Moderator: Community Team
Robinette wrote:Kaskavel wrote:Seriously. Who is the female conqueror of CC?
Depends on what metric you use...
The coolest is squishyg
rdsrds2120 wrote:I see no downside, it would definitely give players an incentive to play a random game, thus making people more likely to be more well-rounded on unfamiliar maps.
However, I have a question- for the crossmaps medal, would each unique defeat count both towards the random map and the map that came up from the random setting, or just the random setting? (Assuming the random medal would be based off of unique defeats, that is.)
Queen_Herpes wrote:*mods, please merge this with the Q&A thread I started on the same topic...I will update my original post there with the following information once it is merged over here since that one is the older post and will show up first...
Concise description:
- Register the random games in the database, make them trackable and countable, etc.
- Show to all (make visible) that a game was started in random
- Eventually implement a random game medal
Specifics/Details:
- As stated above
How this will benefit the site and/or other comments:
- The random map game option represents a choice by the participant to play any one of the maps on CC
- Once the map is selected, the winner of one random game is potentially not that skilled (especially if the map selected is one the winner has played frequently in the past.)
- If a player wins frequently in random games, the player is likely skilled at playing the game on any map, this special skill should be recognized in the following ways:
- visible to all the the winner has won other random games
- a medal to recognize considerable achievement with this map option
Woodruff wrote:Queen_Herpes wrote:*mods, please merge this with the Q&A thread I started on the same topic...I will update my original post there with the following information once it is merged over here since that one is the older post and will show up first...
Concise description:
- Register the random games in the database, make them trackable and countable, etc.
- Show to all (make visible) that a game was started in random
- Eventually implement a random game medal
Specifics/Details:
- As stated above
How this will benefit the site and/or other comments:
- The random map game option represents a choice by the participant to play any one of the maps on CC
- Once the map is selected, the winner of one random game is potentially not that skilled (especially if the map selected is one the winner has played frequently in the past.)
- If a player wins frequently in random games, the player is likely skilled at playing the game on any map, this special skill should be recognized in the following ways:
- visible to all the the winner has won other random games
- a medal to recognize considerable achievement with this map option
I would like to state that if the suggestion for random-exclusions is accepted (and I believe it should be), this suggestion here should NOT APPLY to games in which there were exclusions taken for the map possibilities. My rationale for this is that the game is no longer representative of "truly flexible", particularly if the aspects of that suggestion for SEVERE exclusions are put into place. Someone could essentially "exclude down" to the same exact STYLE of map that they specialize in.
Here is that suggestion:http://www.conquerclub.com/forum/viewtopic.php?f=4&t=122078
Queen_Herpes wrote:Woodruff wrote:Queen_Herpes wrote:*mods, please merge this with the Q&A thread I started on the same topic...I will update my original post there with the following information once it is merged over here since that one is the older post and will show up first...
Concise description:
- Register the random games in the database, make them trackable and countable, etc.
- Show to all (make visible) that a game was started in random
- Eventually implement a random game medal
Specifics/Details:
- As stated above
How this will benefit the site and/or other comments:
- The random map game option represents a choice by the participant to play any one of the maps on CC
- Once the map is selected, the winner of one random game is potentially not that skilled (especially if the map selected is one the winner has played frequently in the past.)
- If a player wins frequently in random games, the player is likely skilled at playing the game on any map, this special skill should be recognized in the following ways:
- visible to all the the winner has won other random games
- a medal to recognize considerable achievement with this map option
I would like to state that if the suggestion for random-exclusions is accepted (and I believe it should be), this suggestion here should NOT APPLY to games in which there were exclusions taken for the map possibilities. My rationale for this is that the game is no longer representative of "truly flexible", particularly if the aspects of that suggestion for SEVERE exclusions are put into place. Someone could essentially "exclude down" to the same exact STYLE of map that they specialize in.
Here is that suggestion:http://www.conquerclub.com/forum/viewtopic.php?f=4&t=122078
Good point. If you can make more than ? exclusions, at what point does ? become ridiculous and not awardable towards the medal? That being said, considering new maps are being added (and none being subtracted) would a random medal awarded only for "no exclusions" be more valuable in year 2013 than in year 2010?
Woodruff wrote:Queen_Herpes wrote:Woodruff wrote:Queen_Herpes wrote:*mods, please merge this with the Q&A thread I started on the same topic...I will update my original post there with the following information once it is merged over here since that one is the older post and will show up first...
Concise description:
- Register the random games in the database, make them trackable and countable, etc.
- Show to all (make visible) that a game was started in random
- Eventually implement a random game medal
Specifics/Details:
- As stated above
How this will benefit the site and/or other comments:
- The random map game option represents a choice by the participant to play any one of the maps on CC
- Once the map is selected, the winner of one random game is potentially not that skilled (especially if the map selected is one the winner has played frequently in the past.)
- If a player wins frequently in random games, the player is likely skilled at playing the game on any map, this special skill should be recognized in the following ways:
- visible to all the the winner has won other random games
- a medal to recognize considerable achievement with this map option
I would like to state that if the suggestion for random-exclusions is accepted (and I believe it should be), this suggestion here should NOT APPLY to games in which there were exclusions taken for the map possibilities. My rationale for this is that the game is no longer representative of "truly flexible", particularly if the aspects of that suggestion for SEVERE exclusions are put into place. Someone could essentially "exclude down" to the same exact STYLE of map that they specialize in.
Here is that suggestion:http://www.conquerclub.com/forum/viewtopic.php?f=4&t=122078
Good point. If you can make more than ? exclusions, at what point does ? become ridiculous and not awardable towards the medal? That being said, considering new maps are being added (and none being subtracted) would a random medal awarded only for "no exclusions" be more valuable in year 2013 than in year 2010?
Marginally, perhaps...though I would argue not significantly. I say this because regardless of the SHEER NUMBER of maps, there is likely not to be a tremendous amount more DIVERSITY among the maps (basically, I think that map-wise we've covered pretty much any idiosincracies that we can)...so the flexibility/skill involved would essentially be the same.
Woodruff wrote:I'm of the opinion that this suggestion should only apply to "no exclusions random map games", but that's just my opinion.
Woodruff wrote:I'm of the opinion that this suggestion should only apply to "no exclusions random map games", but that's just my opinion.
MichelSableheart wrote:I'm seeing only positive feedback, no negative feedback, and a reasonable amount of support. Time to sticky?
drunkmonkey wrote:I honestly wonder why anyone becomes a mod on this site. You're the whiniest bunch of players imaginable.
Ron Burgundy wrote:Why don't you go back to your home on Whore Island?
drunkmonkey wrote:I honestly wonder why anyone becomes a mod on this site. You're the whiniest bunch of players imaginable.
Ron Burgundy wrote:Why don't you go back to your home on Whore Island?
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