Moderator: Clan Directors
Keefie wrote:Can someone name me a sporting competition where 50% of the field are seeded ?
Bruceswar wrote:Here is the stance from the CD's. We want all clans to have fun. Lower ranked clans seem to favor random. Higher ranked clans want seeds. Lower ranked clans do not want to have to play a 32 vs 1 match.(Not all but some have expressed this) Once the vote is over the CD's will take all the info here and in CDF and formulate a plan where everybody is happy. We want all clans to want to play in this event. This is the biggest and largest clan event we have. We are going to make sure we keep it that way. While the debate is heated right now, we will all have to come to an understanding that not everybody wants the same things. We will put together an event that should please all sides involved.
Doc_Brown wrote:Bruceswar wrote:Here is the stance from the CD's. We want all clans to have fun. Lower ranked clans seem to favor random. Higher ranked clans want seeds. Lower ranked clans do not want to have to play a 32 vs 1 match.(Not all but some have expressed this) Once the vote is over the CD's will take all the info here and in CDF and formulate a plan where everybody is happy. We want all clans to want to play in this event. This is the biggest and largest clan event we have. We are going to make sure we keep it that way. While the debate is heated right now, we will all have to come to an understanding that not everybody wants the same things. We will put together an event that should please all sides involved.
Maybe it's just me, but I interpret this as basically saying, "It would be nice if everyone voted for some option 3 or a related compromise position, since that's what you're going to get regardless of how the vote turns out." Realistically, I see this playing out one of a couple different ways:
1) The clans vote for random seeding.
a) CDs overrule the vote and institute seeded brackets of some sort. Players roll their eyes at the CDs for taking away the tournament from Dako for not ceding some level of control to a clan vote, then they turn around and ignore a clan vote themselves. Some clans sit out due to the hypocrisy of those heading the tournament. Others sit out due to frustration at being told their vote would count only to find out it doesn't. CCup4 leaves a bad taste in a lot of mouths.
b) Random seeding is used. The top clans sit out of CCup4 and decide to start their own tournament with rankings used to determine the brackets. Perhaps they open it up to any clan that wants to participate. The Official CCup loses relevance.
2) The clans vote to use rankings to seed the brackets (either option 1 or 3)
The vote is approved, and rankings are used to seed the brackets. Some of the lower ranked clans dislike the format and choose to sit out. The response given is, "No worries. No one expected you to win anyway. You'll probably enjoy the format in one of the other cups better anyway." CCup4 goes on, and the controversy fades from memory within a couple months.
Now, I may be completely off base with all of this. My interpretations are based solely on what I've read in the public threads, and not on any PMs or discussions within my clan forum. In any case, I don't see any good outcome if the vote is for random seeding. Let's be honest. If you have a case where clans 1-8 all come and demand you go with option A or they won't participate, while clans 31-38 demand option B or they won't participate. If you're trying to make your tournament a premier event, you go with option A. This isn't about elitism or anything. It's simple economics.
ahunda wrote:As for your questions concerning KORT: Them being the #1 seed, they naturally had the easiest draw under the old system. The system however also suggested, that they had to beat 3 Top 10 clans to win the tournament. And if everything had worked according to seeds (the higher seeded clans winning all match-ups), they´d have needed to beat the #4 clan in the semi finals, the #2 clan in the finals. Sounds like a tough challenge to me, and certainly an accomplishment, if achieved.
