- Players who receive a region bonus upon initial deployment have an automatic advantage in the game. If this player goes first, the game often becomes un-winnable for the second player.
Specifics:
- I assume there's a routine which randomly places troops on the map. My suggestion would be to put this in a loop. After placement, if abs([Player 1's troops due] - [Player 2's troops due]) > 1, reset the map and run the placement routine again. Do this until a fair map is generated.
This will improve the following aspects of the site:
- This is especially a problem in 1v1 games. Even if you're doing best of 3, an imbalanced map forces the other player to win both of the "fair" games.