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[NCC4] ATL (21) v RA (20) of 41 - Final 10/8

Finished challenges between two competitive clans.

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Re: [NCC4] ATL (18) v RA (16) of 41

Postby VioIet on Thu Sep 19, 2013 7:24 pm

I would like to add that when stotzi went on vacation for a week, doublediamond took over that Eurasia game and did an amazing job! I was not much help in that one as it wasn't "my map," so it is wonderful that stotzi spelled things out.


Gustaf Wasa wrote:I have also noticed that no matter what you do, in any given number of games you will lose at least twenty percent, because of dice if nothing else. You win or lose that one attack that decides if a bonus is taken, held or broken. When our clans are this equal, that has happened so many times. There was a moment like that in the decisive World War II map, when anonymus managed to bombard the last of England in Round 6. Those cannons are on a straight line, one of those chokepoints that can decide everything.


That move was the turning point of the game, imo. I thought we had it early on. We were up in troop count, region count and jseal held the UK bonus. I played the prior turn as jseal (he was on vacation)- deployed 7 troops (as I held UK bonus), proceeded to take out two singles with my now 7 stack in an attempt to wipe green out and I only have 6 left. I probably should've kept assaulting- but I think I reinforced that stack to the player who went next (I think that was myself). I come back on my turn and see that green has wiped out everything and bombarded everything. I was shocked!

Both sides have made mistakes in that game, both sides have had poor dice at times, but I think overall- ATL has played it better. But that was a really crucial turn from anonymus at that point. We seem to have not been able to completely get things back together since that round.

My teammates in the game will tell you that in that team chat- I continually lament about that turn each round. When the game is over, I may show more snipets from the game chat to prove it.

show: Most Motiviational Game Chat Ever




And concerning this game from CC4:
Game 13144647
2013-09-19 06:41:31 - BoganGod: Lucky teal having the 3carder, but very well played by you both.

Yes, it was lucky and epic; however, there were four people in that game- not two. While saberty won that game for us, he wouldn't have been able to do what he did without Jano's prior move. So I assume that Bogan was congratulating those two; however, it kinda takes away from the contributions that DD and I made prior to that point. All four players contributed to that game.



BoganGod wrote:Returning to his mothers double wide for some parental advice, he was set straight by mother. "son as your 5th or 6th step pappy used to say, hell son you can't expect me to remember witch one sayed it. SON as ya 6th or 7th step pappy used ta sae, wen a woman tells ya she didn't know she be jus checking ya thinking skills. Now git gone, mumma got a date tonight"

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I never said I didn't know. I said I've never done before, am not expected to do, don't want to do, won't do, etc. etc. ;) You can't get me to do something that I don't want to do, unless through sheer force.
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Re: [NCC4] ATL (18) v RA (16) of 41

Postby Gustaf Wasa on Fri Sep 20, 2013 1:11 am

VioIet wrote:That move was the turning point of the game, imo. I thought we had it early on. We were up in troop count, region count and jseal held the UK bonus. I played the prior turn as jseal (he was on vacation)- deployed 7 troops (as I held UK bonus), proceeded to take out two singles with my now 7 stack in an attempt to wipe green out and I only have 6 left. I probably should've kept assaulting- but I think I reinforced that stack to the player who went next (I think that was myself). I come back on my turn and see that green has wiped out everything and bombarded everything. I was shocked!

No, you couldn't use those 6 to eliminate anonymus in D2 and secure the cannons, not without walking over jseal's F4 to take anonymus in D2 (which you couldn't, since you were playing as jseal), or going through your own (Violet, light blue) armies in D1. F4 had been anon's earlier, but jseal took it in Round 4. You probably had more than one army defending in D1, so to attack that with your six in order to get to anon was not an option. (And even if there was only one army guarding the cannon in D1, no one would take one's own army just to attack in that situation. You would only do that to e.g. break a bonus.) The only choice was to fort the six armies to D1, there was nothing else you could do.

Fuzzy says in the game chat you quote that he was focused on the von Leeb bonus. I don't think that was wrong either, we were focusing on both places. Had you given up on von Leeb we might have taken that bonus quicker, offsetting the bonus you got from England.

