World Cities: Sully's Moscow

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World Cities: Sully's Moscow

Postby Victor Sullivan on Wed Apr 06, 2011 11:43 pm

The graphics are an eyesore, but I hope you like the crisp, simple, yet new-ish gameplay:

Click image to enlarge.
image


show: Old News

Neutrals: 4 on each minor and major "building". All intersections are drops.
So, 33 droppable, 14 neutral, 47 total.

-Sully
Last edited by Victor Sullivan on Mon Apr 11, 2011 4:33 pm, edited 3 times in total.
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Re: World Cities: Sully's Moscow

Postby Industrial Helix on Thu Apr 07, 2011 8:45 am

Alright, we got Moscow now too!
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Re: World Cities: Sully's Moscow

Postby Riskismy on Thu Apr 07, 2011 4:07 pm

I like the objective points a lot!

Didn't think it was possible though. Thought it would require to group together each and every permutation in the XML, that would yield 8 points. But I guess not?
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Re: World Cities: Sully's Moscow

Postby natty dread on Thu Apr 07, 2011 4:25 pm

Riskismy wrote:Thought it would require to group together each and every permutation in the XML, that would yield 8 points. But I guess not?


It does require that, but the amount of ways you can combine 1:s and 2:s to get to 8 isn't all that onerous:

0*1 + 4*2
2*1 + 3*2
4*1 + 2*2
6*1 + 1*2
8*1 + 0*2

5 objectives in total, with 8 continents (the 0:s can be ignored).
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Re: World Cities: Sully's Moscow

Postby Riskismy on Thu Apr 07, 2011 5:06 pm

natty_dread wrote:
Riskismy wrote:Thought it would require to group together each and every permutation in the XML, that would yield 8 points. But I guess not?


It does require that, but the amount of ways you can combine 1:s and 2:s to get to 8 isn't all that onerous:

0*1 + 4*2
2*1 + 3*2
4*1 + 2*2
6*1 + 1*2
8*1 + 0*2

5 objectives in total, with 8 continents (the 0:s can be ignored).


huh? One of us is misunderstanding either the math or the objective points.
Counting only the terts giving +1, there's 10. Having any eight of those are far more than 5 permutations.
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Re: World Cities: Sully's Moscow

Postby natty dread on Thu Apr 07, 2011 5:17 pm

The first objective contains a continent that contains all the territories that give 2 objective points with a "required: 4" tag. (4*2)

The 2nd objective contains:
- a continent that contains all the territories that give 1 objective point, with a "required: 2" tag. (2*1)
- a continent that contains all the territories that give 2 objective points, with a "required: 3" tag. (3*2)

The 3rd objective contains:
- a continent that contains all the territories that give 1 objective point, with a "required: 4" tag. (4*1)
- a continent that contains all the territories that give 2 objective points, with a "required: 2" tag. (2*2)

Etc and so on.
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Re: World Cities: Sully's Moscow

Postby Riskismy on Thu Apr 07, 2011 5:29 pm

Ah! I see! Guess I didn't get the finer points of the required tag. Thanks for explaining! :-)
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Re: World Cities: Sully's Moscow

Postby Victor Sullivan on Thu Apr 07, 2011 11:59 pm

Forgot to mention the neutrals: 4 on each minor and major "building". I'll update my first post.
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Re: World Cities: Sully's Moscow

Postby Industrial Helix on Sun Apr 10, 2011 10:42 pm

ok, I need for you to put the neutrals on the map and explain what the 'bases' are. Are they starting points? If so, can you put colored numbers on the bases to indicate this.
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Re: World Cities: Sully's Moscow

Postby Victor Sullivan on Mon Apr 11, 2011 2:31 pm

Industrial Helix wrote:ok, I need for you to put the neutrals on the map and explain what the 'bases' are. Are they starting points? If so, can you put colored numbers on the bases to indicate this.

Bases...? *checks the legend* Oh, haha, I meant that each player gets a +3 no matter what. I meant "base", like in the "starting foundation" sense, not the "headquarters" sense of the word. I guess I should make that more clear :?

I can put the neutrals on the objective territories, no problem.
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Re: World Cities: Sully's Moscow

Postby Victor Sullivan on Mon Apr 11, 2011 4:33 pm

Okay, I updated the first post.
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Re: World Cities: Sully's Moscow

Postby Victor Sullivan on Mon Apr 18, 2011 8:34 pm

Ahhhhh!! Why is this a sticky in the Melting Pot?? I thought I was out?
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