jghost7 wrote:No, those are 2 different ways to have games filled. You can invite to fill your team or your friends, and still be able to have the other team(s) or the rest of the game filled publicly while private games tend to be already reserved for picked players. And since you only pay one fee, you cannot pay for it twice even were it redundant.
Or I could fill my team and post for the empty team in Callouts. Unless you're suggesting the invite system should only be used to farm new recruits. Heaven forbid that farming should be a payed service.
OR I could start a public game and just invite everybody. That certainly already happens, else I wouldn't see "Game XXXXXXX is fully reserved". See how it's redundant now?
Now this is getting interesting. Basically, the only perk of having the invite system as it stands is so that one can farm new recruits (without difficulty, anyway). If you expand it to freemium, it devalues both Private Games and the Invite System, because freemiums can have "private games". If you take it away, farmers will whine about it, even though if something like that went wrong, they could all - you guessed it - drop the game.
In other words this site defies all logic. By enabling this way of cheapening the higher ranks it cheapens itself and the casual atmosphere. But of course, that cheapening does not come cheap...
jghost7 wrote:I truly understand that not everyone has the extra cash to get a premium membership. As it stands, these are current perks for premium members. If you want to use them you will have to work for it. Either you guys can get together and pool some cash and get one of you the premium membership or find a way to get your own. Or you can try to make a friend on here that is premium and have him do the invites. It would only take one of you to have it to get what you wanted to from this suggestion.
Don't mistake my situation for that of those I'm trying to aid. I'm here for the community (read: Mafia Games). I rarely play CC, and when I do I'm playing FFA. If I wanted premium, I'd have it. I just think I've noted a problem (which is clearly more common than it ought to be) and proposed a viable solution. It doesn't seem fair to the people affected by this to say "Well, maybe you should have bought premium".
That also doesn't account for a number of variables. Maybe they're playing their tenth game and still haven't made up their mind about the site yet. Maybe they're waiting until their birthday or Christmas. Maybe THEY wouldn't buy premium but someone else they might end up telling about the site would. There's more to this than simply throwing money at the problem.