We didn't see the Britain moment as the pivot, only important. We had things going on in the east too. We weren't really worrying about Britain, it seemed like we could take it at one point or another; perhaps an overly optimistic attitude. (Actually Britain always seems pivotal on this map and the WWII Western Front map, or whatever it's called. That is hardly a secret, so I can write it here.) We simply thought of keeping up the pressure there, while also moving armies into position in the east. But of course, with Britain clear anon could deploy everything in the east, which was good.

But fun to see that you write as many smileys as Vic (Queen Victorious), and mention your mood in chat. You gals. :)

I always tend to imagine opponents as playing in a methodical, dispassionate manner, since you don't see them say anything. Fun to see the other side's conversations. It's like how a duck is a perfect parabel for how you live your life: all smooth and calm on the surface, but below the surface you are paddling like crazy.
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Re: [NCC4] ATL (18) v RA (16) of 41

Postby VioIet on Fri Sep 20, 2013 2:32 am

Gustaf Wasa wrote:No, you couldn't use those 6 to eliminate anonymus in D2 and secure the cannons, not without walking over jseal's F4 to take anonymus in D2 (which you couldn't, since you were playing as jseal), or going through your own (Violet, light blue) armies in D1. F4 had been anon's earlier, but jseal took it in Round 4. You probably had more than one army defending in D1, so to attack that with your six in order to get to anon was not an option. (And even if there was only one army guarding the cannon in D1, no one would take one's own army just to attack in that situation. You would only do that to e.g. break a bonus.) The only choice was to fort the six armies to D1, there was nothing else you could do.


You are correct on this point. But this move was over two weeks ago, and my recollection was a little foggy. But in the game chat, I did indeed say "I expected to be able to reinforce more to D1."

I believe I started with a 14 stack, assaulted 2 singles and planned to reinforce an 11 stack to D1. But what I wanted to happen and what actually happened were two very different things :D

Gustaf Wasa wrote:Fuzzy says in the game chat you quote that he was focused on the von Leeb bonus. I don't think that was wrong either, we were focusing on both places. Had you given up on von Leeb we might have taken that bonus quicker, offsetting the bonus you got from England.


Von Leeb was definitely a point of concern, and has been for pretty much the past two weeks. I think I wanted him to focus on two areas at once, and he just wanted to focus on Von Leeb.


Gustaf Wasa wrote:We didn't see the Britain moment as the pivot, only important. We had things going on in the east too. We weren't really worrying about Britain, it seemed like we could take it at one point or another; perhaps an overly optimistic attitude. (Actually Britain always seems pivotal on this map and the WWII Western Front map, or whatever it's called. That is hardly a secret, so I can write it here.) We simply thought of keeping up the pressure there, while also moving armies into position in the east. But of course, with Britain clear anon could deploy everything in the east, which was good.


Your last sentence is why I think it was a changing point :) Jseal couldn't get the bonus back, our better deploy in the West was gone, and you guys had more going for you in the East.

Gustaf Wasa wrote:But fun to see that you write as many smileys as Vic (Queen Victorious), and mention your mood in chat. You gals. :)


Hehe. I can be super expressive in my game chats. The more tense/important the game, the more emotions you'll see from me.

Bad moves/results have lot's of - aww's, oh noes, friggin dice, wth, darn!

Good moves/results have lots of- yaay's, awesome, fantastic, good job


Gustaf Wasa wrote:I always tend to imagine opponents as playing in a methodical, dispassionate manner, since you don't see them say anything. Fun to see the other side's conversations. It's like how a duck is a perfect parabel for how you live your life: all smooth and calm on the surface, but below the surface you are paddling like crazy.


Hehe, this is true. Remember that game chat is all spliced up. There is a lot of stuff in between the lines that I posted above. The entire chat is quite long by now- as it's been a 3 week game. Lot's of methodical discussion, planning, emotion, pep talks, lamenting, etc., etc.

When the war is over, I might post you other funny or emotional snipets from other chats from games in the war. It does make for a fun read :)
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Re: [NCC4] ATL (18) v RA (16) of 41

Postby stotzi on Fri Sep 20, 2013 3:50 am

VioIet wrote:When the war is over, I might post you other funny or emotional snipets from other chats from games in the war. It does make for a fun read :)


That's guaranteed :mrgreen:
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Re: [NCC4] ATL (18) v RA (16) of 41

Postby VicFontaine on Fri Sep 20, 2013 9:40 am

Because SOMETIMES, it's not enough to defeat your enemies. You also must defeat your friends!

