nukes last year or this year because of the luck nukes add. Nukes are not so much playing a strategy (I know there is some slight strategy) but it is more just crossing your fingers and preying you get certain cards or your opponent doesn't get certain cards.
Adj. attacks is new, but it is what it is, and it is a very strategic type of game play with no real addition of luck added. Because of that, I think it should be allowed to be used in clan wars, but as always, I am open to hearing other opinions on this for a few days.
im against it, at least for this year
benga wrote:You can leave and option, if both clans want to use it let them be.
Sniper08 wrote:freakns wrote:Chuuuuck wrote:freakns wrote:what about adj attacks? are they going to be allowed in this year conquer cup?
I'd like to hear others opinions on this. I'd actually like to allow them because it is strictly a strategy based option which clans promote.
We didn't allow nukes last year or this year because of the luck nukes add. Nukes are not so much playing a strategy (I know there is some slight strategy) but it is more just crossing your fingers and preying you get certain cards or your opponent doesn't get certain cards.
Adj. attacks is new, but it is what it is, and it is a very strategic type of game play with no real addition of luck added. Because of that, I think it should be allowed to be used in clan wars, but as always, I am open to hearing other opinions on this for a few days.
im against it, at least for this year
i agree, next year they should be allowed but not this year, some clans will have a big advantage over others as they are quicker at learning this new setting.
Chuuuuck wrote:Only reason I would be entitled to say no this year is because clans didn't know when they signed up.
IcePack wrote:benga wrote:You can leave and option, if both clans want to use it let them be.
Perhaps it should be left to negotiate as an option, if both want then sure. If one or both don't then it's left out.
IcePack
uckuki wrote:for one thing it will make the games on large maps go forever.
Chuuuuck wrote:However, I hadn't thought about the length of games.
Chuuuuck wrote:freakns wrote:what about adj attacks? are they going to be allowed in this year conquer cup?
I'd like to hear others opinions on this. I'd actually like to allow them because it is strictly a strategy based option which clans promote.
We didn't allow nukes last year or this year because of the luck nukes add. Nukes are not so much playing a strategy (I know there is some slight strategy) but it is more just crossing your fingers and preying you get certain cards or your opponent doesn't get certain cards.
Adj. attacks is new, but it is what it is, and it is a very strategic type of game play with no real addition of luck added. Because of that, I think it should be allowed to be used in clan wars, but as always, I am open to hearing other opinions on this for a few days.
pmchugh wrote:CoF makes a valid point, nukes are less luck based than flat rate. If people are allowed to pick flat rate doodle, then I don't see why nukes should not be allowed. I don't particularly like nukes but I see no reason to exclude them.
After that I welcome the day trench is accepted. So many teams are fearful of things they don't understand, and are so unwilling to adapt. The only valid concern that I see is that the games will take longer, I would accept round limits or restricted number of games to reduce this effect.
In 2009, Chariot of Fire wrote:As someone has already said, [nuclear spoils] is gimmicky. There's little place for it in clan contests or in the hearts of players who rely on strategy above good fortune.
MudPuppy wrote:In 2009, Chariot of Fire wrote:As someone has already said, [nuclear spoils] is gimmicky. There's little place for it in clan contests or in the hearts of players who rely on strategy above good fortune.
lol... just stumbled upon that quote from Si when looking in the CLA forum for opinions of nukes. He's definitely allowed to have a change of heart after having a chance to play it for over two years... I just got a chuckle out of it.
My impression is that the main contention with nukes today is not so much with the validity of the setting itself but with the perceived loophole of timing out to avoid taking a card. If that "problem" were solved, I believe nukes would be much more widely accepted in the clan world.
Timing out in Escalating games will not be tolerated by any players or clans that abuse this.
First offense of a team: the game will be remade.
Second offense of a team (in the same game): the game will not be considered as a win for the offending clan for league purposes. If they do win, then the game will be declared a draw. In these circumstances, games may still count towards other statistics, such as ranking systems.
If a clan has been penalized (as above) for two offenses in one game, then commits a single further offense in any game in the same round the same penalty will apply: the game will not be considered as a win for the offending clan for league purposes. If they do win, then the game will be declared a draw. In these circumstances, games may still count towards other statistics, such as ranking systems.
If a clan have been penalized twice during the season then any single further offense in any game during the entire season will result in the same penalty will apply: the game will not be considered as a win for the offending clan for league purposes. If they do win, then the game will be declared a draw. In these circumstances, games may still count towards other statistics, such as ranking systems.
Timing-out, missing turns or dead beating in No Spoils or Flat Rate games will not be investigated, or result in any penalties.
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