The simple truth is: You couldn´t have arranged a harder way for them under a seeding system in a knock out tournament, whilst maintaining overall balance & guaranteeing a similarly tough scenario for any of the other top clans, who were on the other side of the bracket
crispybits wrote:Maybe I should try and explain how a balanced random draw could work. I'll do a random draw using bits of paper in a hat now, and the number in brackets afterwards is the sum of the ranks, and the difference between that sum and 33 - the sum of ranks for every game as under option 1:
24v6 (30/-3)
25v3 (28/-5)
26v28 (54/+21)
23v13 (36/+3)
31v1 (32/-1)
14v20 (34/+1)
21v2 (23/-10)
15v7 (22/-11)
16v8 (24/-9)
5v10 (15/-18)
12v9 (21/-12)
17v4 (21/-12)
19v29 (48/+15)
32v18 (50/+17)
11v22 (33/-)
27v30 (57/+24)
Now, you split the draw into two sides, A and B, by first placing the highest positive difference from each draw into one side, then placing the highest negative difference into the same side, then doing the same for the other side, rinse and repeat (flip a coin or something where 2 equal differences exist)
Side A
25v3
23v13
21v2
5v10
17v4
32v18
11v22
27v30
Side B
24v6
26v28
31v1
14v20
15v7
16v8
12v9
19v29
Now side A has 2, 3, 4 and 5 in it, and side B has 1, 6, 7 and 8 in it, so there is a slight imbalance there, but the two halves of the bracket match up overall (there will be higher mid-low range clans in side B) - for reference side A has an overall balance of -1 (it's one rank harder than average) and side B has an overall balance of +1.
Do that once more for side A1 and side A2 and side B1 and side B2, and you have four quarters of roughly equal strength. Then within each of the four quarters, draw a number between 1 and 4 at random for each matchup.
There you have it, a totally randomised draw, that treats everyone equally, yet still retains the balance of the tournament and the ability to schedule in advance, and is just as likely to get tougher in each round as option 1.
ahunda wrote:Oh well. Since crispybits addressed me directly, I will respond once more:
I am pretty tired too, but I think, your argument is false. If you are looking at any seeding system in official sports events, they always give an easier draw to the top players. It´s the nature of the beast.
Looking at the major football tournaments for example (World Cup both Qualification & Tournament, Euro Cup Qualification & Tournament, Champions League), it is always the same principle: The top teams are put in pot 1, the next strongest teams in pot 2, and so on til the weakest teams in pot 4 or 5 or whatever. Groups will then be drawn, so that each group has 1 team from each pot.
The result is, that the top teams from pot 1 face easier opposition in their group than the teams from pot 3 or 4 or 5. That´s just how it works. The purpose of the seeding is not to give every team the same chance to face a pot 1 team or not, but to make sure, that overall all groups have similar average strength, avoiding a lop-sided draw, where 1 group might end up with 3-4 teams from pot 1, and another group with not a single team from pot 1.
The seeding for the CCup so far has been done in a way, that we had the exact same average in every bracket: 1-32 on one side, 2-31 on the other. This created the perfect mathematical balance overall, but it also created certain problems like very uneven match-ups in the first rounds. This has been acknowledged, and changes & improvements can be discussed, for sure.
As for your questions concerning KORT: Them being the #1 seed, they naturally had the easiest draw under the old system. The system however also suggested, that they had to beat 3 Top 10 clans to win the tournament. And if everything had worked according to seeds (the higher seeded clans winning all match-ups), they´d have needed to beat the #4 clan in the semi finals, the #2 clan in the finals. Sounds like a tough challenge to me, and certainly an accomplishment, if achieved.
The simple truth is: You couldn´t have arranged a harder way for them under a seeding system in a knock out tournament, whilst maintaining overall balance & guaranteeing a similarly tough scenario for any of the other top clans, who were on the other side of the bracket
Armandolas wrote:If you do seeds till the end then then competition is a total FARSE. There is NO sports competition that does
crispybits wrote:I've asked this in CDF aswell, but does the seeding argument boil down to either or both of these, and am I missing something? (just trying to crystallise the exact points in a concise way rather than the long posts where it can be difficult to distill the exact point being mande)
1) Tradition - it's always been this way and it shouldn't change now
2) Achievement - to win the competition you should have to fight the top clans, a random easy draw devalues the achievement
jetsetwilly wrote:What is the view on seeding the top 8 in the bracket but applying a random draw to everyone else ?
crispybits wrote:Also posted in CDF (it's a pain sometimes that this discussion is split)
Lets take what I assume would be the worst nightmare random initial draw and apply balancing
1 v 2
3 v 4
5 v 6
7 v 8
9 v 10
11 v 12
13 v 14
15 v 16
(etc etc, I think I've made my point)
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