Death to the opposition!

Game 13111376
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Re: [NCC4] ATL (20) v RA (20) of 41

Postby Electricksabers on Fri Sep 20, 2013 9:53 am

one game left. Game 13053173
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Re: [NCC4] ATL (18) v RA (16) of 41

Postby BoganGod on Fri Sep 20, 2013 10:01 am

stotzi wrote:Well, Gustav Wasa, if it really interests you - I am talking a lot ;)

Proof?

Eurasia [Game]Game 13053167[/Game]:
2013-08-04 12:45:15 - stotzi [team]: Yeah, hehe, they did us a favor and killed Vio on Zavkhan, so we must not eliminate own troops there, thank you, red
2013-08-04 12:46:35 - stotzi [team]: As my move I would like to start to dictate strategy to them:
2013-08-04 12:46:49 - stotzi [team]: * Deploy all 3 on Ulan Bator
2013-08-04 12:48:36 - stotzi [team]: * Ulan Bator takes Zavkhan, taps Tuva down to 1 and if I had good dice - and only then - I would kill Vio on East Mongolia ('cause this can cost us, because they could bring Vio below 12 possibly)
2013-08-04 12:48:52 - stotzi [team]: --> Red would be <16 again
2013-08-04 12:49:45 - stotzi [team]: I'd suggest the following forts:
2013-08-04 12:50:18 - stotzi [team]: AH, I forgot the other attacks, sry
2013-08-04 12:51:12 - stotzi [team]: * Italy taps Sardinia and if good dice also Sicily
2013-08-04 12:51:42 - stotzi [team]: * Chukotka attacks Magadan
2013-08-04 12:52:09 - stotzi [team]: So, now the forts:
2013-08-04 12:52:43 - stotzi [team]: - Austria to Germany *sniff*
2013-08-04 12:53:55 - stotzi [team]: - 1 of Tatarstan to Ukraine
2013-08-04 12:54:52 - stotzi [team]: - Volgograd to Ukraine
2013-08-04 12:55:25 - stotzi [team]: - St. Petersburg to Belarus
2013-08-04 12:56:20 - stotzi [team]: - Evenkia to Baikal
2013-08-04 12:58:54 - stotzi [team]: That's it. Possibly I could deploy 1 on Nepal and only 2 on Ulan Bator, if you find that better
2013-08-04 13:01:50 - stotzi [team]: Hm, no, I have to correct myself concerning my attack plans - I don't want to take the neutral "South Nei Mongol"
2013-08-04 13:04:54 - stotzi [team]: Better: All 3 on Nepal, tapping Assam and Central India. Ulan Bator fights red and yellow. All other moves as planned above
2013-08-04 14:54:24 - doublediamond [team]: sounds good.
2013-08-04 21:46:49 - stotzi [team]: all in all 9:3 - very good
2013-08-04 21:49:51 - stotzi [team]: snapshot round 1
2013-08-05 17:04:59 - stotzi [team]: snapshot round 1
2013-08-05 17:07:11 - stotzi [team]: I have not much time today - I'll visit a friend - will write my suggestion tomorrow, in about 16hrs from now
2013-08-05 17:07:48 - stotzi [team]: But you can start to focus your mental energy in the Hungarian section, asbks ;)
2013-08-06 08:39:48 - stotzi [team]: ---
2013-08-06 08:39:58 - stotzi [team]: My suggestion for asbks' turn:
2013-08-06 08:40:17 - stotzi [team]: * 1 on Hungary, 2 on Germany
2013-08-06 08:40:56 - stotzi [team]: * Germany taps France - if you start with a 0:2 stop immediately, otherwise continue
2013-08-06 08:41:24 - stotzi [team]: * Hungary taps Poland
2013-08-06 08:42:50 - stotzi [team]: * Baikal takes Amur (no adv)
2013-08-06 08:43:17 - stotzi [team]: I also suggest the following forts:
2013-08-06 08:44:09 - stotzi [team]: * All from Crimea to Ukraine
2013-08-06 08:44:29 - stotzi [team]: * 1 from Marmara to Greece
2013-08-06 08:45:16 - stotzi [team]: * All from Primorsky to Khabarovsk
2013-08-06 08:46:22 - stotzi [team]: * All from Astana to Almaty
2013-08-06 08:47:07 - stotzi [team]: * 1 from Afghanistan to Pakistan
2013-08-06 08:47:48 - stotzi [team]: * All from West Indonesia to Malaysia
2013-08-06 08:49:22 - stotzi [team]: * All the rest of Baikal to Khabarovsk
2013-08-06 08:49:32 - stotzi [team]: Good luck!!
2013-08-06 08:55:25 - stotzi [team]: This "Gustaf Wasa" is number 6 of the world - they have good players ;)


