koontz1973 wrote:dakky21 wrote:koontz1973 wrote:The three game play features are described above in the OP(Winning Condition, Auto Deploys, Bombardments). You as a map maker are allowed one more. So your two (conditional borders + long range attack) are considered as two and would disqualify your map.
But dragons fly and threfore there is no long distance for them? If this is a fantasy world, such thing should be allowed per se (it shouldn't be counted as a special feature if the flying creatures are involved)
If you have a region on the map that can attack over other regions (long range) you are fine. If you wanted the long range attacks to have a conditional border with them, you are buggered. No matter how you word this, you are after two extra GP elements. The rules are very plain on this.
3+1, this is more than enough to give a good gameplay and not confuse the hell out of people. Remember, this map is for the community and the community includes new players all the time.
What about conditional bombardments? In my experience, bombardments are often "long-range" (Duck and Cover). So adding the conditional feature might be only one artist-selected item, might it not?