P*Funk! ist always active, doublediamond, too. Also Janomike is very very active, Scipio79 in "his" games, VioIet of course and so on...

Most players have their favourite maps, where they - even if otherwise silent - make a lot of fine suggestions!

But now I give the question back! I am curious - is Bogan contributing to the games or just active in the public chat? Is Crash or Gustav Wasa the brain behind Eurasia? Hm?


Stotzi, I won't share a clan war game excerpt. This is drawn from a casual quads with alster, eaglerob, queen V and myself. Everyone is chatting, I'll just post a few of my less sweary bon mots.

2013-09-07 08:40:30 - BoganGod [team]: Hey rob manchuria might be on the cards for you if you still have Heilongjiang, red had a 10parked next to it
2013-09-07 08:40:59 - BoganGod [team]: QV yes take me and rob there for a bonus you will have to do it over two turns as this is trench
2013-09-10 08:35:11 - BoganGod [team]: Forted to you to break that alster, also you will need to work on green's territory count if you can
2013-09-10 08:38:41 - BoganGod [team]: You don't have many options for chasing green. If we all hit at least 1 green a turn. Should be apples mate
2013-09-10 08:38:58 - BoganGod [team]: I noobed up and dropped to hit germany. Will do that next turn
2013-09-11 10:04:12 - BoganGod [team]: QV if you fort from almaty in the center I might get me a bonus
2013-09-12 09:43:52 - BoganGod [team]: Damn girl 5vs1 and I couldn't take you out. Tough date huh?
2013-09-12 09:44:39 - BoganGod [team]: lit up a bit more of the map. green didn't have the scando bonus :)
2013-09-12 09:45:22 - BoganGod [team]: If someone could spare me one or two troops on svalbard just so we maintain a toe hold up there would be super
2013-09-12 09:45:34 - BoganGod [team]: love and kisses, not in a gay way. Uncle Dave
2013-09-15 20:44:02 - BoganGod [team]: 9vs11 became 4vs6, nice set up team :) Thank you
2013-09-15 20:44:16 - BoganGod [team]: blue set fyi

Normally I don't communicate that much, I just do what I'm told. All I've achieved has been earned by following orders and always hanging around better players than myself. Would you believe I didn't know about the chat box until GallantPellham pointed it out to me.
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Re: [NCC4] ATL (20) v RA (20) of 41

Postby Arama86n on Fri Sep 20, 2013 11:47 am

Genoke, VioIet.
You have some fantastic clans here :)

Gustaf, we played a couple of games when you came back, but I'm seeing a whole new side to you :D Our countrymen have a tendency to be a bit on the silent side. I'm glad we've found another ambassador to the friendlier side of Sweden 8-)
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Re: [NCC4] ATL (20) v RA (20) of 41

Postby VicFontaine on Fri Sep 20, 2013 1:43 pm

Arama86n wrote:I'm glad we've found another ambassador to the friendlier side of Sweden 8-)



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Re: [NCC4] ATL (20) v RA (20) of 41

Postby IcePack on Fri Sep 20, 2013 2:03 pm

Looking good for ATL in the last game
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Re: [NCC4] ATL (20) v RA (20) of 41

Postby alster on Fri Sep 20, 2013 3:28 pm

We won this Game 13111376, but the game engine seem to want us to fight it out among ourselves... Have filed a report asking the to make us win also formally, and not only practically... But an ATL win for this purpose I assume.
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Re: [NCC4] ATL (20) v RA (20) of 41

Postby Genoke on Fri Sep 20, 2013 4:42 pm

IcePack wrote:Looking good for ATL in the last game

i hope it's finished before the next ranking. :mrgreen:
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Re: [NCC4] ATL (18) v RA (16) of 41

Postby Gustaf Wasa on Fri Sep 20, 2013 5:23 pm

VioIet wrote:When the war is over, I might post you other funny or emotional snipets from other chats from games in the war. It does make for a fun read :)

That could be fun to see. :)

Hey, we won on the Atlantis map. Let me clear my throat for the mandatory, ahem ... "Atlantis rising!" There you go. Of course, it would be a great shame to lose on that map. Did our esteemed opponents have a strategy on that map in that beginning? We were quick to take the southern island, so the game came to revolve around that. As the saying goes, no plan survives contact with the enemy. I believe this one is also a good example of how it is often best to wait an extra round to let the enemy attack first, instead of going through neutrals or regions you don't particularly need to get his stack, no matter how itchy a trigger finger you have. Some good lessons in there. I wrote a lot in the game chat, to the point where I wonder just how annoying it sounds to another reader. But hey, if what you write could make the difference between winning or losing a game....

Reminds me of a rewarding plan, when we played the Atlantis map against FALL, the clan we battled before RA. Teflon, going first, was suggesting some directions in chat before he made his move, very commendable to wait like that. At first I didn't feel like taking the time, hoping someone else would come up with something instead, but then I took about ten minutes just looking at the map; with the bonuses spread out far from each other, it matters more than usual where you place your armies in the beginning. Then I realized that all pink's regions were cut off from every other member of his team (except from one other country in one place), and all of them neighbored one of Teflon's regions. So we had that rare opportunity where you can actually eliminate someone from the start. We eliminated him on all islands except one, and then we got that situation where both teams place all their armies in the same place over and over, but eventually we were bound to succeed.

The moral of the story is to take a good look before you do anything. Sometimes you get an opportunity that doesn't follow the normal methodical play. I think a lot of games are lost unnecessarily when people don't take those extra minutes in the beginning.
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Re: [NCC4] ATL (20) v RA (20) of 41

Postby Gustaf Wasa on Fri Sep 20, 2013 5:43 pm

...Also, another thing I learned from these games is that I get my worst rolls in the morning. I swear to dice. The game punishes me for getting up early.

It also punishes me for fast-clicking the attacks when the first attack went bad, I suspect. Don't care what anyone says about randomness. So from now on I'm wearing my lucky sweater when I have important rolls to make.
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Re: [NCC4] ATL (20) v RA (20) of 41

Postby BoganGod on Sat Sep 21, 2013 12:12 am

Gustaf Wasa wrote:...Also, another thing I learned from these games is that I get my worst rolls in the morning. I swear to dice. The game punishes me for getting up early.

It also punishes me for fast-clicking the attacks when the first attack went bad, I suspect. Don't care what anyone says about randomness. So from now on I'm wearing my lucky sweater when I have important rolls to make.

I log out, wait for a little while, log back in and test my dice in a casual game. I know a few members of the clan that believe the closer to the clock running down the better the dice. Taking turns when less than 2hrs remaining as a dice prayer.
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Re: [NCC4] ATL (20) v RA (20) of 41

Postby stotzi on Sat Sep 21, 2013 2:03 am

He, he, everybody has his rituals when it comes to dice. When I am rolling a 0:2 I always let a certain time go by feeling somehow "unrhythmical" to me (I know that one cannot derive a rhythm from one click, but this has nothing to do with logic ;) ). It's doesn't really work, but maybe some time in the future I will discover the pattern of "randomness" in this game and throw nothing else than 2:0's . :lol:
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Re: [NCC4] ATL (20) v RA (20) of 41

Postby Gustaf Wasa on Sat Sep 21, 2013 5:40 pm

stotzi wrote:He, he, everybody has his rituals when it comes to dice. When I am rolling a 0:2 I always let a certain time go by feeling somehow "unrhythmical" to me (I know that one cannot derive a rhythm from one click, but this has nothing to do with logic ;) ). It's doesn't really work, but maybe some time in the future I will discover the pattern of "randomness" in this game and throw nothing else than 2:0's . :lol:

Hmm, arhythmical, how do you mean? Sounds funny. But I do get the impression that if you get bad dice in your first click, if you keep clicking very fast you tend to get bad attacks in the following clicks too. And vice versa. Have any of you guys noticed that?

I have a mascot, a lucky sweater, lucky tea and lucky music to use while on the computer. Though I don't believe they give me good luck, as much as make it easier to accept defeat. Keep you grounded, you know. That's a good feeling.
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Re: [NCC4] ATL (20) v RA (20) of 41

Postby stotzi on Mon Sep 23, 2013 7:29 am

I meant, everybody has kind of a rhythm in him/her, e.g. "Click - click - click" with 1,5 sec break between the clicks. Even if I have just clicked once, my finger is already going down to the second click according to this "rhythm". Well, if I have a 0:2, I stop him and click after another time span, which also may not be the multiplied original time span - that's what I meant with unrhythmical ;)

Also, I share the impression that two fast clicks at a 0:2 lead more often to a 0:4 than when I let myself more time.
But I am aware of all these phenomena being purely psychological :D

I am sad that I have not taken part in the WWII Europe game. I had quite a good time against ATL, being either first or second best player against you, depending on Jano winning or losing the WWII game.

It is interesting, how much different one's performance can be - in the clan league Jano and I are hardly positive, but P*Funk! seems to be a real CL spezialist (+16 ! currently), also Scipio is great in the league! Against TLW VioIet was our best player and against PIG it has been sarrt.

So, no matter what the last game turns out to be, I personally am satisfied and very proud of the fantastic team we, the Risk Attackers, are now, compared to the wreck of a clan it has been in the past.
Applause to my team mates! =D>
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Re: [NCC4] ATL (20) v RA (20) of 41

Postby Genoke on Mon Sep 23, 2013 10:53 am

stotzi wrote:I am sad that I have not taken part in the WWII Europe game. I had quite a good time against ATL, being either first or second best player against you, depending on Jano winning or losing the WWII game.

It is interesting, how much different one's performance can be - in the clan league Jano and I are hardly positive, but P*Funk! seems to be a real CL spezialist (+16 ! currently), also Scipio is great in the league! Against TLW VioIet was our best player and against PIG it has been sarrt.

So, no matter what the last game turns out to be, I personally am satisfied and very proud of the fantastic team we, the Risk Attackers, are now, compared to the wreck of a clan it has been in the past.
Applause to my team mates! =D>

I must admit i've underestimated your clan in the beginning. You're damn right to be proud of such a good performance.
I hope the second clan war i've underestimated your clan less :D
The least i can say is that your clan became on to reckon with! Keep up the good vibes there! (best after our 2nd clan war)

Ndrs is our best player against RA in NCC...has 100% there =D>
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Re: [NCC4] ATL (20) v RA (20) of 41

Postby Leehar on Mon Sep 23, 2013 11:38 am

Gustaf Wasa wrote:
stotzi wrote:He, he, everybody has his rituals when it comes to dice. When I am rolling a 0:2 I always let a certain time go by feeling somehow "unrhythmical" to me (I know that one cannot derive a rhythm from one click, but this has nothing to do with logic ;) ). It's doesn't really work, but maybe some time in the future I will discover the pattern of "randomness" in this game and throw nothing else than 2:0's . :lol:

Hmm, arhythmical, how do you mean? Sounds funny. But I do get the impression that if you get bad dice in your first click, if you keep clicking very fast you tend to get bad attacks in the following clicks too. And vice versa. Have any of you guys noticed that?


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Re: [NCC4] ATL (20) v RA (20) of 41

Postby VioIet on Mon Sep 23, 2013 6:44 pm

No worries Genoke. To be fair, I think most of the clan world underestimated RA. From my perspective, it was obvious how much we had improved. But I think people just remembered the old RA and didn't pay much attention.

After the RA/WAR split in November 2011, those of us weaklings who were left in RA had to play in CL4, and CC3 and the results were disastrous. I knew changes had to be made and they were. We pretty much took the entire year of 2012 to train, and we've improved every single month. Those weakling became strong :)

While some may think I'm a pushover, I am actually really tough to play under. I work my members pretty hard. But the goal is for them to be ready for battle when the time comes.

Everyone knows that stotzi is amazing and many people are aware of Jano as well. But it is our awesome, fantastic players such as : saberty, p*funk, scipio, DD, asbks, sarrt who bring A LOT to the table, but conveniently go unnoticed.

I've been saying for awhile now that p*funk is indeed our secret weapon. And no, it's not attribute to his acute play, keen analysis, good dice or map knowledge. Nope- has nothing to do with any of those. It is, in fact, his extensive study in psychological warfare that makes him so invaluable :D

Stotzi, I think you may have been on vacation, or something like that. I can't quite remember the reason you weren't' in WWII Europe, but I think it had something to do with gameload and player availability- which was a huge struggle at that point. I actually believe that may have been one of the maps that p*funk was supposed to play and I ended up taking his place and changing the entire lineup to fit that.

And yes, I sure did rock it out in the TLW war, didn't I ;) :) 8)
Bruceswar: I have big news coming out soonish
Violet: oh, what big news?
Bruceswar: I am leaving KORT to go to RA


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Re: [NCC4] ATL (20) v RA (20) of 41

Postby Gustaf Wasa on Tue Sep 24, 2013 12:13 am

And it's September 24th, two months since we started the clan war. Happy two-month anniversary! I guess with the current pace, three or four days per round, we will be going at least another three weeks, unless we can find a time to play the WWII map as a fast game. But while six of us are in Europe, two are in the U.S., so finding a time that suits all would be tricky.

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Re: [NCC4] ATL (20) v RA (20) of 41

Postby Gustaf Wasa on Wed Sep 25, 2013 2:56 am

stotzi wrote:Also, I share the impression that two fast clicks at a 0:2 lead more often to a 0:4 than when I let myself more time.

Yes, I get that feeling too.

So, no matter what the last game turns out to be, I personally am satisfied and very proud of the fantastic team we, the Risk Attackers, are now, compared to the wreck of a clan it has been in the past.

I don't know your clan history at all, how were you a wreck?
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Re: [NCC4] ATL (20) v RA (20) of 41

Postby stotzi on Wed Sep 25, 2013 4:03 am

I haven't been part of the clan that time, but as far as I know, the clan split (to the surprise of VioIet, who was co-leader at this time, I think - is this right, Vio?) and the clan WAR has been founded. The better players, except VioIet of course ;) , have all joined WAR...

From the "original" RA only VioIet is left (weepoleon has left our clan a short time ago). But she did not want to cancel RA, so she tried to build it up again. A crucial decision was to make Janomike join the clan, who was Major by then, I think, and impressed her by his gameplay and communication skills. I know Jano very good, he is not only a personal friend of mine, but also the godfather of my daughter. He has been a top player in many online games, was a guild/clan leader himself in other games and --> She made him a co-leader after a short time, and this was an awesome decision, too. He showed me CC, knowing my passion for strategy games, and brought also players like doublediamond or asbks to the clan.

Vio can be very emotional, even sometimes on the edge of acting professional - forgive me, Vio ;) - but she has an awesome intuition for the right decisions in the right time! With her energy she has made a wreck a F400 top 10 clan (1 yr. ranking)! Therefore every member of the clan pays her the deepest respects (I hope that was proper English ;) )!!

I thought of something: Bogan was so "nice" giving Jano and me "Cheap Tactics" in his evaluations ... So what would you think about a quadruple game on a huge maps together: You, Bogan, Jano and I. Just as a public game or vs. a mixed team of our clans as opponents. Clearly we would have to select a map, we will not have to play on in our current war ;) I suggest a big map, because I think that's what we all four like.
I have not asked Jano yet, but this would a nice positive finish in a clan war, where many un-nice things have happened or been said on both sides. Also Bogan might want to reconsider his evaluation after the game ;)

What do you think?
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Re: [NCC4] ATL (20) v RA (20) of 41

Postby Janomike on Wed Sep 25, 2013 4:10 am

im up for this for sure and i believe Bogan is refereing to the use of our dice wizard which might indeed be
considered cheap.

But talking about cheap what do you think about this:

2013-09-24 13:16:00 - queen victorious: you are such gentlemen...please make my death quick and painless. or....
2013-09-24 13:16:32 - queen victorious: if you let me live i will be your slave and do whatever you want ;-)
2013-09-24 13:16:43 - queen victorious: hehe
2013-09-24 20:30:48 - Janomike: this might get you a cheap tactics tag queen :)
2013-09-24 23:29:56 - queen victorious: noooooooooo....i'm not cheap! lol


She is of course not cheap, but im a married man :)
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